Player Matchup

Tsukuyomi
Tsukuyomi
Platinum IV
Jetvoidweller
Tsukuyomi
Platinum IV
Level 149
God Stats
2W - 4L
1,530 SR
Queue Stats
85W - 78L
1,746 MMR
Party 1
King Arthur
King Arthur
Platinum III
Scoudth
King Arthur
Platinum III
Level 148
God Stats
1W - 1L
1,429 SR
Queue Stats
35W - 27L
1,855 MMR
Solo
Thor
Thor
Platinum V
SpecialNeedy137
Thor
Platinum V
Level 66
God Stats
1W - 4L
1,454 SR
Queue Stats
230W - 237L
1,861 MMR
Solo
Discordia
Discordia
Platinum II
angeleagle
Discordia
Platinum II
Level 145
God Stats
0W - 1L
1,460 SR
Queue Stats
134W - 123L
1,956 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum II
therlosntmin
Zhong Kui
Platinum II
Level 155
God Stats
36W - 45L
1,515 SR
Queue Stats
558W - 564L
1,854 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,478 SR
1,854 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 173
1,570 SR
1,694 MMR
Anubis
Anubis
Diamond IV
 
Anubis
Diamond IV
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Platinum I
 
Loki
Platinum I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
SHADOWHUNTER2337
Baron Samedi
Platinum II
Level 158
God Stats
6W - 6L
1,617 SR
Queue Stats
247W - 221L
1,848 MMR
Solo
Terra
Terra
Platinum III
SLAYA77777
Terra
Platinum III
Level 214
God Stats
12W - 11L
1,514 SR
Queue Stats
199W - 193L
1,879 MMR
Solo
Chernobog
Chernobog
Platinum III
TheBaron
Chernobog
Platinum III
Level 153
God Stats
5W - 4L
1,718 SR
Queue Stats
224W - 186L
1,743 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jetvoidweller
Tsukuyomi
10
2 / 3 / 0
5,245
583
4,644
5,541
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Scoudth
King Arthur
7
0 / 4 / 0
4,685
521
2,107
7,628
4,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

9
0 / 3 / 0
4,813
535
789
6,115
1,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
angeleagle
Discordia
10
1 / 2 / 0
5,321
591
2,905
3,967
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Zhong Kui
therlosntmin
Zhong Kui
9
0 / 3 / 2
5,508
612
5,377
7,742
5,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
CharonCerberusKumbhakarnaThoth

VS

Bans
ThanatosSusanoAresCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 0 / 1
6,413
713
2,761
2,391
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
 
Loki
10
3 / 1 / 4
5,453
606
3,369
5,249
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
SHADOWHUNTER2337
Baron Samedi
12
5 / 1 / 2
6,993
777
5,786
5,818
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
9
2 / 0 / 5
5,635
626
2,636
8,133
3,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chernobog
TheBaron
Chernobog
10
3 / 1 / 5
5,724
636
5,422
6,844
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
15
15
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
1
2.5
W
Loki
 
Loki
3
1
4
5
L
Tsukuyomi
Jetvoidweller
Tsukuyomi
2
3
0
0.67
W
Baron Samedi
SHADOWHUNTER2337
Baron Samedi
5
1
2
6
W
Terra
2
0
5
4.5
L
King Arthur
Scoudth
King Arthur
0
4
0
0
L
0
3
0
0
W
Chernobog
TheBaron
Chernobog
3
1
5
5.5
L
Discordia
angeleagle
Discordia
1
2
0
0.5
L
Zhong Kui
therlosntmin
Zhong Kui
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,822
Damage
19,974
30,993
Taken
28,435
14,338
Mitigated
10,454
8,340
Healing
14,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,761
50
0
1,288
2,391
929
44
510
1,881
48,916
997
W
Loki
 
Loki
3,369
1,530
0
2,650
5,249
1,461
0
1,214
4,035
0
32,049
L
Tsukuyomi
Jetvoidweller
Tsukuyomi
4,644
1,210
0
1,538
5,541
1,864
0
1,430
4,071
0
32,246
W
Baron Samedi
SHADOWHUNTER2337
Baron Samedi
5,786
733
0
2,660
5,818
2,338
0
933
4,885
37,665
1,811
W
Terra
2,636
454
2,152
3,470
8,133
3,432
0
3,075
5,058
14,211
0
L
King Arthur
Scoudth
King Arthur
2,107
291
0
1,683
7,628
4,568
0
3,910
3,197
0
19,666
L
789
0
0
2,447
6,115
1,487
0
1,505
4,496
0
28,316
W
Chernobog
TheBaron
Chernobog
5,422
3,021
0
2,025
6,844
2,294
0
2,239
4,605
0
41,905
L
Discordia
angeleagle
Discordia
2,905
241
0
540
3,967
814
0
1,561
2,178
30,508
0
L
Zhong Kui
therlosntmin
Zhong Kui
5,377
1,057
0
2,132
7,742
5,605
0
1,601
6,117
24,643
2,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,572
Gold Earned
30,218
259
Minions Killed
343
0
Camps Cleared
0
949,161
Distance Traveled
940,495
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,413
713
108
12
0
173,583
0
W
Loki
5,453
606
59
7
0
227,944
2
L
Tsukuyomi
5,245
583
57
6
0
211,719
1
W
Baron Samedi
6,993
777
80
9
0
155,687
1
W
Terra
5,635
626
23
3
0
208,691
3
L
King Arthur
4,685
521
36
4
0
163,831
1
L
Thor
4,813
535
65
7
0
215,461
1
W
Chernobog
5,724
636
73
8
0
174,590
0
L
Discordia
5,321
591
65
7
0
188,139
1
L
Zhong Kui
5,508
612
36
4
0
170,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role