Player Matchup

Charon
Charon
 
Charon
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
MattyFungi
Hun Batz
Level 86
God Stats
1W - 2L
1,587 SR
Queue Stats
31W - 22L
1,671 Elo+
Party 1
Amaterasu
Amaterasu
ShouldahadaV8
Amaterasu
Level 49
God Stats
0W - 1L
1,511 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Team Averages
Level 68
1,533 SR
1,557 Elo+

VS

Team Averages
Level 106
1,544 SR
1,687 Elo+
Cabrakan
Cabrakan
ImHisKetchup
Cabrakan
Level 125
God Stats
21W - 2L
1,593 SR
Queue Stats
26W - 5L
1,823 Elo+
Party 2
Hou Yi
Hou Yi
PGasnake
Hou Yi
Level 85
God Stats
2W - 0L
1,521 SR
Queue Stats
7W - 1L
1,691 Elo+
Party 2
Sun Wukong
Sun Wukong
lmHisMustard
Sun Wukong
Level 109
God Stats
1W - 1L
1,519 SR
Queue Stats
21W - 13L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
0 / 0 / 0
7,279
728
6,058
9,114
9,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
MattyFungi
Hun Batz
13
0 / 5 / 0
7,494
749
4,811
10,962
7,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
ShouldahadaV8
Amaterasu
12
0 / 7 / 0
7,000
700
3,279
12,124
10,733
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ImHisKetchup
Cabrakan
16
6 / 0 / 6
9,764
976
11,066
7,743
6,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
PGasnake
Hou Yi
16
4 / 0 / 7
9,403
940
8,391
5,201
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
lmHisMustard
Sun Wukong
15
2 / 0 / 10
8,915
892
7,325
7,550
8,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
12
12
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
0
0
W
Cabrakan
ImHisKetchup
Cabrakan
6
0
6
9
L
Hun Batz
MattyFungi
Hun Batz
0
5
0
0
W
Hou Yi
PGasnake
Hou Yi
4
0
7
7.5
L
Amaterasu
ShouldahadaV8
Amaterasu
0
7
0
0
W
Sun Wukong
lmHisMustard
Sun Wukong
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,148
Damage
26,782
32,200
Taken
20,494
27,936
Mitigated
17,118
2,096
Healing
8,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
6,058
764
0
480
9,114
9,534
0
1,838
6,865
19,846
547
W
Cabrakan
ImHisKetchup
Cabrakan
11,066
1,203
0
4,060
7,743
6,248
300
2,013
5,730
45,264
632
L
Hun Batz
MattyFungi
Hun Batz
4,811
284
0
905
10,962
7,669
0
4,127
6,391
0
30,341
W
Hou Yi
PGasnake
Hou Yi
8,391
3,701
0
2,597
5,201
2,172
1,088
1,634
3,567
0
30,519
L
Amaterasu
ShouldahadaV8
Amaterasu
3,279
674
0
711
12,124
10,733
0
4,455
7,213
2,231
10,768
W
Sun Wukong
lmHisMustard
Sun Wukong
7,325
857
0
2,339
7,550
8,698
0
2,568
4,982
0
30,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,773
Gold Earned
28,082
112
Minions Killed
149
0
Camps Cleared
0
568,315
Distance Traveled
616,160
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,279
728
22
2
0
193,748
0
W
Cabrakan
9,764
976
66
7
0
205,791
0
L
Hun Batz
7,494
749
60
6
0
203,071
6
W
Hou Yi
9,403
940
40
4
0
190,905
0
L
Amaterasu
7,000
700
30
3
0
171,496
0
W
Sun Wukong
8,915
892
43
4
0
219,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role