Player Matchup

Danzaburou
Danzaburou
FrostiIX42
Danzaburou
Level 67
God Stats
91W - 82L
1,613 SR
Queue Stats
121W - 125L
1,494 Elo+
Party 1
Nox
Nox
Pneumonie
Nox
Level 100
God Stats
5W - 1L
1,715 SR
Queue Stats
17W - 6L
1,626 Elo+
Party 1
Nu Wa
Nu Wa
Whysken
Nu Wa
Level 269
God Stats
87W - 53L
1,569 SR
Queue Stats
337W - 335L
1,434 Elo+
Solo
Cthulhu
Cthulhu
XelemQc
Cthulhu
Level 91
God Stats
32W - 21L
1,607 SR
Queue Stats
74W - 72L
1,525 Elo+
Party 1
Thanatos
Thanatos
iiNsAnE x w00dy
Thanatos
Level 149
God Stats
1W - 0L
1,600 SR
Queue Stats
78W - 61L
1,553 Elo+
Solo
Team Averages
Level 135
1,621 SR
1,526 Elo+

VS

Team Averages
Level 137
1,561 SR
1,519 Elo+
Charybdis
Charybdis
BILLYTHEUNIC0RN
Charybdis
Level 123
God Stats
1W - 1L
1,785 SR
Queue Stats
74W - 67L
1,511 Elo+
Party 2
Sun Wukong
Sun Wukong
Glauden
Sun Wukong
Level 121
God Stats
16W - 20L
1,365 SR
Queue Stats
215W - 206L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
IamNotGerald
Ao Kuang
Level 188
God Stats
0W - 2L
1,377 SR
Queue Stats
120W - 106L
1,542 Elo+
Party 3
Charon
Charon
LedZep8282
Charon
Level 109
God Stats
30W - 17L
1,669 SR
Queue Stats
170W - 145L
1,498 Elo+
Party 2
Scylla
Scylla
LunarBahamut
Scylla
Level 146
God Stats
0W - 1L
1,609 SR
Queue Stats
108W - 99L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrostiIX42
Danzaburou
14
3 / 2 / 3
7,746
596
8,897
8,033
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 3
7,331
564
4,715
5,409
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Whysken
Nu Wa
14
2 / 0 / 2
7,802
600
9,680
7,984
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
XelemQc
Cthulhu
12
2 / 1 / 5
6,963
536
7,556
10,446
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Thanatos
13
6 / 4 / 2
7,546
580
7,697
13,962
4,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BILLYTHEUNIC0RN
Charybdis
13
1 / 4 / 2
7,150
550
4,829
9,818
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Glauden
Sun Wukong
11
0 / 1 / 2
6,215
478
6,036
10,924
6,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
IamNotGerald
Ao Kuang
12
6 / 5 / 0
7,103
546
7,011
13,266
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Charon
LedZep8282
Charon
10
1 / 1 / 5
6,213
478
4,227
11,738
8,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Scylla
11
0 / 3 / 1
5,992
461
4,761
6,632
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
14
Kills
8
8
Deaths
14
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BILLYTHEUNIC0RN
Charybdis
1
4
2
0.5
W
Danzaburou
FrostiIX42
Danzaburou
3
2
3
2.25
L
Sun Wukong
Glauden
Sun Wukong
0
1
2
1
L
Ao Kuang
IamNotGerald
Ao Kuang
6
5
0
1.2
L
Charon
LedZep8282
Charon
1
1
5
3.5
L
Scylla
0
3
1
0.17
W
1
1
3
2.5
W
Nu Wa
Whysken
Nu Wa
2
0
2
3
W
Cthulhu
XelemQc
Cthulhu
2
1
5
4.5
W
Thanatos
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,545
Damage
26,864
45,834
Taken
52,378
18,326
Mitigated
23,537
18,169
Healing
15,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BILLYTHEUNIC0RN
Charybdis
4,829
1,664
0
3,630
9,818
3,302
0
2,928
6,847
0
58,777
W
Danzaburou
FrostiIX42
Danzaburou
8,897
3,810
0
1,799
8,033
2,940
620
2,082
5,869
0
54,681
L
Sun Wukong
Glauden
Sun Wukong
6,036
910
0
4,166
10,924
6,516
0
6,012
4,499
0
42,825
L
Ao Kuang
IamNotGerald
Ao Kuang
7,011
1,452
0
4,712
13,266
3,853
0
3,935
9,180
31,026
862
L
Charon
LedZep8282
Charon
4,227
672
0
1,842
11,738
8,046
0
5,080
6,522
11,754
1,526
L
Scylla
4,761
356
0
1,152
6,632
1,820
0
2,781
3,719
41,106
575
W
4,715
547
0
805
5,409
1,754
120
3,354
1,973
42,788
669
W
Nu Wa
Whysken
Nu Wa
9,680
3,921
0
4,245
7,984
2,155
845
822
6,750
53,743
1,251
W
Cthulhu
XelemQc
Cthulhu
7,556
587
250
2,261
10,446
6,663
0
3,717
6,423
30,700
0
W
Thanatos
7,697
2,025
0
8,809
13,962
4,814
0
5,008
8,737
0
53,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,388
Gold Earned
32,673
376
Minions Killed
336
0
Camps Cleared
0
1,343,262
Distance Traveled
1,241,912
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,150
550
107
8
0
219,123
0
W
Danzaburou
7,746
596
89
7
0
263,962
0
L
Sun Wukong
6,215
478
60
5
0
260,782
2
L
Ao Kuang
7,103
546
55
4
0
248,659
0
L
Charon
6,213
478
25
2
0
260,540
6
L
Scylla
5,992
461
89
7
0
252,808
4
W
Nox
7,331
564
89
7
0
269,854
0
W
Nu Wa
7,802
600
78
6
0
231,444
0
W
Cthulhu
6,963
536
40
3
0
296,659
1
W
Thanatos
7,546
580
80
6
0
281,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role