Player Matchup

Fafnir
Fafnir
Platinum II
BigBuffetBoi57
Fafnir
Platinum II
Level 69
God Stats
13W - 7L
1,815 SR
Queue Stats
214W - 180L
2,007 MMR
Party 1
Kukulkan
Kukulkan
Gold V
Camo816
Kukulkan
Gold V
Level 66
God Stats
11W - 16L
1,493 SR
Queue Stats
167W - 146L
1,226 MMR
Party 1
Mulan
Mulan
Gold I
IanMcDadams
Mulan
Gold I
Level 66
God Stats
16W - 10L
1,680 SR
Queue Stats
207W - 179L
1,709 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 67
1,663 SR
1,648 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 176
1,640 SR
1,656 MMR
Charybdis
Charybdis
Gold II
Lizfraser
Charybdis
Gold II
Level 176
God Stats
1W - 0L
1,772 SR
Queue Stats
28W - 6L
1,689 MMR
Party 2
Discordia
Discordia
Gold III
Yserà
Discordia
Gold III
Level 233
God Stats
6W - 0L
1,579 SR
Queue Stats
34W - 10L
1,731 MMR
Party 2
Amaterasu
Amaterasu
Gold III
leonelalex10
Amaterasu
Gold III
Level 119
God Stats
15W - 9L
1,570 SR
Queue Stats
70W - 71L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,296
691
6,620
16,801
17,669
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Camo816
Kukulkan
15
0 / 2 / 1
8,563
714
5,184
5,463
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 0
7,799
650
5,407
15,330
12,128
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
CthulhuNoxCerberusAchillesMedusa

VS

Bans
Ne ZhaAthenaPersephoneKumbhakarnaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lizfraser
Charybdis
17
6 / 0 / 3
10,743
895
14,744
7,480
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
Yserà
Discordia
16
1 / 1 / 8
10,273
856
12,193
5,814
2,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
leonelalex10
Amaterasu
16
2 / 0 / 6
10,221
852
7,714
12,238
9,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
9
9
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Kukulkan
Camo816
Kukulkan
0
2
1
0.25
L
0
4
0
0
W
Charybdis
Lizfraser
Charybdis
6
0
3
7.5
W
Discordia
Yserà
Discordia
1
1
8
5
W
Amaterasu
leonelalex10
Amaterasu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,211
Damage
34,651
37,594
Taken
25,532
31,973
Mitigated
14,282
6,517
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,620
1,147
0
5,379
16,801
17,669
0
4,081
11,451
14,347
989
L
Kukulkan
Camo816
Kukulkan
5,184
197
0
465
5,463
2,176
0
1,416
3,505
36,695
813
L
5,407
196
0
673
15,330
12,128
0
4,857
9,515
0
14,706
W
Charybdis
Lizfraser
Charybdis
14,744
8,223
0
5,221
7,480
3,041
2,758
2,709
4,582
0
60,606
W
Discordia
Yserà
Discordia
12,193
203
0
1,824
5,814
2,037
297
2,431
3,018
40,286
0
W
Amaterasu
leonelalex10
Amaterasu
7,714
2,595
0
5,725
12,238
9,204
989
4,433
7,054
0
24,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,658
Gold Earned
31,237
126
Minions Killed
189
0
Camps Cleared
0
668,051
Distance Traveled
719,653
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,296
691
18
2
0
208,202
6
L
Kukulkan
8,563
714
91
8
0
241,553
0
L
Mulan
7,799
650
17
1
0
218,296
0
W
Charybdis
10,743
895
80
7
0
218,214
0
W
Discordia
10,273
856
75
6
0
234,397
0
W
Amaterasu
10,221
852
34
3
0
267,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role