Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Licane
Loki
Level 178
God Stats
1W - 1L
1,656 SR
Queue Stats
78W - 54L
1,625 Elo+
Party 2
Hercules
Hercules
miiguuelcosta
Hercules
Level 86
God Stats
5W - 8L
1,394 SR
Queue Stats
134W - 83L
1,585 Elo+
Party 2
Medusa
Medusa
polarttt
Medusa
Level 92
God Stats
18W - 14L
1,581 SR
Queue Stats
304W - 302L
1,486 Elo+
Solo
Team Averages
Level 126
1,526 SR
1,539 Elo+

VS

Team Averages
Level 158
1,661 SR
1,585 Elo+
Eset
Eset
CARRoOTMAN
Eset
Level 167
God Stats
38W - 8L
1,890 SR
Queue Stats
150W - 98L
1,609 Elo+
Party 1
Hou Yi
Hou Yi
Kirasaie
Hou Yi
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 11L
1,825 Elo+
Party 1
Ao Kuang
Ao Kuang
O27hunter
Ao Kuang
Level 158
God Stats
15W - 16L
1,558 SR
Queue Stats
281W - 269L
1,536 Elo+
Solo
Ares
Ares
SatanicVictim
Ares
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 56L
1,437 Elo+
Solo
Fenrir
Fenrir
Tsumikalr
Fenrir
Level 168
God Stats
10W - 3L
1,856 SR
Queue Stats
151W - 105L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
1 / 2 / 3
6,644
554
2,721
9,029
8,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
 
Baba Yaga
9
2 / 5 / 2
5,992
499
6,826
8,813
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
Licane
Loki
13
5 / 2 / 3
7,383
615
5,533
7,773
2,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
miiguuelcosta
Hercules
13
5 / 2 / 1
8,033
669
8,495
13,832
9,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
polarttt
Medusa
8
0 / 8 / 0
5,149
429
2,070
9,909
2,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 2
7,915
660
6,030
5,326
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
Kirasaie
Hou Yi
14
8 / 0 / 1
8,364
697
6,434
5,289
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
O27hunter
Ao Kuang
12
1 / 6 / 2
6,715
560
6,696
10,152
6,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 6
6,551
546
3,583
6,388
4,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Fenrir
Tsumikalr
Fenrir
12
4 / 3 / 5
6,949
579
8,167
11,232
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
13
Kills
19
19
Deaths
13
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
2
3
1.25
L
Baba Yaga
 
Baba Yaga
2
5
2
0.6
W
5
3
2
2
W
Hou Yi
Kirasaie
Hou Yi
8
0
1
8.5
L
Loki
Licane
Loki
5
2
3
3.25
W
Ao Kuang
O27hunter
Ao Kuang
1
6
2
0.33
W
1
1
6
4
W
Fenrir
Tsumikalr
Fenrir
4
3
5
2.17
L
Hercules
miiguuelcosta
Hercules
5
2
1
2.75
L
Medusa
polarttt
Medusa
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,645
Damage
30,910
49,356
Taken
38,387
25,885
Mitigated
17,821
12,480
Healing
12,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,721
631
0
2,243
9,029
8,126
0
4,267
4,598
16,741
734
L
Baba Yaga
 
Baba Yaga
6,826
80
0
1,069
8,813
3,181
0
2,264
6,523
27,451
1,905
W
6,030
295
349
804
5,326
1,397
416
2,182
2,925
48,844
1,247
W
Hou Yi
Kirasaie
Hou Yi
6,434
3,435
0
1,958
5,289
1,812
1,940
558
4,665
0
61,820
L
Loki
Licane
Loki
5,533
1,335
0
690
7,773
2,398
0
2,038
5,699
0
52,032
W
Ao Kuang
O27hunter
Ao Kuang
6,696
515
0
1,861
10,152
6,475
0
683
9,465
34,400
0
W
3,583
341
0
1,897
6,388
4,120
224
2,326
3,976
18,157
360
W
Fenrir
Tsumikalr
Fenrir
8,167
2,635
0
6,004
11,232
4,017
0
2,775
8,125
0
48,635
L
Hercules
miiguuelcosta
Hercules
8,495
3,754
0
7,988
13,832
9,534
0
5,076
8,108
0
53,242
L
Medusa
polarttt
Medusa
2,070
721
0
490
9,909
2,646
0
1,720
8,189
0
30,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,201
Gold Earned
36,494
332
Minions Killed
379
0
Camps Cleared
0
1,254,259
Distance Traveled
1,339,363
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,644
554
29
2
0
258,449
0
L
Baba Yaga
5,992
499
58
5
0
251,830
3
W
Eset
7,915
660
98
8
0
258,490
4
W
Hou Yi
8,364
697
117
10
0
248,568
0
L
Loki
7,383
615
92
8
0
294,136
0
W
Ao Kuang
6,715
560
71
6
0
245,263
2
W
Ares
6,551
546
21
2
0
270,392
1
W
Fenrir
6,949
579
72
6
0
316,650
0
L
Hercules
8,033
669
104
9
0
224,905
0
L
Medusa
5,149
429
49
4
0
224,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role