Player Matchup

Nu Wa
Nu Wa
GankMeMadre
Nu Wa
Level 89
God Stats
63W - 65L
1,516 SR
Queue Stats
68W - 73L
1,457 Elo+
Solo
Artemis
Artemis
Mama_Bear_VII
Artemis
Level 129
God Stats
5W - 4L
1,521 SR
Queue Stats
119W - 87L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
ScottsTotts
Kuzenbo
Level 133
God Stats
2W - 0L
1,236 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Bellona
Bellona
TougeF4CTORY
Bellona
Level 4
God Stats
1W - 4L
1,543 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Hel
Hel
mix_edsignals
Hel
Level 102
God Stats
2W - 1L
1,707 SR
Queue Stats
96W - 98L
1,499 Elo+
Solo
Team Averages
Level 91
1,504 SR
1,497 Elo+

VS

Team Averages
Level 152
1,520 SR
1,444 Elo+
Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Cande Ande
Artemis
Level 107
God Stats
5W - 2L
1,445 SR
Queue Stats
683W - 709L
1,468 Elo+
Solo
Tiamat
Tiamat
DarAnhur
Tiamat
Level 226
God Stats
0W - 1L
1,733 SR
Queue Stats
25W - 32L
1,418 Elo+
Solo
Ganesha
Ganesha
DiamonDOG3
Ganesha
Level 110
God Stats
18W - 27L
1,422 SR
Queue Stats
534W - 593L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
5,443
1,089
2,993
1,816
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
8
0 / 1 / 1
4,564
913
972
1,713
494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
ScottsTotts
Kuzenbo
10
0 / 0 / 1
5,004
1,001
1,261
4,502
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
TougeF4CTORY
Bellona
9
0 / 1 / 0
4,717
943
558
3,466
2,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

10
1 / 0 / 2
5,342
1,068
2,668
2,688
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 0 / 2
4,902
980
2,810
4,206
1,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nu Wa
 
Nu Wa
9
0 / 1 / 0
4,796
959
2,154
2,694
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
Cande Ande
Artemis
10
2 / 1 / 0
5,344
1,069
4,824
3,020
887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
DarAnhur
Tiamat
9
0 / 1 / 1
4,796
959
1,959
3,040
1,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
DiamonDOG3
Ganesha
7
0 / 0 / 0
4,263
853
0
71
37
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
3
Kills
2
2
Deaths
3
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
0
2
1
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Artemis
Cande Ande
Artemis
2
1
0
2
L
Tiamat
DarAnhur
Tiamat
0
1
1
0.5
L
Ganesha
DiamonDOG3
Ganesha
0
0
0
0
W
2
0
1
2.5
W
Artemis
0
1
1
0.5
W
Kuzenbo
ScottsTotts
Kuzenbo
0
0
1
0.5
W
Bellona
TougeF4CTORY
Bellona
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,452
Damage
11,747
14,185
Taken
13,031
7,870
Mitigated
4,265
4,393
Healing
2,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,810
330
0
870
4,206
1,541
0
2,151
1,993
0
10,325
L
Nu Wa
 
Nu Wa
2,154
1,284
0
154
2,694
641
0
1,881
813
16,633
0
L
Artemis
Cande Ande
Artemis
4,824
1,102
0
405
3,020
887
138
1,275
1,706
0
13,105
L
Tiamat
DarAnhur
Tiamat
1,959
225
0
1,059
3,040
1,159
192
1,277
1,763
11,200
0
L
Ganesha
DiamonDOG3
Ganesha
0
0
0
0
71
37
0
71
0
0
0
W
2,993
1,574
0
0
1,816
540
0
1,663
153
20,601
796
W
Artemis
972
159
0
10
1,713
494
0
382
1,331
0
4,227
W
Kuzenbo
ScottsTotts
Kuzenbo
1,261
1,068
142
852
4,502
3,649
20
647
3,835
9,061
0
W
Bellona
TougeF4CTORY
Bellona
558
178
0
450
3,466
2,315
0
633
2,820
0
7,161
W
2,668
0
1,039
1,900
2,688
872
0
755
1,933
11,607
379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,070
Gold Earned
24,101
119
Minions Killed
97
0
Camps Cleared
0
473,247
Distance Traveled
392,911
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,902
980
18
4
0
118,324
0
L
Nu Wa
4,796
959
26
5
0
73,158
0
L
Artemis
5,344
1,069
24
5
0
96,429
0
L
Tiamat
4,796
959
29
6
0
105,000
0
L
Ganesha
4,263
853
0
0
0
0
0
W
Nu Wa
5,443
1,089
38
8
0
102,607
3
W
Artemis
4,564
913
11
2
0
61,226
2
W
Kuzenbo
5,004
1,001
25
5
0
90,518
0
W
Bellona
4,717
943
15
3
0
106,231
0
W
Hel
5,342
1,068
30
6
0
112,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role