Player Matchup

Persephone
Persephone
Eptic Blanco
Persephone
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
99W - 86L
1,458 Elo+
Solo
Hercules
Hercules
Grillgamesh
Hercules
Level 101
God Stats
3W - 0L
1,784 SR
Queue Stats
3W - 1L
1,425 Elo+
Solo
Khepri
Khepri
ManweMangel
Khepri
Level 40
God Stats
16W - 16L
1,476 SR
Queue Stats
47W - 54L
1,357 Elo+
Solo
Cernunnos
Cernunnos
aoadean
Cernunnos
Level 45
God Stats
85W - 82L
1,461 SR
Queue Stats
388W - 407L
1,417 Elo+
Solo
Fenrir
Fenrir
monstruss77
Fenrir
Level 89
God Stats
33W - 28L
1,420 SR
Queue Stats
103W - 99L
1,379 Elo+
Solo
Team Averages
Level 77
1,528 SR
1,407 Elo+

VS

Team Averages
Level 66
1,477 SR
1,409 Elo+
Thanatos
Thanatos
LTC-Camilo_37210
Thanatos
Level 28
God Stats
12W - 9L
1,595 SR
Queue Stats
73W - 89L
1,392 Elo+
Party 1
Guan Yu
Guan Yu
StarossaGOD
Guan Yu
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
270W - 306L
1,414 Elo+
Party 1
Scylla
Scylla
luevano_369
Scylla
Level 107
God Stats
4W - 3L
1,641 SR
Queue Stats
22W - 32L
1,380 Elo+
Party 1
Izanami
Izanami
mitsu Albert
Izanami
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
406W - 445L
1,458 Elo+
Solo
Apollo
Apollo
mummy743
Apollo
Level 60
God Stats
3W - 8L
1,151 SR
Queue Stats
142W - 164L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Eptic Blanco
Persephone
16
4 / 3 / 22
9,903
1,415
10,648
5,243
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Grillgamesh
Hercules
16
8 / 5 / 18
10,184
1,455
9,615
10,529
11,633
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Khepri
16
2 / 2 / 26
10,172
1,453
3,414
7,119
8,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cernunnos
aoadean
Cernunnos
16
9 / 0 / 15
10,623
1,518
10,843
10,169
3,594
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Fenrir
16
13 / 1 / 11
10,832
1,547
8,201
5,550
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Team 1 Tickets

311

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 3
8,147
1,164
5,504
11,971
4,236
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
StarossaGOD
Guan Yu
13
2 / 11 / 6
8,439
1,206
6,624
16,257
7,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
15
5 / 6 / 6
10,213
1,459
16,204
8,124
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
mitsu Albert
Izanami
13
1 / 3 / 5
7,999
1,143
3,672
5,389
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
mummy743
Apollo
14
1 / 6 / 6
8,269
1,181
4,499
9,901
4,213
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
37
36
Kills
11
11
Deaths
36
92
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Persephone
Eptic Blanco
Persephone
4
3
22
5
W
Hercules
Grillgamesh
Hercules
8
5
18
3.4
L
2
10
3
0.35
W
Khepri
2
2
26
7.5
L
Guan Yu
StarossaGOD
Guan Yu
2
11
6
0.45
W
Cernunnos
aoadean
Cernunnos
9
0
15
16.5
L
Scylla
5
6
6
1.33
L
Izanami
mitsu Albert
Izanami
1
3
5
1.17
W
Fenrir
13
1
11
18.5
L
Apollo
mummy743
Apollo
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,721
Damage
36,503
38,610
Taken
51,642
28,618
Mitigated
20,164
4,578
Healing
5,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Eptic Blanco
Persephone
10,648
2,076
0
581
5,243
2,315
0
2,999
2,228
33,383
741
W
Hercules
Grillgamesh
Hercules
9,615
2,580
0
1,549
10,529
11,633
0
4,841
5,688
0
13,500
L
5,504
2,172
0
2,030
11,971
4,236
0
3,463
8,508
0
12,205
W
Khepri
3,414
378
0
714
7,119
8,755
0
2,037
5,082
16,672
0
L
Guan Yu
StarossaGOD
Guan Yu
6,624
862
861
1,204
16,257
7,692
0
4,608
10,765
0
16,355
W
Cernunnos
aoadean
Cernunnos
10,843
8,152
0
1,092
10,169
3,594
0
5,160
5,009
0
26,345
L
Scylla
16,204
818
0
360
8,124
2,488
0
2,248
5,876
39,187
0
L
Izanami
mitsu Albert
Izanami
3,672
3,075
0
794
5,389
1,535
0
727
4,662
0
14,601
W
Fenrir
8,201
1,979
0
642
5,550
2,321
0
1,161
4,389
0
15,051
L
Apollo
mummy743
Apollo
4,499
2,216
0
328
9,901
4,213
0
2,750
7,151
0
12,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,714
Gold Earned
43,067
141
Minions Killed
114
5
Camps Cleared
3
715,832
Distance Traveled
576,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,903
1,415
59
8
1
134,465
0
W
Hercules
10,184
1,455
8
1
0
135,761
0
L
Thanatos
8,147
1,164
4
1
1
133,567
0
W
Khepri
10,172
1,453
12
2
0
141,256
0
L
Guan Yu
8,439
1,206
25
4
0
124,909
0
W
Cernunnos
10,623
1,518
41
6
0
148,260
0
L
Scylla
10,213
1,459
46
7
2
147,821
0
L
Izanami
7,999
1,143
28
4
0
72,101
0
W
Fenrir
10,832
1,547
21
3
4
156,090
0
L
Apollo
8,269
1,181
11
2
0
97,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role