Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DARKFLAMEMASTA5
Chaac
Level 158
God Stats
5W - 1L
1,796 SR
Queue Stats
119W - 115L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
DeucieDuce
Sun Wukong
Level 115
God Stats
1W - 1L
1,267 SR
Queue Stats
48W - 48L
1,316 Elo+
Party 2
Olorun
Olorun
GruntLyfeStyle
Olorun
Level 171
God Stats
5W - 4L
1,545 SR
Queue Stats
206W - 200L
1,465 Elo+
Party 1
Janus
Janus
Sacatera
Janus
Level 88
God Stats
81W - 96L
1,380 SR
Queue Stats
259W - 245L
1,428 Elo+
Solo
Team Averages
Level 128
1,498 SR
1,440 Elo+

VS

Team Averages
Level 131
1,590 SR
1,484 Elo+
Anhur
Anhur
JosAsYuLol
Anhur
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 203L
1,409 Elo+
Solo
Bakasura
Bakasura
Will Of Alchemy
Bakasura
Level 191
God Stats
49W - 24L
1,639 SR
Queue Stats
113W - 113L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
Zeno_Supp_Item
Baron Samedi
Level 154
God Stats
10W - 7L
1,659 SR
Queue Stats
139W - 121L
1,544 Elo+
Solo
Camazotz
Camazotz
scup_1
Camazotz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 107L
1,488 Elo+
Solo
Hel
Hel
usduisbdg
Hel
Level 154
God Stats
17W - 11L
1,652 SR
Queue Stats
216W - 205L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
4 / 1 / 2
6,457
538
6,559
7,544
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 0 / 6
6,150
513
6,017
8,460
4,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sun Wukong
DeucieDuce
Sun Wukong
10
0 / 5 / 0
5,746
479
4,829
10,579
4,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
5 / 1 / 3
6,972
581
7,862
7,989
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Janus
Sacatera
Janus
14
2 / 1 / 3
6,948
579
5,108
5,291
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
0 / 4 / 1
5,307
442
2,377
8,033
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
13
5 / 0 / 1
8,593
716
8,378
11,335
7,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Zeno_Supp_Item
Baron Samedi
9
0 / 3 / 1
5,778
482
5,311
10,061
6,402
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
scup_1
Camazotz
9
2 / 2 / 1
6,012
501
4,265
9,340
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 4 / 0
7,316
610
4,984
7,237
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
8
8
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
1
2
5
W
2
0
6
5
W
Sun Wukong
DeucieDuce
Sun Wukong
0
5
0
0
W
5
1
3
6.5
L
Anhur
0
4
1
0.13
W
Janus
Sacatera
Janus
2
1
3
3.5
L
Bakasura
5
0
1
5.5
L
Baron Samedi
Zeno_Supp_Item
Baron Samedi
0
3
1
0.17
L
Camazotz
scup_1
Camazotz
2
2
1
1.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,375
Damage
25,315
39,863
Taken
46,006
15,555
Mitigated
21,798
15,177
Healing
21,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,559
1,121
0
2,489
7,544
2,603
0
1,443
5,503
0
34,520
W
6,017
930
0
5,466
8,460
4,198
384
2,746
5,654
0
21,557
W
Sun Wukong
DeucieDuce
Sun Wukong
4,829
1,569
0
1,892
10,579
4,733
0
0
8,880
0
39,822
W
7,862
2,805
285
4,635
7,989
2,472
2,010
2,680
5,309
51,740
449
L
Anhur
2,377
1,394
0
2,360
8,033
2,417
0
4,650
3,383
0
25,616
W
Janus
Sacatera
Janus
5,108
85
0
410
5,291
1,549
0
3,006
2,033
48,813
0
L
Bakasura
8,378
4,460
0
7,825
11,335
7,540
0
0
11,335
0
42,003
L
Baron Samedi
Zeno_Supp_Item
Baron Samedi
5,311
314
762
4,666
10,061
6,402
0
2,109
7,824
19,449
0
L
Camazotz
scup_1
Camazotz
4,265
968
0
4,039
9,340
2,845
0
2,439
6,877
0
22,589
L
4,984
163
216
1,982
7,237
2,594
0
3,311
3,666
54,197
718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,273
Gold Earned
33,006
350
Minions Killed
352
0
Camps Cleared
0
1,232,445
Distance Traveled
1,137,168
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,457
538
59
5
0
300,076
0
W
Chaac
6,150
513
37
3
0
254,356
0
W
Sun Wukong
5,746
479
67
6
0
219,224
6
W
Olorun
6,972
581
81
7
0
203,618
0
L
Anhur
5,307
442
54
5
0
185,521
2
W
Janus
6,948
579
106
9
0
255,171
3
L
Bakasura
8,593
716
118
10
0
214,356
0
L
Baron Samedi
5,778
482
17
1
0
239,936
4
L
Camazotz
6,012
501
40
3
0
262,439
3
L
Hel
7,316
610
123
10
0
234,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role