Player Matchup

Mulan
Mulan
 
Mulan
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MetalLeeRock
Zeus
Level 66
God Stats
3W - 1L
1,603 SR
Queue Stats
206W - 216L
1,500 Elo+
Solo
Chaac
Chaac
Quintzel
Chaac
Level 64
God Stats
141W - 122L
1,534 SR
Queue Stats
207W - 208L
1,446 Elo+
Solo
Sol
Sol
Returbi1055
Sol
Level 124
God Stats
15W - 11L
1,647 SR
Queue Stats
367W - 353L
1,490 Elo+
Solo
Athena
Athena
Shekels7339
Athena
Level 84
God Stats
9W - 8L
1,342 SR
Queue Stats
352W - 364L
1,460 Elo+
Solo
Team Averages
Level 87
1,525 SR
1,479 Elo+

VS

Team Averages
Level 58
1,537 SR
1,421 Elo+
Camazotz
Camazotz
GarrysBeatbox
Camazotz
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 24L
1,360 Elo+
Party 1
Shiva
Shiva
Young_Hiker
Shiva
Level 122
God Stats
11W - 8L
1,796 SR
Queue Stats
191W - 201L
1,483 Elo+
Solo
Jormungandr
Jormungandr
armage_
Jormungandr
Level 41
God Stats
5W - 5L
1,553 SR
Queue Stats
20W - 30L
1,449 Elo+
Solo
Agni
Agni
maxrpg
Agni
Level 58
God Stats
8W - 9L
1,418 SR
Queue Stats
133W - 119L
1,529 Elo+
Solo
Medusa
Medusa
ryanpk1
Medusa
Level 45
God Stats
2W - 5L
1,415 SR
Queue Stats
12W - 20L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 0 / 2
6,173
617
3,141
7,268
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 2
6,586
659
3,979
4,981
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Quintzel
Chaac
11
1 / 0 / 0
5,913
591
2,579
6,695
3,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
9 / 2 / 0
6,886
689
9,616
5,781
1,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Athena
10
0 / 0 / 7
6,206
621
1,920
5,517
3,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
GarrysBeatbox
Camazotz
8
0 / 2 / 0
4,827
483
2,064
7,181
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 0
6,523
652
3,816
6,185
3,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
armage_
Jormungandr
10
1 / 3 / 1
5,980
598
2,747
6,386
2,271
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Agni
maxrpg
Agni
11
2 / 3 / 0
5,894
589
3,780
5,585
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
ryanpk1
Medusa
9
0 / 6 / 1
4,841
484
3,782
8,879
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
15
Kills
3
3
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
2
3
L
Camazotz
GarrysBeatbox
Camazotz
0
2
0
0
W
3
1
2
4
W
Chaac
Quintzel
Chaac
1
0
0
1
W
9
2
0
4.5
W
Athena
0
0
7
3.5
L
0
1
0
0
L
Jormungandr
armage_
Jormungandr
1
3
1
0.5
L
Agni
maxrpg
Agni
2
3
0
0.67
L
Medusa
ryanpk1
Medusa
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,235
Damage
16,189
30,242
Taken
34,216
12,979
Mitigated
11,246
14,903
Healing
7,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,141
377
0
5,603
7,268
2,725
0
596
6,672
0
48,988
L
Camazotz
GarrysBeatbox
Camazotz
2,064
66
0
3,287
7,181
1,842
0
1,665
5,404
0
19,544
W
3,979
617
0
1,796
4,981
1,494
0
2,734
2,247
38,070
713
W
Chaac
Quintzel
Chaac
2,579
282
0
2,728
6,695
3,017
0
0
6,327
0
37,396
W
9,616
5,001
0
2,596
5,781
1,763
2,651
1,855
3,688
40,815
9,891
W
Athena
1,920
722
0
2,180
5,517
3,980
489
840
4,425
13,382
0
L
3,816
386
0
1,318
6,185
3,090
0
0
6,185
0
45,513
L
Jormungandr
armage_
Jormungandr
2,747
619
0
500
6,386
2,271
96
4,111
2,275
27,751
466
L
Agni
maxrpg
Agni
3,780
189
0
246
5,585
1,347
0
2,000
3,305
33,076
0
L
Medusa
ryanpk1
Medusa
3,782
1,600
0
2,000
8,879
2,696
0
6,644
2,235
0
25,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,764
Gold Earned
28,065
358
Minions Killed
300
0
Camps Cleared
0
1,065,562
Distance Traveled
1,028,536
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,173
617
88
9
0
234,444
0
L
Camazotz
4,827
483
43
4
0
216,742
0
W
Zeus
6,586
659
98
10
0
209,635
0
W
Chaac
5,913
591
72
7
0
213,916
0
W
Sol
6,886
689
84
8
0
180,103
0
W
Athena
6,206
621
16
2
0
227,464
0
L
Shiva
6,523
652
92
9
0
191,795
0
L
Jormungandr
5,980
598
60
6
0
199,367
0
L
Agni
5,894
589
60
6
0
216,554
1
L
Medusa
4,841
484
45
5
0
204,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role