Player Matchup

Janus
Janus
Earthscar1738
Janus
Level 121
God Stats
11W - 13L
1,548 SR
Queue Stats
168W - 190L
1,530 Elo+
Party 2
Bakasura
Bakasura
KingDemanded
Bakasura
Level 129
God Stats
2W - 0L
1,728 SR
Queue Stats
42W - 39L
1,535 Elo+
Party 1
Mulan
Mulan
Otis562
Mulan
Level 147
God Stats
4W - 2L
1,669 SR
Queue Stats
37W - 28L
1,571 Elo+
Party 1
Jing Wei
Jing Wei
jakedubs
Jing Wei
Level 128
God Stats
10W - 18L
1,367 SR
Queue Stats
270W - 260L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
zTrippiNn
Cthulhu
Level 150
God Stats
3W - 0L
1,548 SR
Queue Stats
36W - 31L
1,536 Elo+
Party 1
Team Averages
Level 135
1,572 SR
1,538 Elo+

VS

Team Averages
Level 125
1,470 SR
1,528 Elo+
Susano
Susano
AsianPersuazn
Susano
Level 117
God Stats
2W - 2L
1,720 SR
Queue Stats
79W - 63L
1,577 Elo+
Solo
Bake Kujira
Bake Kujira
AyJayyy
Bake Kujira
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,450 Elo+
Solo
Nike
Nike
FuttyClam
Nike
Level 153
God Stats
1W - 1L
1,508 SR
Queue Stats
189W - 196L
1,556 Elo+
Solo
Jing Wei
Jing Wei
ProHunterX8
Jing Wei
Level 145
God Stats
8W - 6L
1,351 SR
Queue Stats
37W - 34L
1,488 Elo+
Solo
Nu Wa
Nu Wa
onii4chan
Nu Wa
Level 86
God Stats
2W - 7L
1,271 SR
Queue Stats
511W - 479L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
8,066
620
5,670
5,928
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
KingDemanded
Bakasura
12
0 / 2 / 3
7,045
542
2,971
10,294
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Otis562
Mulan
13
4 / 2 / 1
8,579
660
9,463
11,180
6,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
jakedubs
Jing Wei
15
1 / 0 / 1
8,671
667
5,771
4,982
1,731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
zTrippiNn
Cthulhu
12
4 / 2 / 2
7,847
604
5,135
9,768
6,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,514
501
5,621
8,716
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
AyJayyy
Bake Kujira
11
2 / 1 / 3
7,186
553
3,346
11,165
7,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
10
1 / 5 / 1
6,464
497
4,825
14,116
8,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
ProHunterX8
Jing Wei
13
1 / 4 / 0
7,298
561
4,410
8,403
2,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
onii4chan
Nu Wa
10
2 / 1 / 3
6,564
505
3,098
3,812
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
12
Kills
8
8
Deaths
13
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Bake Kujira
AyJayyy
Bake Kujira
2
1
3
3.5
W
3
2
1
1.75
L
Nike
1
5
1
0.3
W
Bakasura
KingDemanded
Bakasura
0
2
3
0.75
W
Mulan
Otis562
Mulan
4
2
1
2.25
L
Jing Wei
ProHunterX8
Jing Wei
1
4
0
0.25
W
Jing Wei
jakedubs
Jing Wei
1
0
1
1.5
L
Nu Wa
onii4chan
Nu Wa
2
1
3
3.5
W
Cthulhu
zTrippiNn
Cthulhu
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,010
Damage
21,300
42,152
Taken
46,212
20,273
Mitigated
22,262
15,377
Healing
12,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,621
1,925
0
3,607
8,716
2,511
0
2,401
6,043
0
48,818
L
Bake Kujira
AyJayyy
Bake Kujira
3,346
2,277
72
2,165
11,165
7,924
0
3,953
6,613
25,461
0
W
5,670
274
0
572
5,928
1,649
485
1,808
4,120
49,135
1,064
L
Nike
4,825
124
0
4,092
14,116
8,053
0
982
12,548
748
36,464
W
Bakasura
KingDemanded
Bakasura
2,971
2,094
0
3,472
10,294
3,882
70
1,419
8,838
0
41,770
W
Mulan
Otis562
Mulan
9,463
893
0
5,312
11,180
6,830
0
1,694
8,923
0
51,629
L
Jing Wei
ProHunterX8
Jing Wei
4,410
3,192
0
1,581
8,403
2,794
0
1,687
6,656
0
60,946
W
Jing Wei
jakedubs
Jing Wei
5,771
4,641
0
2,288
4,982
1,731
375
692
4,290
0
72,201
L
Nu Wa
onii4chan
Nu Wa
3,098
561
0
489
3,812
980
0
1,503
2,195
36,692
0
W
Cthulhu
zTrippiNn
Cthulhu
5,135
420
1,669
2,064
9,768
6,181
0
1,475
8,255
30,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,208
Gold Earned
34,026
459
Minions Killed
393
0
Camps Cleared
0
1,390,570
Distance Traveled
1,307,480
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,514
501
87
7
0
314,952
0
L
Bake Kujira
7,186
553
48
4
0
290,559
0
W
Janus
8,066
620
98
8
0
269,300
5
L
Nike
6,464
497
66
5
0
260,244
2
W
Bakasura
7,045
542
91
7
0
338,735
2
W
Mulan
8,579
660
88
7
0
228,325
4
L
Jing Wei
7,298
561
119
9
0
253,023
1
W
Jing Wei
8,671
667
133
10
0
256,775
2
L
Nu Wa
6,564
505
73
6
0
188,702
4
W
Cthulhu
7,847
604
49
4
0
297,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role