Player Matchup

Pele
Pele
 
Pele
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
DaddCrumb
Baba Yaga
Level 125
God Stats
3W - 0L
1,742 SR
Queue Stats
92W - 98L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
FlareBlittz
Danzaburou
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,773 Elo+
Party 1
Maui
Maui
GDChupacabruh
Maui
Level 146
God Stats
8W - 6L
1,610 SR
Queue Stats
1,252W - 1,290L
1,459 Elo+
Solo
Ra
Ra
xSejix
Ra
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,554 Elo+
Party 1
Team Averages
Level 122
1,570 SR
1,561 Elo+

VS

Team Averages
Level 100
1,439 SR
1,488 Elo+
Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
GodDeadline
Horus
Level 147
God Stats
0W - 1L
1,443 SR
Queue Stats
40W - 46L
1,516 Elo+
Solo
Pele
Pele
IDontUseChat
Pele
Level 46
God Stats
0W - 2L
1,254 SR
Queue Stats
90W - 98L
1,520 Elo+
Solo
Fafnir
Fafnir
Ttv-gt_editzz101
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 58L
1,410 Elo+
Solo
Heimdallr
Heimdallr
pein8a
Heimdallr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
0 / 1 / 9
6,089
1,218
2,727
7,719
6,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Baba Yaga
DaddCrumb
Baba Yaga
11
1 / 1 / 7
6,197
1,239
3,931
4,140
1,599
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
FlareBlittz
Danzaburou
8
0 / 1 / 5
5,509
1,102
2,418
1,999
802
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 5
5,514
1,103
3,087
4,401
3,981
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ra
13
8 / 1 / 1
7,696
1,539
6,029
5,974
2,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 1 / 2
5,593
1,119
6,457
2,415
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 3 / 1
5,096
1,019
2,119
8,573
5,586
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

7
0 / 2 / 0
4,382
876
2,560
2,649
1,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
1,324
265
0
0
0
Heimdallr
pein8a
Heimdallr
10
1 / 3 / 2
5,024
1,005
4,000
5,847
2,340
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
9
Kills
4
5
Deaths
9
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
1
9
4.5
L
Scylla
 
Scylla
2
1
2
3
W
Baba Yaga
DaddCrumb
Baba Yaga
1
1
7
4.5
W
Danzaburou
FlareBlittz
Danzaburou
0
1
5
2.5
W
0
1
5
2.5
L
1
3
1
0.5
L
0
2
0
0
L
0
0
0
0
L
Heimdallr
pein8a
Heimdallr
1
3
2
0.67
W
Ra
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,192
Damage
15,136
24,233
Taken
19,484
15,620
Mitigated
10,391
12,915
Healing
5,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,727
374
296
1,349
7,719
6,659
673
1,953
5,724
992
5,740
L
Scylla
 
Scylla
6,457
66
214
580
2,415
850
0
1,738
643
13,938
0
W
Baba Yaga
DaddCrumb
Baba Yaga
3,931
275
725
1,676
4,140
1,599
950
857
3,283
8,026
0
W
Danzaburou
FlareBlittz
Danzaburou
2,418
1,409
0
412
1,999
802
1,780
894
1,105
0
4,887
W
3,087
342
269
556
4,401
3,981
409
820
3,548
5,286
0
L
2,119
1,317
1,562
1,887
8,573
5,586
0
5,739
2,489
0
2,521
L
2,560
247
0
288
2,649
1,615
0
2,052
597
0
4,173
L
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
pein8a
Heimdallr
4,000
1,076
304
1,106
5,847
2,340
0
3,850
1,912
0
8,073
W
Ra
6,029
815
4,060
3,572
5,974
2,579
443
1,933
4,041
19,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,005
Gold Earned
21,419
60
Minions Killed
22
0
Camps Cleared
0
544,771
Distance Traveled
310,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,089
1,218
10
2
0
136,099
0
L
Scylla
5,593
1,119
12
2
0
81,980
0
W
Baba Yaga
6,197
1,239
7
1
0
112,406
0
W
Danzaburou
5,509
1,102
7
1
0
88,563
0
W
Maui
5,514
1,103
7
1
0
120,084
0
L
Horus
5,096
1,019
0
0
0
100,942
0
L
Pele
4,382
876
3
1
0
35,939
0
L
Fafnir
1,324
265
0
0
0
0
0
L
Heimdallr
5,024
1,005
7
1
0
91,811
0
W
Ra
7,696
1,539
29
6
0
87,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role