Player Matchup

Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
EsTy_tronex
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,200 Elo+
Party 2
Kukulkan
Kukulkan
Heitorinho
Kukulkan
Level 36
God Stats
1W - 3L
1,458 SR
Queue Stats
8W - 14L
1,414 Elo+
Solo
Awilix
Awilix
Standardechris
Awilix
Level 86
God Stats
2W - 1L
1,711 SR
Queue Stats
18W - 22L
1,536 Elo+
Party 2
Cernunnos
Cernunnos
Twitch_Falow
Cernunnos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,440 Elo+
Party 2
Team Averages
Level 50
1,534 SR
1,418 Elo+

VS

Team Averages
Level 83
1,531 SR
1,404 Elo+
Anubis
Anubis
BiGGieChonkzZzz
Anubis
Level 69
God Stats
2W - 0L
1,746 SR
Queue Stats
182W - 198L
1,431 Elo+
Party 1
Anhur
Anhur
benjiweeds62910
Anhur
Level 124
God Stats
10W - 14L
1,441 SR
Queue Stats
925W - 944L
1,428 Elo+
Solo
Aphrodite
Aphrodite
charlivicious
Aphrodite
Level 37
God Stats
24W - 25L
1,383 SR
Queue Stats
70W - 83L
1,336 Elo+
Solo
Arachne
Arachne
kHeeD_Gaming
Arachne
Level 94
God Stats
6W - 7L
1,400 SR
Queue Stats
129W - 133L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
lil_bompz
Cthulhu
Level 93
God Stats
3W - 3L
1,684 SR
Queue Stats
69W - 83L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 5 / 2
6,958
464
8,912
9,129
3,974
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yemoja
10
0 / 3 / 1
6,012
401
5,210
7,271
5,582
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Heitorinho
Kukulkan
14
1 / 4 / 0
7,618
508
5,550
8,716
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 6 / 1
6,999
467
7,117
13,570
3,670
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Twitch_Falow
Cernunnos
10
0 / 7 / 0
5,911
394
5,232
11,152
2,733
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 1
9,386
626
8,163
8,622
3,793
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
7 / 0 / 4
8,390
559
10,394
12,307
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
charlivicious
Aphrodite
14
2 / 1 / 10
8,470
565
5,935
12,977
10,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
kHeeD_Gaming
Arachne
14
5 / 2 / 1
7,888
526
3,429
10,071
3,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
lil_bompz
Cthulhu
14
2 / 3 / 3
8,414
561
3,991
10,852
8,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
6
Kills
23
25
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
2
0.6
W
7
0
1
7.5
L
Yemoja
0
3
1
0.17
L
Kukulkan
Heitorinho
Kukulkan
1
4
0
0.25
L
3
6
1
0.58
L
Cernunnos
Twitch_Falow
Cernunnos
0
7
0
0
W
7
0
4
9
W
Aphrodite
charlivicious
Aphrodite
2
1
10
7
W
Arachne
kHeeD_Gaming
Arachne
5
2
1
2.75
W
Cthulhu
lil_bompz
Cthulhu
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,021
Damage
31,912
49,838
Taken
54,829
18,023
Mitigated
30,311
11,640
Healing
26,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,912
592
0
2,963
9,129
3,974
0
4,980
4,149
38,707
1,031
W
8,163
301
0
4,375
8,622
3,793
370
4,280
4,342
62,723
2,265
L
Yemoja
5,210
1,768
657
309
7,271
5,582
33
2,251
5,020
20,169
0
L
Kukulkan
Heitorinho
Kukulkan
5,550
620
0
1,400
8,716
2,064
0
5,225
3,491
59,117
0
L
7,117
3,415
66
4,414
13,570
3,670
0
3,020
10,550
0
41,576
L
Cernunnos
Twitch_Falow
Cernunnos
5,232
3,160
69
1,762
11,152
2,733
112
2,182
8,970
0
34,559
W
10,394
6,883
0
6,154
12,307
4,851
0
2,120
10,187
0
69,547
W
Aphrodite
charlivicious
Aphrodite
5,935
1,791
1,977
7,289
12,977
10,249
100
3,058
9,919
31,314
2,182
W
Arachne
kHeeD_Gaming
Arachne
3,429
2,092
0
5,661
10,071
3,187
304
3,406
6,665
0
51,327
W
Cthulhu
lil_bompz
Cthulhu
3,991
310
0
1,168
10,852
8,231
84
6,781
4,071
47,770
1,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,498
Gold Earned
42,548
325
Minions Killed
458
0
Camps Cleared
0
1,372,189
Distance Traveled
1,466,600
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,958
464
68
5
0
210,252
2
W
Anubis
9,386
626
129
9
0
306,228
0
L
Yemoja
6,012
401
22
1
0
263,087
0
L
Kukulkan
7,618
508
119
8
0
301,130
7
L
Awilix
6,999
467
64
4
0
328,044
0
L
Cernunnos
5,911
394
52
3
0
269,676
0
W
Anhur
8,390
559
103
7
0
274,085
0
W
Aphrodite
8,470
565
46
3
0
286,396
1
W
Arachne
7,888
526
85
6
0
324,354
0
W
Cthulhu
8,414
561
95
6
0
275,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role