Player Matchup

Osiris
Osiris
Gold III
BatteredHosepipe
Osiris
Gold III
Level 127
God Stats
4W - 3L
1,527 SR
Queue Stats
164W - 170L
1,398 MMR
Party 3
Loki
Loki
Gold V
Goenndalf007
Loki
Gold V
Level 63
God Stats
35W - 32L
1,447 SR
Queue Stats
94W - 101L
1,422 MMR
Solo
Anubis
Anubis
Gold I
TheReaLFeRoZ4
Anubis
Gold I
Level 98
God Stats
22W - 11L
1,688 SR
Queue Stats
246W - 239L
1,575 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
i Ballstic 101
Nu Wa
Gold IV
Level 126
God Stats
26W - 11L
1,733 SR
Queue Stats
174W - 187L
1,479 MMR
Party 3
Olorun
Olorun
Gold V
xImJakia-_-
Olorun
Gold V
Level 156
God Stats
1W - 1L
1,279 SR
Queue Stats
315W - 315L
1,263 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,535 SR
1,427 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,532 SR
1,439 MMR
Vamana
Vamana
Gold V
 
Vamana
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Bronze III
Meshin
Eset
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,407 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Mido1997
Kumbhakarna
Gold V
Level 147
God Stats
2W - 4L
1,530 SR
Queue Stats
24W - 27L
1,390 MMR
Party 1
Ra
Ra
Gold III
Ryan Parky 11
Ra
Gold III
Level 155
God Stats
3W - 3L
1,629 SR
Queue Stats
37W - 40L
1,441 MMR
Party 1
Cupid
Cupid
Gold IV
Shahin_Kral
Cupid
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 208L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 0
9,929
709
9,709
13,087
13,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 1 / 6
7,613
544
4,434
8,918
6,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 2 / 5
6,869
491
4,934
6,383
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 5
8,927
638
8,174
2,353
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
15
9 / 2 / 4
9,051
647
11,856
10,451
4,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
BastetCthulhuAthena

VS

Bans
SusanoBakasuraChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 1 / 1
6,670
476
4,701
12,757
12,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
Meshin
Eset
6
0 / 9 / 1
5,291
378
999
7,915
1,835
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kumbhakarna
Mido1997
Kumbhakarna
11
1 / 2 / 2
7,131
509
3,726
11,232
8,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 2 / 0
8,194
585
4,662
8,770
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 4
6,824
487
5,112
12,663
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
20
Kills
5
5
Deaths
20
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
1
0.5
W
5
0
0
5
W
2
1
6
5
L
Eset
Meshin
Eset
0
9
1
0.06
L
Kumbhakarna
Mido1997
Kumbhakarna
1
2
2
1
L
4
2
0
2
L
0
6
4
0.33
W
1
2
5
1.75
W
3
0
5
5.5
W
Olorun
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,107
Damage
19,200
41,192
Taken
53,337
27,582
Mitigated
29,543
18,215
Healing
17,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,701
1,867
0
4,083
12,757
12,207
0
2,463
10,016
0
41,373
W
9,709
2,386
0
5,455
13,087
13,439
0
2,287
10,800
0
76,692
W
4,434
604
0
2,672
8,918
6,260
0
2,870
6,048
0
16,190
L
Eset
Meshin
Eset
999
447
20
761
7,915
1,835
0
2,951
4,617
9,330
0
L
Kumbhakarna
Mido1997
Kumbhakarna
3,726
370
0
2,468
11,232
8,843
0
5,960
4,685
25,728
0
L
4,662
860
1,340
3,731
8,770
3,373
0
3,395
5,027
79,477
0
L
5,112
2,757
142
5,122
12,663
3,285
0
7,869
4,302
0
46,962
W
4,934
91
0
3,211
6,383
3,096
264
1,448
4,935
49,432
0
W
8,174
1,969
0
496
2,353
655
1,082
1,156
1,197
67,042
505
W
Olorun
11,856
4,629
374
6,007
10,451
4,132
1,206
1,626
8,825
67,345
5,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,389
Gold Earned
34,110
502
Minions Killed
399
0
Camps Cleared
0
1,320,682
Distance Traveled
1,376,640
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,670
476
77
6
0
282,933
4
W
Osiris
9,929
709
128
9
0
256,174
0
W
Loki
7,613
544
19
1
0
307,514
4
L
Eset
5,291
378
29
2
0
225,010
0
L
Kumbhakarna
7,131
509
31
2
0
289,905
4
L
Ra
8,194
585
174
12
0
300,251
3
L
Cupid
6,824
487
88
6
0
278,541
2
W
Anubis
6,869
491
83
6
0
233,386
0
W
Nu Wa
8,927
638
152
11
0
283,646
0
W
Olorun
9,051
647
120
9
0
239,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role