Player Matchup

Sobek
Sobek
Bishop2450
Sobek
Level 157
God Stats
2W - 1L
1,505 SR
Queue Stats
34W - 17L
1,642 Elo+
Party 4
Surtr
Surtr
DoctorProffesor
Surtr
Level 158
God Stats
2W - 2L
1,314 SR
Queue Stats
187W - 170L
1,544 Elo+
Party 2
Ne Zha
Ne Zha
DyIan_TG
Ne Zha
Level 141
God Stats
6W - 6L
1,525 SR
Queue Stats
174W - 164L
1,547 Elo+
Party 2
Ao Kuang
Ao Kuang
GOLWINDpc
Ao Kuang
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,565 Elo+
Solo
Raijin
Raijin
MyNameIsOmally
Raijin
Level 159
God Stats
2W - 2L
1,527 SR
Queue Stats
72W - 58L
1,533 Elo+
Party 4
Team Averages
Level 153
1,474 SR
1,566 Elo+

VS

Team Averages
Level 111
1,407 SR
1,525 Elo+
Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Cheturrays
Loki
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 51L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
H3RNAN12
Sun Wukong
Level 109
God Stats
0W - 2L
1,167 SR
Queue Stats
32W - 29L
1,583 Elo+
Party 3
Merlin
Merlin
Jujuvibez
Merlin
Level 139
God Stats
2W - 3L
1,555 SR
Queue Stats
24W - 28L
1,533 Elo+
Party 1
Neith
Neith
Kevnitchh
Neith
Level 85
God Stats
0W - 1L
1,313 SR
Queue Stats
7W - 14L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
2 / 2 / 10
7,248
906
4,124
9,822
10,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 0 / 9
9,223
1,153
5,652
14,235
8,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
DyIan_TG
Ne Zha
13
3 / 2 / 10
7,538
942
9,923
7,624
6,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
GOLWINDpc
Ao Kuang
14
6 / 3 / 4
8,023
1,003
2,714
7,274
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 2 / 12
7,226
903
5,409
6,065
2,902
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 3 / 5
7,118
890
5,430
6,243
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
2,148
269
0
0
0
Sun Wukong
H3RNAN12
Sun Wukong
13
1 / 5 / 5
6,732
842
6,449
8,581
8,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Jujuvibez
Merlin
14
0 / 5 / 3
7,194
899
10,373
8,177
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Neith
Kevnitchh
Neith
13
4 / 4 / 3
7,226
903
7,806
6,422
2,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
17
Kills
7
9
Deaths
17
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
3
5
1.5
W
Sobek
2
2
10
3.5
L
0
0
0
0
W
6
0
9
10.5
W
Ne Zha
DyIan_TG
Ne Zha
3
2
10
4
W
Ao Kuang
GOLWINDpc
Ao Kuang
6
3
4
2.67
L
Sun Wukong
H3RNAN12
Sun Wukong
1
5
5
0.7
L
Merlin
Jujuvibez
Merlin
0
5
3
0.3
L
Neith
Kevnitchh
Neith
4
4
3
1.38
W
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,822
Damage
30,058
45,020
Taken
29,423
31,273
Mitigated
16,282
18,534
Healing
5,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,430
515
149
1,791
6,243
2,433
0
2,781
3,462
16,065
0
W
Sobek
4,124
234
675
2,897
9,822
10,727
0
2,661
6,881
10,493
0
L
0
0
0
0
0
0
0
0
0
0
0
W
5,652
1,280
919
7,890
14,235
8,202
454
4,399
9,408
417
14,510
W
Ne Zha
DyIan_TG
Ne Zha
9,923
465
294
2,091
7,624
6,542
0
2,703
4,677
0
19,564
W
Ao Kuang
GOLWINDpc
Ao Kuang
2,714
709
604
1,787
7,274
2,900
0
2,559
4,413
10,849
308
L
Sun Wukong
H3RNAN12
Sun Wukong
6,449
552
211
592
8,581
8,337
0
4,008
4,573
0
11,679
L
Merlin
Jujuvibez
Merlin
10,373
176
339
2,054
8,177
3,034
0
3,379
4,798
21,701
0
L
Neith
Kevnitchh
Neith
7,806
804
0
585
6,422
2,478
0
2,434
3,988
0
13,783
W
5,409
476
683
694
6,065
2,902
82
2,021
3,838
15,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,258
Gold Earned
30,418
100
Minions Killed
89
0
Camps Cleared
0
785,918
Distance Traveled
591,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,118
890
28
4
0
147,221
0
W
Sobek
7,248
906
9
1
0
143,337
0
L
Loki
2,148
269
0
0
0
0
0
W
Surtr
9,223
1,153
31
4
0
181,642
0
W
Ne Zha
7,538
942
13
2
0
139,241
0
W
Ao Kuang
8,023
1,003
21
3
0
164,547
0
L
Sun Wukong
6,732
842
19
2
0
147,298
0
L
Merlin
7,194
899
34
4
0
152,192
0
L
Neith
7,226
903
8
1
0
144,501
0
W
Raijin
7,226
903
26
3
0
157,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role