Player Matchup

Hachiman
Hachiman
Clasified305
Hachiman
Level 106
God Stats
1W - 2L
1,523 SR
Queue Stats
147W - 134L
1,471 Elo+
Solo
Thanatos
Thanatos
MOF0JoE
Thanatos
Level 77
God Stats
3W - 7L
1,479 SR
Queue Stats
82W - 78L
1,534 Elo+
Party 1
Da Ji
Da Ji
PurE BageLz
Da Ji
Level 121
God Stats
1W - 2L
1,503 SR
Queue Stats
175W - 167L
1,508 Elo+
Party 1
Janus
Janus
Sstryk3r
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 48L
1,439 Elo+
Party 1
Olorun
Olorun
triscit biscuit
Olorun
Level 163
God Stats
1W - 2L
1,499 SR
Queue Stats
86W - 64L
1,565 Elo+
Party 1
Team Averages
Level 107
1,501 SR
1,503 Elo+

VS

Team Averages
Level 137
1,483 SR
1,519 Elo+
Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
IAMFROOOT
Ravana
Level 109
God Stats
4W - 2L
1,508 SR
Queue Stats
275W - 260L
1,515 Elo+
Party 3
Olorun
Olorun
NikaOfThePirates
Olorun
Level 111
God Stats
1W - 1L
1,272 SR
Queue Stats
60W - 50L
1,480 Elo+
Party 3
Ah Puch
Ah Puch
TinYt0T786
Ah Puch
Level 155
God Stats
3W - 1L
1,649 SR
Queue Stats
197W - 198L
1,545 Elo+
Solo
Cthulhu
Cthulhu
Yankeez58i
Cthulhu
Level 156
God Stats
5W - 4L
1,486 SR
Queue Stats
192W - 196L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Clasified305
Hachiman
15
2 / 3 / 8
8,448
768
7,515
8,698
3,458
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
MOF0JoE
Thanatos
11
2 / 5 / 4
7,712
701
3,609
7,413
2,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
8 / 5 / 2
9,925
902
9,611
14,078
13,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Sstryk3r
Janus
13
1 / 4 / 4
7,564
688
5,735
6,263
3,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 6
9,624
875
11,215
12,713
12,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 6 / 5
7,805
710
4,335
8,797
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
IAMFROOOT
Ravana
15
6 / 4 / 5
9,283
844
7,485
11,180
13,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
8 / 3 / 6
9,849
895
10,394
8,594
4,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
TinYt0T786
Ah Puch
16
3 / 3 / 10
9,763
888
10,535
11,202
5,099
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Yankeez58i
Cthulhu
16
2 / 2 / 9
9,576
871
10,809
10,072
10,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
54
18
Kills
19
20
Deaths
18
24
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
6
5
0.42
L
Hachiman
Clasified305
Hachiman
2
3
8
2
W
Ravana
IAMFROOOT
Ravana
6
4
5
2.13
L
Thanatos
MOF0JoE
Thanatos
2
5
4
0.8
W
8
3
6
3.67
L
8
5
2
1.8
L
Janus
Sstryk3r
Janus
1
4
4
0.75
W
Ah Puch
TinYt0T786
Ah Puch
3
3
10
2.67
W
Cthulhu
Yankeez58i
Cthulhu
2
2
9
3.25
L
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,685
Damage
43,558
49,165
Taken
49,845
34,780
Mitigated
36,480
13,616
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,335
597
0
1,723
8,797
3,221
3,131
2,661
5,968
9,547
423
L
Hachiman
Clasified305
Hachiman
7,515
2,670
570
2,336
8,698
3,458
0
6,694
2,004
0
18,228
W
Ravana
IAMFROOOT
Ravana
7,485
1,178
1,088
1,281
11,180
13,186
105
2,441
8,589
1,025
9,183
L
Thanatos
MOF0JoE
Thanatos
3,609
621
300
1,352
7,413
2,446
0
5,812
1,601
0
4,441
W
10,394
4,513
1,810
2,478
8,594
4,470
645
2,044
6,323
24,274
580
L
9,611
1,251
89
2,306
14,078
13,393
0
8,550
5,528
0
17,115
L
Janus
Sstryk3r
Janus
5,735
85
685
257
6,263
3,238
0
5,087
1,176
12,273
0
W
Ah Puch
TinYt0T786
Ah Puch
10,535
411
0
1,534
11,202
5,099
422
4,566
6,518
28,143
0
W
Cthulhu
Yankeez58i
Cthulhu
10,809
308
1,634
3,246
10,072
10,504
0
3,936
5,584
23,240
0
L
11,215
4,075
2,055
3,666
12,713
12,245
0
10,375
2,338
30,998
818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,273
Gold Earned
46,276
128
Minions Killed
120
0
Camps Cleared
0
924,793
Distance Traveled
1,001,163
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,805
710
14
1
0
162,831
0
L
Hachiman
8,448
768
46
4
0
202,215
0
W
Ravana
9,283
844
6
1
0
208,027
0
L
Thanatos
7,712
701
3
0
0
179,929
0
W
Olorun
9,849
895
35
3
0
179,102
0
L
Da Ji
9,925
902
21
2
0
167,979
0
L
Janus
7,564
688
13
1
0
176,000
0
W
Ah Puch
9,763
888
40
4
0
227,585
0
W
Cthulhu
9,576
871
25
2
0
223,618
0
L
Olorun
9,624
875
45
4
0
198,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role