Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
G59 Marcos
Sylvanus
Level 141
God Stats
10W - 4L
1,793 SR
Queue Stats
226W - 197L
1,492 Elo+
Party 1
Rama
Rama
NikkuRemmy
Rama
Level 124
God Stats
9W - 6L
1,993 SR
Queue Stats
97W - 88L
1,537 Elo+
Solo
Ymir
Ymir
dogking1625
Ymir
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 81L
1,524 Elo+
Party 1
Thoth
Thoth
yairbean
Thoth
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 72L
1,493 Elo+
Solo
Team Averages
Level 103
1,657 SR
1,509 Elo+

VS

Team Averages
Level 94
1,521 SR
1,461 Elo+
Ra
Ra
FR33M0N3YNOSCHAM
Ra
Level 115
God Stats
7W - 3L
1,535 SR
Queue Stats
214W - 198L
1,476 Elo+
Party 2
Artemis
Artemis
KeeglerElf98
Artemis
Level 47
God Stats
2W - 2L
1,461 SR
Queue Stats
82W - 118L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
MarcSterwerf
Sun Wukong
Level 64
God Stats
10W - 5L
1,594 SR
Queue Stats
212W - 190L
1,530 Elo+
Solo
Bastet
Bastet
Sumacho
Bastet
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
211W - 197L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
legend160slayer
Baron Samedi
Level 128
God Stats
5W - 5L
1,518 SR
Queue Stats
246W - 235L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
0 / 2 / 0
5,787
482
3,508
9,187
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
G59 Marcos
Sylvanus
11
0 / 4 / 2
6,669
556
7,258
9,161
6,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
5 / 1 / 2
7,697
641
6,729
6,413
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
4 / 1 / 3
6,488
541
7,562
10,826
8,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thoth
yairbean
Thoth
11
0 / 4 / 0
5,962
497
3,928
6,149
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,598
550
4,605
5,983
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
KeeglerElf98
Artemis
11
1 / 6 / 1
6,216
518
4,407
9,288
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
MarcSterwerf
Sun Wukong
10
1 / 1 / 2
5,854
488
3,658
10,372
5,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Sumacho
Bastet
13
5 / 0 / 4
7,060
588
6,896
10,186
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
legend160slayer
Baron Samedi
11
2 / 1 / 4
6,746
562
5,037
9,178
6,032
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
9
Kills
12
12
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
2
0
0
W
3
1
1
3.5
L
Sylvanus
G59 Marcos
Sylvanus
0
4
2
0.25
W
Artemis
KeeglerElf98
Artemis
1
6
1
0.25
W
Sun Wukong
MarcSterwerf
Sun Wukong
1
1
2
2
L
5
1
2
6
W
Bastet
Sumacho
Bastet
5
0
4
7
L
4
1
3
5.5
W
Baron Samedi
legend160slayer
Baron Samedi
2
1
4
4
L
Thoth
yairbean
Thoth
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,985
Damage
24,603
41,736
Taken
45,007
21,561
Mitigated
19,097
15,076
Healing
19,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,508
733
0
7,699
9,187
2,977
0
713
8,474
0
41,973
W
4,605
235
564
2,350
5,983
2,026
0
2,674
2,841
46,582
1,133
L
Sylvanus
G59 Marcos
Sylvanus
7,258
1,990
504
2,949
9,161
6,100
0
641
8,520
36,735
10,787
W
Artemis
KeeglerElf98
Artemis
4,407
2,131
0
1,882
9,288
2,812
0
2,677
6,265
0
37,394
W
Sun Wukong
MarcSterwerf
Sun Wukong
3,658
243
0
2,468
10,372
5,061
0
5,598
4,734
0
35,387
L
6,729
5,324
0
2,341
6,413
2,195
70
1,339
5,074
0
56,090
W
Bastet
Sumacho
Bastet
6,896
1,304
0
6,274
10,186
3,166
0
2,288
7,550
0
48,041
L
7,562
1,236
84
859
10,826
8,438
0
4,057
6,682
29,319
404
W
Baron Samedi
legend160slayer
Baron Samedi
5,037
568
1,182
4,365
9,178
6,032
0
3,253
5,509
25,303
0
L
Thoth
yairbean
Thoth
3,928
279
0
640
6,149
1,851
200
2,716
3,433
33,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,603
Gold Earned
32,474
388
Minions Killed
312
0
Camps Cleared
0
1,152,501
Distance Traveled
1,195,929
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,787
482
73
6
0
283,655
3
W
Ra
6,598
550
83
7
0
263,456
0
L
Sylvanus
6,669
556
77
6
0
199,261
0
W
Artemis
6,216
518
61
5
0
204,518
0
W
Sun Wukong
5,854
488
57
5
0
231,677
2
L
Rama
7,697
641
101
8
0
231,963
0
W
Bastet
7,060
588
76
6
0
280,972
0
L
Ymir
6,488
541
59
5
0
246,413
0
W
Baron Samedi
6,746
562
35
3
0
215,306
2
L
Thoth
5,962
497
78
7
0
191,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role