Player Matchup

Shiva
Shiva
Kazookdu58
Shiva
Level 126
God Stats
27W - 17L
1,627 SR
Queue Stats
93W - 100L
1,447 Elo+
Party 3
Danzaburou
Danzaburou
Virtuous___W4K3
Danzaburou
Level 94
God Stats
7W - 2L
1,789 SR
Queue Stats
72W - 62L
1,454 Elo+
Party 2
Kali
Kali
ablaze-rasher11
Kali
Level 64
God Stats
11W - 10L
1,479 SR
Queue Stats
205W - 208L
1,463 Elo+
Solo
Cthulhu
Cthulhu
bishbashbosh05
Cthulhu
Level 79
God Stats
7W - 3L
1,875 SR
Queue Stats
59W - 60L
1,457 Elo+
Party 2
Gilgamesh
Gilgamesh
supersaiyen99
Gilgamesh
Level 139
God Stats
4W - 7L
1,574 SR
Queue Stats
112W - 115L
1,449 Elo+
Party 3
Team Averages
Level 100
1,669 SR
1,454 Elo+

VS

Team Averages
Level 107
1,614 SR
1,460 Elo+
Pele
Pele
Jar Jar 9090
Pele
Level 78
God Stats
5W - 3L
1,657 SR
Queue Stats
59W - 55L
1,407 Elo+
Solo
Discordia
Discordia
MissWizardPotato
Discordia
Level 123
God Stats
1W - 0L
1,670 SR
Queue Stats
3W - 3L
1,476 Elo+
Party 1
Anubis
Anubis
Toigan
Anubis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 73L
1,484 Elo+
Party 1
Charon
Charon
YamalKush-
Charon
Level 81
God Stats
2W - 1L
1,718 SR
Queue Stats
9W - 8L
1,484 Elo+
Party 1
Charybdis
Charybdis
malibulala92
Charybdis
Level 95
God Stats
22W - 17L
1,523 SR
Queue Stats
353W - 327L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
10
1 / 0 / 0
5,726
573
1,330
2,909
1,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Virtuous___W4K3
Danzaburou
8
3 / 4 / 0
5,306
531
4,528
6,657
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
2 / 2 / 1
5,546
555
1,863
7,802
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 3
4,954
495
4,539
8,424
4,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
supersaiyen99
Gilgamesh
9
0 / 5 / 0
5,013
501
3,933
8,900
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,721
572
2,539
5,986
2,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
9
0 / 0 / 0
5,015
502
1,862
2,527
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anubis
Toigan
Anubis
12
5 / 1 / 0
7,425
743
6,566
7,498
3,433
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon
YamalKush-
Charon
9
3 / 3 / 5
6,158
616
3,408
6,124
4,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
malibulala92
Charybdis
10
4 / 1 / 3
6,035
604
9,232
7,074
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
6
Kills
14
15
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Shiva
1
0
0
1
W
Discordia
0
0
0
0
W
Anubis
Toigan
Anubis
5
1
0
5
L
Danzaburou
Virtuous___W4K3
Danzaburou
3
4
0
0.75
W
Charon
YamalKush-
Charon
3
3
5
1.83
L
2
2
1
1.25
L
0
4
3
0.38
W
Charybdis
malibulala92
Charybdis
4
1
3
5.5
L
Gilgamesh
supersaiyen99
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,193
Damage
23,607
34,692
Taken
29,209
14,789
Mitigated
12,511
7,280
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,539
333
0
575
5,986
2,205
0
317
5,669
0
44,238
L
Shiva
1,330
101
209
543
2,909
1,644
49
1,649
1,260
0
33,403
W
Discordia
1,862
0
0
250
2,527
540
0
0
2,527
24,418
0
W
Anubis
Toigan
Anubis
6,566
640
0
5,006
7,498
3,433
0
0
7,498
47,422
1,052
L
Danzaburou
Virtuous___W4K3
Danzaburou
4,528
2,708
0
2,094
6,657
1,667
0
1,352
5,305
0
22,676
W
Charon
YamalKush-
Charon
3,408
725
0
992
6,124
4,060
161
1,952
4,172
13,176
0
L
1,863
1,063
0
1,344
7,802
2,879
0
898
6,904
0
33,622
L
4,539
661
116
1,703
8,424
4,687
0
1,929
6,495
17,815
0
W
Charybdis
malibulala92
Charybdis
9,232
4,849
0
4,560
7,074
2,273
709
2,270
4,804
0
48,741
L
Gilgamesh
supersaiyen99
Gilgamesh
3,933
1,639
0
1,271
8,900
3,912
0
5,946
2,954
0
29,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,545
Gold Earned
30,354
232
Minions Killed
327
0
Camps Cleared
0
1,042,779
Distance Traveled
955,145
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,721
572
79
8
0
232,594
0
L
Shiva
5,726
573
66
7
0
235,683
0
W
Discordia
5,015
502
43
4
0
194,655
5
W
Anubis
7,425
743
99
10
0
172,442
0
L
Danzaburou
5,306
531
31
3
0
182,016
1
W
Charon
6,158
616
14
1
0
183,748
3
L
Kali
5,546
555
52
5
0
219,017
0
L
Cthulhu
4,954
495
28
3
0
205,755
0
W
Charybdis
6,035
604
92
9
0
171,706
0
L
Gilgamesh
5,013
501
55
6
0
200,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role