Player Matchup

Merlin
Merlin
Bondo Bumper
Merlin
Level 126
God Stats
3W - 2L
1,522 SR
Queue Stats
90W - 102L
1,546 Elo+
Party 2
Ares
Ares
KILLSQUADbah
Ares
Level 63
God Stats
0W - 2L
1,799 SR
Queue Stats
53W - 41L
1,636 Elo+
Party 3
Cerberus
Cerberus
Pauciloquenter
Cerberus
Level 145
God Stats
0W - 2L
1,289 SR
Queue Stats
95W - 105L
1,533 Elo+
Party 2
Susano
Susano
YouOntheBo
Susano
Level 69
God Stats
0W - 3L
1,490 SR
Queue Stats
97W - 94L
1,569 Elo+
Party 2
Heimdallr
Heimdallr
aerkiger
Heimdallr
Level 156
God Stats
2W - 1L
1,780 SR
Queue Stats
86W - 78L
1,579 Elo+
Party 3
Team Averages
Level 112
1,576 SR
1,572 Elo+

VS

Team Averages
Level 109
1,574 SR
1,593 Elo+
Apollo
Apollo
HungryPumpkn
Apollo
Level 119
God Stats
8W - 4L
1,771 SR
Queue Stats
541W - 434L
1,609 Elo+
Party 1
Zhong Kui
Zhong Kui
Mmrrggll
Zhong Kui
Level 111
God Stats
23W - 18L
1,623 SR
Queue Stats
604W - 510L
1,599 Elo+
Party 1
Loki
Loki
SimpnSandlio
Loki
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 41L
1,578 Elo+
Party 4
Kumbhakarna
Kumbhakarna
sergeantskittlez
Kumbhakarna
Level 108
God Stats
3W - 1L
1,657 SR
Queue Stats
74W - 44L
1,642 Elo+
Party 4
Horus
Horus
ČØŁĐ
Horus
Level 85
God Stats
3W - 3L
1,319 SR
Queue Stats
66W - 50L
1,537 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 6 / 1
9,453
498
11,575
10,951
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 9 / 4
7,825
412
8,500
19,889
18,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
16
2 / 4 / 2
9,774
514
15,686
25,025
21,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Susano
YouOntheBo
Susano
15
4 / 5 / 4
9,025
475
14,043
17,562
7,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
aerkiger
Heimdallr
15
0 / 6 / 2
9,161
482
7,710
12,599
4,578
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
10 / 1 / 6
10,902
574
11,777
14,272
6,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
Mmrrggll
Zhong Kui
16
6 / 5 / 5
10,399
547
14,931
23,776
16,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
8 / 2 / 2
10,772
567
10,974
11,879
3,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
sergeantskittlez
Kumbhakarna
16
3 / 0 / 18
10,125
533
15,350
17,529
19,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
ČØŁĐ
Horus
18
3 / 2 / 8
10,773
567
17,865
22,006
21,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
10
Kills
30
30
Deaths
10
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
6
1
0.75
W
Apollo
10
1
6
13
L
0
9
4
0.22
W
Zhong Kui
Mmrrggll
Zhong Kui
6
5
5
1.7
L
Cerberus
2
4
2
0.75
W
8
2
2
4.5
L
Susano
YouOntheBo
Susano
4
5
4
1.2
L
Heimdallr
aerkiger
Heimdallr
0
6
2
0.17
W
Kumbhakarna
sergeantskittlez
Kumbhakarna
3
0
18
12
W
Horus
ČØŁĐ
Horus
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,514
Damage
70,897
86,026
Taken
89,462
55,335
Mitigated
66,322
21,122
Healing
29,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,575
363
0
910
10,951
4,086
0
5,910
5,041
64,985
0
W
Apollo
11,777
5,006
0
4,355
14,272
6,050
0
4,534
9,548
0
101,197
L
8,500
418
0
1,279
19,889
18,291
0
9,436
10,453
20,304
1,281
W
Zhong Kui
Mmrrggll
Zhong Kui
14,931
1,393
0
8,223
23,776
16,008
473
10,589
13,141
78,706
2,757
L
Cerberus
15,686
708
0
9,800
25,025
21,070
0
3,782
21,243
69,637
2,106
W
10,974
3,401
0
2,097
11,879
3,545
0
3,171
8,674
0
90,358
L
Susano
YouOntheBo
Susano
14,043
3,482
0
5,668
17,562
7,310
0
6,940
10,622
0
68,825
L
Heimdallr
aerkiger
Heimdallr
7,710
3,845
0
3,465
12,599
4,578
608
3,966
8,633
0
80,304
W
Kumbhakarna
sergeantskittlez
Kumbhakarna
15,350
3,329
624
2,962
17,529
19,442
0
5,784
11,651
38,185
426
W
Horus
ČØŁĐ
Horus
17,865
8,351
952
9,895
22,006
21,277
0
10,963
9,653
419
73,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,238
Gold Earned
52,971
544
Minions Killed
549
0
Camps Cleared
0
1,803,960
Distance Traveled
1,965,803
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,453
498
122
6
0
349,000
1
W
Apollo
10,902
574
137
7
0
441,443
3
L
Ares
7,825
412
29
2
0
371,367
6
W
Zhong Kui
10,399
547
110
6
0
345,086
0
L
Cerberus
9,774
514
156
8
0
338,959
1
W
Loki
10,772
567
161
8
0
436,346
0
L
Susano
9,025
475
94
5
0
404,103
0
L
Heimdallr
9,161
482
143
8
0
340,531
4
W
Kumbhakarna
10,125
533
28
1
0
394,433
0
W
Horus
10,773
567
113
6
0
348,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role