Player Matchup

Morgan Le Fay
Morgan Le Fay
LeaLean
Morgan Le Fay
Level 149
God Stats
1W - 3L
1,342 SR
Queue Stats
227W - 241L
1,532 Elo+
Solo
Xing Tian
Xing Tian
Tererè
Xing Tian
Level 159
God Stats
3W - 3L
1,449 SR
Queue Stats
269W - 292L
1,519 Elo+
Solo
Neith
Neith
ThePichichi22
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,229 Elo+
Party 1
Athena
Athena
emi_braso17
Athena
Level 117
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 16L
1,122 Elo+
Party 1
Hun Batz
Hun Batz
fhyllin
Hun Batz
Level 63
God Stats
1W - 1L
1,234 SR
Queue Stats
8W - 11L
1,127 Elo+
Party 1
Team Averages
Level 98
1,405 SR
1,306 Elo+

VS

Team Averages
Level 109
1,521 SR
1,479 Elo+
Tyr
Tyr
 
Tyr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dawn_Kengo
Morgan Le Fay
Level 141
God Stats
2W - 4L
1,531 SR
Queue Stats
160W - 187L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
K4m1K4z3_LoK4o
Tsukuyomi
Level 109
God Stats
19W - 24L
1,457 SR
Queue Stats
228W - 239L
1,481 Elo+
Solo
Hades
Hades
jaquinho
Hades
Level 54
God Stats
1W - 3L
1,616 SR
Queue Stats
12W - 13L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LeaLean
Morgan Le Fay
17
7 / 0 / 6
10,892
681
14,440
6,858
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Tererè
Xing Tian
17
2 / 0 / 1
9,293
581
6,771
8,903
8,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 2
7,092
443
3,702
6,549
1,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

Athena
11
1 / 2 / 4
7,871
492
2,400
13,214
9,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
fhyllin
Hun Batz
15
5 / 1 / 5
9,287
580
4,365
10,329
3,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
0 / 2 / 1
8,595
537
6,356
13,750
6,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
 
Skadi
14
4 / 3 / 3
8,547
534
9,951
7,939
2,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Dawn_Kengo
Morgan Le Fay
13
0 / 5 / 0
7,281
455
2,503
8,681
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
K4m1K4z3_LoK4o
Tsukuyomi
6
0 / 2 / 1
5,515
345
931
3,088
692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
jaquinho
Hades
12
3 / 3 / 3
7,167
448
6,225
11,771
6,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
7
7
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
1
0.25
L
Skadi
 
Skadi
4
3
3
1.83
L
Morgan Le Fay
Dawn_Kengo
Morgan Le Fay
0
5
0
0
L
Tsukuyomi
K4m1K4z3_LoK4o
Tsukuyomi
0
2
1
0.25
W
Morgan Le Fay
LeaLean
Morgan Le Fay
7
0
6
10
W
Xing Tian
Tererè
Xing Tian
2
0
1
2.5
W
0
4
2
0.25
W
Athena
1
2
4
1.5
W
Hun Batz
fhyllin
Hun Batz
5
1
5
7.5
L
Hades
jaquinho
Hades
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,678
Damage
25,966
45,853
Taken
45,229
26,231
Mitigated
18,715
6,023
Healing
13,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,356
642
0
6,117
13,750
6,413
384
6,012
6,939
0
62,060
L
Skadi
 
Skadi
9,951
4,940
0
1,259
7,939
2,646
400
4,467
3,292
0
62,638
L
Morgan Le Fay
Dawn_Kengo
Morgan Le Fay
2,503
225
0
1,058
8,681
2,417
0
3,905
4,400
53,574
0
L
Tsukuyomi
K4m1K4z3_LoK4o
Tsukuyomi
931
250
0
1,259
3,088
692
0
1,014
1,972
0
9,025
W
Morgan Le Fay
LeaLean
Morgan Le Fay
14,440
873
0
2,306
6,858
2,445
427
2,234
4,560
91,599
2,014
W
Xing Tian
Tererè
Xing Tian
6,771
121
0
740
8,903
8,348
0
120
8,757
60,366
2,197
W
3,702
1,490
0
839
6,549
1,634
78
774
5,553
0
34,435
W
Athena
2,400
571
0
1,277
13,214
9,864
0
3,459
9,311
17,352
0
W
Hun Batz
fhyllin
Hun Batz
4,365
1,622
0
861
10,329
3,940
443
1,801
8,362
0
65,169
L
Hades
jaquinho
Hades
6,225
319
107
3,773
11,771
6,547
0
6,108
5,258
28,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,435
Gold Earned
37,105
478
Minions Killed
424
0
Camps Cleared
0
1,726,842
Distance Traveled
1,331,468
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,595
537
129
8
0
351,113
0
L
Skadi
8,547
534
116
7
0
299,493
4
L
Morgan Le Fay
7,281
455
103
6
0
274,048
0
L
Tsukuyomi
5,515
345
22
1
0
107,768
0
W
Morgan Le Fay
10,892
681
167
10
0
380,829
7
W
Xing Tian
9,293
581
108
7
0
318,047
2
W
Neith
7,092
443
80
5
0
288,258
0
W
Athena
7,871
492
23
1
0
357,509
3
W
Hun Batz
9,287
580
100
6
0
382,199
1
L
Hades
7,167
448
54
3
0
299,046
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role