Player Matchup

Hel
Hel
 
Hel
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
IamFinnaNut
Olorun
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,570 Elo+
Party 2
Hercules
Hercules
JonBoneJones
Hercules
Level 123
God Stats
6W - 7L
1,536 SR
Queue Stats
76W - 72L
1,558 Elo+
Party 2
Achilles
Achilles
RustyNoah
Achilles
Level 141
God Stats
9W - 11L
1,341 SR
Queue Stats
303W - 258L
1,610 Elo+
Solo
Fenrir
Fenrir
Still Goozy
Fenrir
Level 154
God Stats
1W - 0L
1,731 SR
Queue Stats
18W - 18L
1,500 Elo+
Party 2
Team Averages
Level 143
1,522 SR
1,547 Elo+

VS

Team Averages
Level 140
1,590 SR
1,560 Elo+
Medusa
Medusa
Fezter
Medusa
Level 158
God Stats
18W - 15L
1,635 SR
Queue Stats
276W - 243L
1,585 Elo+
Solo
Kumbhakarna
Kumbhakarna
FortniteGmer69
Kumbhakarna
Level 123
God Stats
22W - 25L
1,497 SR
Queue Stats
327W - 295L
1,575 Elo+
Party 1
Vulcan
Vulcan
UmbrellaSwat
Vulcan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,560 Elo+
Solo
Agni
Agni
bobmkbobster
Agni
Level 144
God Stats
6W - 5L
1,731 SR
Queue Stats
183W - 175L
1,519 Elo+
Solo
Achilles
Achilles
dispencer44
Achilles
Level 144
God Stats
6W - 6L
1,588 SR
Queue Stats
477W - 453L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 2 / 2
5,398
540
4,032
6,735
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
11
3 / 2 / 1
6,185
619
7,345
8,336
2,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
JonBoneJones
Hercules
12
4 / 2 / 0
7,046
705
8,293
9,813
4,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Achilles
RustyNoah
Achilles
10
2 / 2 / 3
6,162
616
6,932
9,077
6,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Fenrir
12
5 / 1 / 1
6,276
628
4,495
7,681
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fezter
Medusa
11
2 / 3 / 1
5,944
594
6,286
8,967
2,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
FortniteGmer69
Kumbhakarna
10
2 / 2 / 2
5,897
590
5,175
10,402
5,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
9
0 / 1 / 0
4,984
498
2,148
4,932
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
3 / 4 / 2
5,867
587
7,031
8,272
2,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
dispencer44
Achilles
11
2 / 4 / 0
6,013
601
6,073
11,081
6,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
14
Kills
9
9
Deaths
14
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
2
2
0.5
L
Medusa
Fezter
Medusa
2
3
1
0.83
L
Kumbhakarna
FortniteGmer69
Kumbhakarna
2
2
2
1.5
W
Olorun
3
2
1
1.75
W
Hercules
JonBoneJones
Hercules
4
2
0
2
W
Achilles
RustyNoah
Achilles
2
2
3
1.75
W
Fenrir
5
1
1
5.5
L
Vulcan
0
1
0
0
L
3
4
2
1
L
Achilles
dispencer44
Achilles
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,097
Damage
26,713
41,642
Taken
43,654
17,948
Mitigated
18,592
21,164
Healing
13,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,032
51
1,539
3,334
6,735
1,913
0
5,125
1,610
35,937
0
L
Medusa
Fezter
Medusa
6,286
2,255
0
2,283
8,967
2,883
0
4,657
4,310
0
46,178
L
Kumbhakarna
FortniteGmer69
Kumbhakarna
5,175
917
0
1,277
10,402
5,861
0
3,840
6,340
16,891
1,312
W
Olorun
7,345
4,170
140
3,840
8,336
2,771
0
1,775
6,561
45,226
3,220
W
Hercules
JonBoneJones
Hercules
8,293
3,999
0
4,850
9,813
4,730
0
0
9,176
0
44,480
W
Achilles
RustyNoah
Achilles
6,932
1,418
393
2,996
9,077
6,032
0
3,821
5,256
0
28,135
W
Fenrir
4,495
431
0
4,072
7,681
2,502
0
3,138
4,543
0
37,610
L
Vulcan
2,148
118
0
2,100
4,932
1,263
0
1,208
3,450
29,739
0
L
7,031
1,392
0
3,459
8,272
2,194
0
1,041
7,159
36,318
5,972
L
Achilles
dispencer44
Achilles
6,073
784
0
3,893
11,081
6,391
0
0
10,591
0
33,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,067
Gold Earned
28,705
350
Minions Killed
295
0
Camps Cleared
0
1,061,209
Distance Traveled
1,014,671
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,398
540
87
9
0
212,013
1
L
Medusa
5,944
594
84
8
0
211,730
2
L
Kumbhakarna
5,897
590
35
4
0
222,960
0
W
Olorun
6,185
619
81
8
0
182,839
1
W
Hercules
7,046
705
83
8
0
221,134
0
W
Achilles
6,162
616
29
3
0
218,188
0
W
Fenrir
6,276
628
70
7
0
227,035
0
L
Vulcan
4,984
498
45
5
0
186,168
2
L
Agni
5,867
587
74
7
0
200,303
0
L
Achilles
6,013
601
57
6
0
193,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role