Player Matchup

Surtr
Surtr
 
Surtr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
I Jammer l
Nu Wa
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,562 Elo+
Party 1
Nut
Nut
Spoooonnnn
Nut
Level 141
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 17L
1,562 Elo+
Party 1
Kali
Kali
TheGold07
Kali
Level 143
God Stats
2W - 2L
1,817 SR
Queue Stats
64W - 62L
1,535 Elo+
Party 3
Danzaburou
Danzaburou
nappy704
Danzaburou
Level 128
God Stats
6W - 4L
1,497 SR
Queue Stats
171W - 153L
1,417 Elo+
Solo
Team Averages
Level 134
1,563 SR
1,515 Elo+

VS

Team Averages
Level 91
1,543 SR
1,399 Elo+
Kumbhakarna
Kumbhakarna
Crustxtoast
Kumbhakarna
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 147L
1,459 Elo+
Party 2
Medusa
Medusa
MillennialHydra
Medusa
Level 105
God Stats
96W - 80L
1,504 SR
Queue Stats
326W - 293L
1,498 Elo+
Solo
Tyr
Tyr
RoyalDemonsz
Tyr
Level 69
God Stats
1W - 1L
1,301 SR
Queue Stats
2W - 2L
1,197 Elo+
Party 2
Hercules
Hercules
Xurtecc
Hercules
Level 103
God Stats
4W - 1L
1,715 SR
Queue Stats
23W - 21L
1,406 Elo+
Party 2
Merlin
Merlin
happytomatoe365
Merlin
Level 108
God Stats
2W - 0L
1,693 SR
Queue Stats
15W - 15L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
2 / 3 / 2
4,455
636
3,522
6,048
2,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
7
0 / 3 / 1
3,946
564
1,142
3,424
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 1 / 2
4,147
592
2,797
2,857
714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
8
2 / 0 / 0
4,212
602
1,791
4,735
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Danzaburou
nappy704
Danzaburou
3
0 / 1 / 0
3,163
452
0
1,019
597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Crustxtoast
Kumbhakarna
7
1 / 1 / 3
4,206
601
2,250
5,532
3,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
3 / 3 / 1
4,079
583
2,953
4,138
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
1 / 1 / 1
4,350
621
1,977
3,372
1,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
Xurtecc
Hercules
8
2 / 0 / 2
4,293
613
2,884
4,218
1,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 2
4,648
664
832
1,773
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
8
8
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
3
2
1
W
Kumbhakarna
Crustxtoast
Kumbhakarna
1
1
3
2.5
L
Nu Wa
0
3
1
0.17
W
3
3
1
1.17
W
1
1
1
1.5
L
1
1
2
2
L
Kali
2
0
0
2
W
Hercules
Xurtecc
Hercules
2
0
2
3
W
1
0
2
2
L
Danzaburou
nappy704
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,252
Damage
10,896
18,083
Taken
19,033
5,612
Mitigated
7,623
5,803
Healing
7,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,522
1,159
0
1,144
6,048
2,386
0
1,260
4,788
210
18,252
W
Kumbhakarna
Crustxtoast
Kumbhakarna
2,250
621
0
1,677
5,532
3,128
0
71
5,461
12,072
0
L
Nu Wa
1,142
182
0
795
3,424
650
0
610
2,592
16,177
624
W
2,953
1,347
0
604
4,138
1,012
0
157
3,981
0
18,357
W
1,977
294
0
948
3,372
1,782
0
168
3,204
0
20,358
L
2,797
1,522
0
1,038
2,857
714
72
915
1,942
0
15,501
L
Kali
1,791
790
0
2,658
4,735
1,265
0
75
4,660
0
17,037
W
Hercules
Xurtecc
Hercules
2,884
1,190
0
3,442
4,218
1,299
0
196
4,022
0
24,890
W
832
170
0
706
1,773
402
0
604
1,169
24,295
144
L
Danzaburou
nappy704
Danzaburou
0
0
0
168
1,019
597
0
0
1,019
0
2,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,923
Gold Earned
21,576
139
Minions Killed
184
0
Camps Cleared
0
603,376
Distance Traveled
690,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,455
636
27
4
0
153,192
0
W
Kumbhakarna
4,206
601
12
2
0
147,187
0
L
Nu Wa
3,946
564
40
6
0
127,335
0
W
Medusa
4,079
583
30
4
0
127,041
0
W
Tyr
4,350
621
40
6
0
131,250
0
L
Nut
4,147
592
29
4
0
113,262
0
L
Kali
4,212
602
39
6
0
173,177
0
W
Hercules
4,293
613
52
7
0
159,931
0
W
Merlin
4,648
664
50
7
0
124,797
0
L
Danzaburou
3,163
452
4
1
0
36,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role