Player Matchup

Thor
Thor
AxiMundi
Thor
Level 155
God Stats
2W - 7L
1,528 SR
Queue Stats
437W - 443L
1,546 Elo+
Solo
Ra
Ra
GHOSTreetZ
Ra
Level 222
God Stats
1W - 4L
1,464 SR
Queue Stats
103W - 102L
1,544 Elo+
Party 2
Artemis
Artemis
GucciKitten
Artemis
Level 155
God Stats
4W - 3L
1,658 SR
Queue Stats
67W - 66L
1,570 Elo+
Party 2
Cthulhu
Cthulhu
JediMindJMT420
Cthulhu
Level 161
God Stats
124W - 115L
1,582 SR
Queue Stats
232W - 218L
1,556 Elo+
Solo
Neith
Neith
momGmck5050
Neith
Level 74
God Stats
17W - 25L
1,429 SR
Queue Stats
49W - 90L
1,339 Elo+
Solo
Team Averages
Level 153
1,532 SR
1,511 Elo+

VS

Team Averages
Level 85
1,602 SR
1,467 Elo+
Awilix
Awilix
 
Awilix
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
GodvPing
Zhong Kui
Level 68
God Stats
15W - 10L
1,888 SR
Queue Stats
177W - 181L
1,503 Elo+
Party 1
Rama
Rama
Morrni
Rama
Level 80
God Stats
10W - 4L
1,564 SR
Queue Stats
62W - 62L
1,432 Elo+
Party 3
Surtr
Surtr
SIRFATLOUIE
Surtr
Level 87
God Stats
7W - 15L
1,431 SR
Queue Stats
151W - 153L
1,466 Elo+
Solo
Bacchus
Bacchus
oogwayGreatness
Bacchus
Level 87
God Stats
10W - 5L
1,625 SR
Queue Stats
81W - 75L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 0 / 0
5,379
489
2,501
7,712
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
1 / 3 / 1
5,445
495
6,351
5,533
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
GucciKitten
Artemis
10
0 / 2 / 0
5,437
494
4,612
7,715
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 1
5,280
480
4,233
9,945
5,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 7 / 0
4,478
407
1,439
5,887
1,314
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
5 / 0 / 2
6,700
609
6,034
6,938
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
GodvPing
Zhong Kui
11
1 / 1 / 2
6,178
562
4,396
7,464
4,390
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rama
Morrni
Rama
12
3 / 0 / 0
7,024
639
5,610
7,561
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 0 / 1
7,896
718
4,132
7,013
4,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 5
5,301
482
3,624
6,889
5,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
15
16
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
0
2
6
L
Thor
1
0
0
1
L
1
3
1
0.5
W
Zhong Kui
GodvPing
Zhong Kui
1
1
2
2
L
Artemis
GucciKitten
Artemis
0
2
0
0
L
0
4
1
0.13
W
Rama
Morrni
Rama
3
0
0
3
W
6
0
1
6.5
L
0
7
0
0
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,136
Damage
23,796
36,792
Taken
35,865
12,604
Mitigated
18,511
11,485
Healing
14,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,034
2,120
0
2,717
6,938
1,855
0
2,173
4,521
0
35,281
L
Thor
2,501
667
0
2,314
7,712
2,284
0
1,151
6,561
0
35,068
L
6,351
691
400
1,383
5,533
1,711
0
2,312
3,221
31,752
0
W
Zhong Kui
GodvPing
Zhong Kui
4,396
739
0
3,564
7,464
4,390
0
3,857
3,155
39,109
1,238
L
Artemis
GucciKitten
Artemis
4,612
1,709
0
3,398
7,715
2,242
0
759
6,956
0
36,841
L
4,233
262
1,120
2,372
9,945
5,053
0
3,720
6,225
20,776
809
W
Rama
Morrni
Rama
5,610
4,056
0
5,470
7,561
2,271
574
765
6,796
0
56,225
W
4,132
1,296
0
2,184
7,013
4,875
311
118
6,895
1,901
47,145
L
1,439
734
0
498
5,887
1,314
0
501
5,386
0
11,144
W
3,624
241
0
814
6,889
5,120
62
2,774
3,851
13,352
1,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,019
Gold Earned
33,099
262
Minions Killed
339
0
Camps Cleared
0
1,054,949
Distance Traveled
1,072,540
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,700
609
65
6
0
272,026
0
L
Thor
5,379
489
67
6
0
222,064
1
L
Ra
5,445
495
70
6
0
257,901
0
W
Zhong Kui
6,178
562
68
6
0
223,036
0
L
Artemis
5,437
494
74
7
0
184,815
0
L
Cthulhu
5,280
480
27
2
0
217,600
5
W
Rama
7,024
639
105
10
0
207,716
0
W
Surtr
7,896
718
84
8
0
168,242
0
L
Neith
4,478
407
24
2
0
172,569
0
W
Bacchus
5,301
482
17
2
0
201,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role