Player Matchup

The Morrigan
The Morrigan
EvictSingleMoms
The Morrigan
Level 158
God Stats
11W - 5L
1,617 SR
Queue Stats
517W - 472L
1,508 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KigOBitties
Kumbhakarna
Level 153
God Stats
13W - 7L
1,738 SR
Queue Stats
413W - 405L
1,503 Elo+
Solo
Hercules
Hercules
brėw
Hercules
Level 145
God Stats
5W - 3L
1,626 SR
Queue Stats
207W - 199L
1,566 Elo+
Party 2
Neith
Neith
pandapaws1992
Neith
Level 139
God Stats
4W - 0L
1,805 SR
Queue Stats
30W - 18L
1,677 Elo+
Solo
Chaac
Chaac
xIIDARKUSIIx
Chaac
Level 198
God Stats
72W - 61L
1,539 SR
Queue Stats
554W - 514L
1,503 Elo+
Solo
Team Averages
Level 159
1,665 SR
1,551 Elo+

VS

Team Averages
Level 170
1,540 SR
1,547 Elo+
Eset
Eset
 
Eset
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dimch1ck
Anubis
Level 151
God Stats
91W - 61L
1,579 SR
Queue Stats
132W - 114L
1,557 Elo+
Solo
Awilix
Awilix
Jaklo
Awilix
Level 156
God Stats
1W - 1L
1,695 SR
Queue Stats
41W - 24L
1,640 Elo+
Party 1
Tyr
Tyr
Sayito
Tyr
Level 214
God Stats
2W - 6L
1,422 SR
Queue Stats
125W - 156L
1,512 Elo+
Party 1
Cupid
Cupid
SimbaFERA
Cupid
Level 153
God Stats
31W - 37L
1,505 SR
Queue Stats
477W - 478L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EvictSingleMoms
The Morrigan
15
6 / 1 / 4
8,720
623
7,877
5,295
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
KigOBitties
Kumbhakarna
10
2 / 1 / 4
6,551
468
5,531
11,173
7,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
brėw
Hercules
15
8 / 0 / 5
9,806
700
14,764
13,555
17,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 5 / 2
6,906
493
4,096
9,301
2,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 7
7,157
511
7,813
13,010
8,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
1 / 2 / 5
6,650
475
4,351
9,388
6,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Dimch1ck
Anubis
13
1 / 4 / 4
7,151
511
7,219
9,582
4,585
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
Jaklo
Awilix
13
6 / 3 / 2
7,396
528
8,220
10,631
3,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
Sayito
Tyr
10
0 / 7 / 1
6,040
431
5,205
17,247
11,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
SimbaFERA
Cupid
15
3 / 1 / 5
8,180
584
8,691
8,560
3,290
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
17
Kills
11
11
Deaths
17
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
2
5
1.75
L
Anubis
Dimch1ck
Anubis
1
4
4
0.75
W
The Morrigan
EvictSingleMoms
The Morrigan
6
1
4
8
L
Awilix
Jaklo
Awilix
6
3
2
2.33
W
Kumbhakarna
KigOBitties
Kumbhakarna
2
1
4
4
L
Tyr
Sayito
Tyr
0
7
1
0.07
L
Cupid
SimbaFERA
Cupid
3
1
5
5.5
W
Hercules
brėw
Hercules
8
0
5
10.5
W
0
5
2
0.2
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,081
Damage
33,686
52,334
Taken
55,408
37,426
Mitigated
29,500
13,480
Healing
16,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,351
1,012
336
2,578
9,388
6,863
0
3,421
5,879
26,220
0
L
Anubis
Dimch1ck
Anubis
7,219
332
0
3,869
9,582
4,585
0
3,083
6,267
68,029
1,449
W
The Morrigan
EvictSingleMoms
The Morrigan
7,877
1,233
0
228
5,295
1,785
52
1,639
3,455
68,850
2,262
L
Awilix
Jaklo
Awilix
8,220
3,041
0
2,078
10,631
3,467
0
2,756
7,793
0
48,130
W
Kumbhakarna
KigOBitties
Kumbhakarna
5,531
804
0
1,576
11,173
7,778
0
4,286
6,887
18,284
0
L
Tyr
Sayito
Tyr
5,205
543
0
3,557
17,247
11,295
0
3,531
13,620
786
30,826
L
Cupid
SimbaFERA
Cupid
8,691
4,972
0
4,259
8,560
3,290
621
1,250
7,310
0
64,703
W
Hercules
brėw
Hercules
14,764
4,427
0
7,537
13,555
17,147
0
2,482
11,073
2,389
60,198
W
4,096
262
0
1,622
9,301
2,219
0
594
8,707
0
43,278
W
7,813
1,453
0
2,517
13,010
8,497
0
3,312
9,698
0
51,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,140
Gold Earned
35,417
420
Minions Killed
394
0
Camps Cleared
0
1,456,276
Distance Traveled
1,414,843
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,650
475
40
3
0
266,198
2
L
Anubis
7,151
511
123
9
0
254,796
2
W
The Morrigan
8,720
623
126
9
0
294,803
0
L
Awilix
7,396
528
71
5
0
338,610
0
W
Kumbhakarna
6,551
468
22
2
0
307,739
6
L
Tyr
6,040
431
52
4
0
301,326
0
L
Cupid
8,180
584
108
8
0
253,913
1
W
Hercules
9,806
700
107
8
0
290,059
1
W
Neith
6,906
493
82
6
0
245,880
2
W
Chaac
7,157
511
83
6
0
317,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role