Player Matchup

Fafnir
Fafnir
Gold V
Shuckle lvl 92
Fafnir
Gold V
Level 175
God Stats
210W - 185L
1,545 SR
Queue Stats
340W - 349L
1,221 MMR
Solo
Tyr
Tyr
Silver II
The Chronic Boy
Tyr
Silver II
Level 193
God Stats
6W - 7L
1,369 SR
Queue Stats
123W - 143L
1,018 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
skunk90
Sun Wukong
Gold IV
Level 219
God Stats
226W - 197L
1,644 SR
Queue Stats
412W - 424L
1,365 MMR
Party 1
Neith
Neith
Silver I
usnavymike
Neith
Silver I
Level 158
God Stats
15W - 17L
1,573 SR
Queue Stats
563W - 587L
1,170 MMR
Solo
Sobek
Sobek
Silver I
zer0312
Sobek
Silver I
Level 109
God Stats
4W - 4L
1,532 SR
Queue Stats
64W - 77L
1,177 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 171
1,533 SR
1,190 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,476 SR
1,190 MMR
Vulcan
Vulcan
Silver I
BlitzzCreedx
Vulcan
Silver I
Level 159
God Stats
6W - 11L
1,413 SR
Queue Stats
821W - 846L
1,165 MMR
Solo
Thanatos
Thanatos
Gold V
Iwillis20
Thanatos
Gold V
Level 127
God Stats
7W - 3L
1,673 SR
Queue Stats
226W - 248L
1,202 MMR
Solo
Cerberus
Cerberus
Silver I
JVIixer
Cerberus
Silver I
Level 109
God Stats
0W - 1L
1,423 SR
Queue Stats
41W - 53L
1,177 MMR
Solo
Loki
Loki
Silver V
WoodsFlipper07
Loki
Silver V
Level 144
God Stats
4W - 7L
1,396 SR
Queue Stats
13W - 23L
1,167 MMR
Solo
Apollo
Apollo
Gold V
evoyo
Apollo
Gold V
Level 109
God Stats
46W - 45L
1,475 SR
Queue Stats
387W - 418L
1,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,378
638
2,526
4,901
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 4
4,661
466
2,488
5,804
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
skunk90
Sun Wukong
12
5 / 0 / 1
6,933
693
5,807
7,460
3,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Neith
10
3 / 2 / 3
5,874
587
7,475
5,871
1,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sobek
zer0312
Sobek
9
3 / 1 / 5
6,180
618
3,962
9,007
7,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
ThothKing ArthurDanzaburouAo KuangAres

VS

Bans
DiscordiaAthenaNemesisAwilixChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
0 / 2 / 0
5,722
572
4,452
4,303
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Iwillis20
Thanatos
9
0 / 2 / 0
4,906
491
2,141
10,047
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
JVIixer
Cerberus
9
0 / 4 / 4
5,620
562
6,121
12,266
8,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

7
1 / 2 / 0
4,824
482
3,396
5,828
1,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
evoyo
Apollo
10
4 / 2 / 0
6,091
609
4,754
6,733
2,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
12
Kills
5
5
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
2
0
0
L
Thanatos
Iwillis20
Thanatos
0
2
0
0
L
Cerberus
JVIixer
Cerberus
0
4
4
0.5
W
1
0
3
2.5
W
0
2
4
1
L
1
2
0
0.5
L
Apollo
evoyo
Apollo
4
2
0
2
W
Sun Wukong
skunk90
Sun Wukong
5
0
1
5.5
W
Neith
3
2
3
2.25
W
Sobek
zer0312
Sobek
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,258
Damage
20,864
33,043
Taken
39,177
18,162
Mitigated
16,303
11,961
Healing
17,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
4,452
145
0
1,094
4,303
1,213
0
1,800
2,257
36,890
572
L
Thanatos
Iwillis20
Thanatos
2,141
280
0
8,533
10,047
3,033
0
282
9,765
0
34,161
L
Cerberus
JVIixer
Cerberus
6,121
497
0
4,249
12,266
8,444
0
2,821
9,437
18,023
2,185
W
2,526
487
0
2,197
4,901
3,022
0
3,133
1,768
31,400
3,505
W
2,488
472
0
2,914
5,804
2,108
0
1,264
4,540
0
21,305
L
3,396
613
0
1,815
5,828
1,381
0
0
5,828
0
24,563
L
Apollo
evoyo
Apollo
4,754
2,926
0
2,028
6,733
2,232
0
1,096
5,637
0
39,267
W
Sun Wukong
skunk90
Sun Wukong
5,807
1,274
0
3,030
7,460
3,344
0
818
6,642
0
47,904
W
Neith
7,475
2,387
0
1,724
5,871
1,696
0
1,836
4,035
0
43,224
W
Sobek
zer0312
Sobek
3,962
392
0
2,096
9,007
7,992
0
2,963
6,044
15,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,026
Gold Earned
27,163
284
Minions Killed
299
0
Camps Cleared
0
1,101,347
Distance Traveled
1,000,308
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,722
572
79
8
0
227,663
1
L
Thanatos
4,906
491
59
6
0
194,410
0
L
Cerberus
5,620
562
40
4
0
223,687
3
W
Fafnir
6,378
638
72
7
0
226,395
1
W
Tyr
4,661
466
42
4
0
247,216
0
L
Loki
4,824
482
48
5
0
152,149
0
L
Apollo
6,091
609
73
7
0
202,399
0
W
Sun Wukong
6,933
693
83
8
0
215,698
0
W
Neith
5,874
587
75
8
0
179,159
0
W
Sobek
6,180
618
12
1
0
232,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role