Player Matchup

King Arthur
King Arthur
GRM SHAD0
King Arthur
Level 80
God Stats
26W - 34L
1,413 SR
Queue Stats
368W - 408L
1,448 Elo+
Solo
Surtr
Surtr
TeeJayyv-v
Surtr
Level 96
God Stats
6W - 6L
1,277 SR
Queue Stats
82W - 76L
1,465 Elo+
Solo
Baba Yaga
Baba Yaga
dejavumuch
Baba Yaga
Level 99
God Stats
16W - 10L
1,537 SR
Queue Stats
328W - 308L
1,406 Elo+
Solo
Charybdis
Charybdis
dukedeniro
Charybdis
Level 118
God Stats
26W - 24L
1,507 SR
Queue Stats
114W - 104L
1,444 Elo+
Solo
Amaterasu
Amaterasu
lil_shtt323
Amaterasu
Level 120
God Stats
21W - 24L
1,494 SR
Queue Stats
153W - 154L
1,415 Elo+
Solo
Team Averages
Level 103
1,446 SR
1,435 Elo+

VS

Team Averages
Level 100
1,498 SR
1,436 Elo+
Poseidon
Poseidon
 
Poseidon
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Don Creed26
Bacchus
Level 128
God Stats
5W - 8L
1,528 SR
Queue Stats
79W - 77L
1,403 Elo+
Solo
Skadi
Skadi
Thunderrun7898
Skadi
Level 67
God Stats
53W - 40L
1,461 SR
Queue Stats
162W - 173L
1,344 Elo+
Solo
Fafnir
Fafnir
baggedpickle
Fafnir
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 43L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GRM SHAD0
King Arthur
14
3 / 1 / 1
8,514
655
3,273
9,443
4,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Surtr
14
5 / 2 / 5
7,995
615
9,929
11,924
5,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
dejavumuch
Baba Yaga
13
3 / 0 / 3
7,622
586
4,800
4,817
1,753
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
dukedeniro
Charybdis
12
2 / 2 / 3
7,255
558
4,602
7,375
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
lil_shtt323
Amaterasu
13
3 / 1 / 5
7,923
609
7,303
11,379
6,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 2 / 0
6,805
523
7,224
7,428
1,889
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
 
Hun Batz
8
0 / 4 / 0
5,237
403
2,735
10,259
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Don Creed26
Bacchus
12
1 / 2 / 1
6,371
490
3,175
7,664
5,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 6 / 1
6,307
485
5,156
8,993
2,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fafnir
11
1 / 2 / 1
7,099
546
4,195
10,796
10,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
6
6
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
2
0
1.5
L
Hun Batz
 
Hun Batz
0
4
0
0
L
Bacchus
Don Creed26
Bacchus
1
2
1
0.75
W
King Arthur
GRM SHAD0
King Arthur
3
1
1
3.5
W
Surtr
5
2
5
3.75
L
1
6
1
0.25
L
Fafnir
1
2
1
0.75
W
Baba Yaga
dejavumuch
Baba Yaga
3
0
3
4.5
W
Charybdis
dukedeniro
Charybdis
2
2
3
1.75
W
Amaterasu
lil_shtt323
Amaterasu
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,907
Damage
22,485
44,938
Taken
45,140
21,041
Mitigated
23,028
13,006
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,224
1,271
0
2,799
7,428
1,889
0
127
7,301
46,232
0
L
Hun Batz
 
Hun Batz
2,735
571
0
3,124
10,259
2,999
0
129
10,130
0
28,810
L
Bacchus
Don Creed26
Bacchus
3,175
381
0
1,711
7,664
5,091
0
41
7,623
32,968
0
W
King Arthur
GRM SHAD0
King Arthur
3,273
517
0
1,371
9,443
4,917
220
2,598
6,845
0
59,134
W
Surtr
9,929
4,269
0
2,754
11,924
5,366
0
4,304
7,620
652
49,274
L
5,156
1,712
0
0
8,993
2,594
0
2,293
6,700
0
48,646
L
Fafnir
4,195
1,207
0
2,910
10,796
10,455
0
2,680
8,116
25,768
0
W
Baba Yaga
dejavumuch
Baba Yaga
4,800
287
0
1,370
4,817
1,753
2,130
713
4,104
42,596
0
W
Charybdis
dukedeniro
Charybdis
4,602
2,871
0
2,366
7,375
2,075
605
1,972
5,403
0
30,377
W
Amaterasu
lil_shtt323
Amaterasu
7,303
3,142
0
5,145
11,379
6,930
826
5,099
6,280
0
46,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,309
Gold Earned
31,819
368
Minions Killed
318
0
Camps Cleared
0
1,347,317
Distance Traveled
1,195,477
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,805
523
78
6
0
269,739
6
L
Hun Batz
5,237
403
52
4
0
210,970
3
L
Bacchus
6,371
490
62
5
0
234,156
0
W
King Arthur
8,514
655
87
7
0
244,303
2
W
Surtr
7,995
615
70
5
0
295,150
0
L
Skadi
6,307
485
84
6
0
222,005
2
L
Fafnir
7,099
546
42
3
0
258,607
2
W
Baba Yaga
7,622
586
75
6
0
273,773
0
W
Charybdis
7,255
558
53
4
0
247,280
1
W
Amaterasu
7,923
609
83
6
0
286,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role