Player Matchup

Cernunnos
Cernunnos
Diamond V
CHANCUED0
Cernunnos
Diamond V
Level 164
God Stats
11W - 5L
1,727 SR
Queue Stats
144W - 120L
1,913 MMR
Solo
Jormungandr
Jormungandr
Platinum II
IcyDeluge
Jormungandr
Platinum II
Level 188
God Stats
1W - 0L
1,538 SR
Queue Stats
37W - 22L
1,958 MMR
Party 1
Nemesis
Nemesis
Platinum IV
RAßz
Nemesis
Platinum IV
Level 164
God Stats
2W - 2L
1,617 SR
Queue Stats
50W - 30L
1,960 MMR
Solo
Eset
Eset
Platinum I
SamHostetter
Eset
Platinum I
Level 157
God Stats
3W - 2L
1,508 SR
Queue Stats
362W - 344L
1,982 MMR
Solo
Horus
Horus
Platinum IV
Xenphora
Horus
Platinum IV
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,813 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 171
1,578 SR
1,925 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 180
1,679 SR
1,833 MMR
Gilgamesh
Gilgamesh
Platinum III
 
Gilgamesh
Platinum III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum I
Bunbombardment
Xbalanque
Platinum I
Level 144
God Stats
2W - 2L
1,603 SR
Queue Stats
89W - 80L
1,896 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
Davonte105
Kuzenbo
Platinum II
Level 181
God Stats
42W - 44L
1,619 SR
Queue Stats
586W - 598L
1,883 MMR
Solo
Vulcan
Vulcan
Platinum II
Juriiti
Vulcan
Platinum II
Level 228
God Stats
6W - 2L
1,992 SR
Queue Stats
258W - 253L
1,901 MMR
Solo
Lancelot
Lancelot
Platinum I
Spikejolteon
Lancelot
Platinum I
Level 170
God Stats
1W - 1L
1,679 SR
Queue Stats
126W - 117L
1,988 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CHANCUED0
Cernunnos
11
1 / 1 / 2
6,188
619
3,199
5,571
1,787
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
IcyDeluge
Jormungandr
11
2 / 1 / 1
6,089
609
4,192
8,544
4,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
RAßz
Nemesis
13
5 / 0 / 1
6,729
673
3,811
6,355
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 3
6,269
627
2,386
3,288
751
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
Xenphora
Horus
13
6 / 0 / 2
7,674
767
6,865
10,542
6,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
CthulhuThanatosThorRavana

VS

Bans
PoseidonAgniNu WaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 4 / 1
4,623
462
3,141
8,641
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Bunbombardment
Xbalanque
10
1 / 4 / 0
5,403
540
3,790
6,870
1,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Davonte105
Kuzenbo
8
1 / 1 / 0
4,618
462
2,730
5,458
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vulcan
Juriiti
Vulcan
9
0 / 1 / 1
5,337
534
3,933
3,052
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
Spikejolteon
Lancelot
9
0 / 6 / 0
4,891
489
2,718
8,371
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
16
Kills
2
2
Deaths
16
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
1
0.13
L
Xbalanque
Bunbombardment
Xbalanque
1
4
0
0.25
W
Cernunnos
CHANCUED0
Cernunnos
1
1
2
2
L
Kuzenbo
Davonte105
Kuzenbo
1
1
0
1
W
Jormungandr
IcyDeluge
Jormungandr
2
1
1
2.5
L
Vulcan
Juriiti
Vulcan
0
1
1
0.5
W
Nemesis
RAßz
Nemesis
5
0
1
5.5
W
2
0
3
3.5
L
Lancelot
Spikejolteon
Lancelot
0
6
0
0
W
Horus
Xenphora
Horus
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,453
Damage
16,312
34,300
Taken
32,392
16,424
Mitigated
9,683
13,762
Healing
7,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,141
1,087
0
2,278
8,641
2,465
0
2,325
6,274
0
28,763
L
Xbalanque
Bunbombardment
Xbalanque
3,790
2,290
0
1,948
6,870
1,913
0
1,039
5,831
0
34,542
W
Cernunnos
CHANCUED0
Cernunnos
3,199
1,016
0
2,616
5,571
1,787
629
945
4,438
0
40,060
L
Kuzenbo
Davonte105
Kuzenbo
2,730
708
0
985
5,458
2,742
40
1,122
4,305
12,971
436
W
Jormungandr
IcyDeluge
Jormungandr
4,192
1,400
0
2,233
8,544
4,944
210
2,118
6,248
30,469
1,602
L
Vulcan
Juriiti
Vulcan
3,933
238
0
848
3,052
771
0
1,583
1,469
32,430
454
W
Nemesis
RAßz
Nemesis
3,811
2,290
0
2,429
6,355
2,382
0
366
5,947
0
57,214
W
2,386
0
0
1,178
3,288
751
0
1,654
1,463
38,168
0
L
Lancelot
Spikejolteon
Lancelot
2,718
299
0
1,523
8,371
1,792
0
269
7,653
752
23,615
W
Horus
Xenphora
Horus
6,865
2,539
160
5,146
10,542
6,560
406
1,333
9,101
0
50,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,949
Gold Earned
24,872
374
Minions Killed
263
0
Camps Cleared
0
1,031,085
Distance Traveled
1,054,708
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,623
462
51
5
0
216,791
0
L
Xbalanque
5,403
540
59
6
0
183,724
1
W
Cernunnos
6,188
619
90
9
0
181,917
2
L
Kuzenbo
4,618
462
42
4
0
220,039
0
W
Jormungandr
6,089
609
40
4
0
202,038
1
L
Vulcan
5,337
534
67
7
0
202,524
3
W
Nemesis
6,729
673
84
8
0
248,163
0
W
Eset
6,269
627
86
9
0
216,377
0
L
Lancelot
4,891
489
44
4
0
231,630
0
W
Horus
7,674
767
74
7
0
182,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role