Player Matchup

Achilles
Achilles
 
Achilles
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Death Yokai
Thanatos
Level 65
God Stats
0W - 1L
1,152 SR
Queue Stats
1W - 2L
1,225 Elo+
Party 1
Tiamat
Tiamat
Lykaios 999
Tiamat
Level 85
God Stats
0W - 3L
1,227 SR
Queue Stats
38W - 33L
1,378 Elo+
Party 1
Jormungandr
Jormungandr
Vikingwarior464
Jormungandr
Level 8
God Stats
1W - 5L
1,307 SR
Queue Stats
6W - 15L
1,286 Elo+
Party 1
Artemis
Artemis
cole38033
Artemis
Level 110
God Stats
13W - 8L
1,491 SR
Queue Stats
44W - 29L
1,298 Elo+
Party 1
Team Averages
Level 71
1,335 SR
1,337 Elo+

VS

Team Averages
Level 74
1,398 SR
1,465 Elo+
Anubis
Anubis
ITZ KAUANK10
Anubis
Level 48
God Stats
7W - 2L
1,720 SR
Queue Stats
55W - 48L
1,482 Elo+
Solo
Cabrakan
Cabrakan
Just_Bored_Wbu
Cabrakan
Level 102
God Stats
9W - 13L
1,405 SR
Queue Stats
641W - 610L
1,475 Elo+
Solo
Cliodhna
Cliodhna
KindaTrying
Cliodhna
Level 68
God Stats
7W - 8L
1,261 SR
Queue Stats
379W - 393L
1,422 Elo+
Solo
Apollo
Apollo
MODjazkin
Apollo
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
256W - 235L
1,526 Elo+
Solo
Mulan
Mulan
OGking5445
Mulan
Level 85
God Stats
4W - 5L
1,102 SR
Queue Stats
261W - 261L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
0 / 3 / 0
5,043
420
2,321
10,281
4,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Death Yokai
Thanatos
9
0 / 7 / 0
5,018
418
2,054
9,341
1,536
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
8
0 / 3 / 0
4,968
414
2,324
7,167
3,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
Vikingwarior464
Jormungandr
8
0 / 5 / 1
4,914
410
3,508
8,683
5,219
Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Artemis
cole38033
Artemis
9
1 / 5 / 1
5,433
453
3,013
6,688
1,906
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
7 / 1 / 1
8,337
695
6,610
6,310
2,516
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cabrakan
12
2 / 1 / 9
7,189
599
4,589
8,717
7,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
KindaTrying
Cliodhna
14
2 / 0 / 5
7,474
623
4,992
8,622
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
MODjazkin
Apollo
12
7 / 1 / 3
7,501
625
5,870
6,414
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mulan
12
4 / 0 / 0
7,426
619
6,600
6,851
6,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
22
23
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
0
0
L
Thanatos
Death Yokai
Thanatos
0
7
0
0
W
Anubis
7
1
1
7.5
W
Cabrakan
2
1
9
6.5
W
Cliodhna
KindaTrying
Cliodhna
2
0
5
4.5
L
Tiamat
0
3
0
0
W
Apollo
MODjazkin
Apollo
7
1
3
8.5
W
Mulan
4
0
0
4
L
Jormungandr
Vikingwarior464
Jormungandr
0
5
1
0.1
L
Artemis
cole38033
Artemis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,220
Damage
28,661
42,160
Taken
36,914
16,626
Mitigated
22,223
3,705
Healing
16,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,321
509
0
1,580
10,281
4,815
0
0
9,856
0
21,910
L
Thanatos
Death Yokai
Thanatos
2,054
573
0
1,402
9,341
1,536
0
4,793
4,548
0
21,554
W
Anubis
6,610
152
0
4,035
6,310
2,516
1,193
1,076
5,234
54,621
486
W
Cabrakan
4,589
660
0
1,867
8,717
7,592
194
1,483
7,234
17,994
0
W
Cliodhna
KindaTrying
Cliodhna
4,992
504
0
5,621
8,622
3,081
0
1,291
7,331
0
67,965
L
Tiamat
2,324
247
0
247
7,167
3,150
160
1,394
5,734
18,414
0
W
Apollo
MODjazkin
Apollo
5,870
3,005
0
3,866
6,414
2,515
268
1,543
4,871
0
53,917
W
Mulan
6,600
539
0
1,256
6,851
6,519
233
439
6,412
0
34,649
L
Jormungandr
Vikingwarior464
Jormungandr
3,508
717
0
442
8,683
5,219
0
2,918
5,765
21,935
0
L
Artemis
cole38033
Artemis
3,013
619
0
34
6,688
1,906
0
2,094
4,594
0
15,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,376
Gold Earned
37,927
152
Minions Killed
401
0
Camps Cleared
0
1,179,397
Distance Traveled
1,161,188
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,043
420
29
2
0
264,857
1
L
Thanatos
5,018
418
27
2
0
229,640
0
W
Anubis
8,337
695
106
9
0
183,885
0
W
Cabrakan
7,189
599
22
2
0
234,146
2
W
Cliodhna
7,474
623
115
10
0
295,715
0
L
Tiamat
4,968
414
41
3
0
244,368
1
W
Apollo
7,501
625
100
8
0
204,702
0
W
Mulan
7,426
619
58
5
0
242,740
0
L
Jormungandr
4,914
410
33
3
0
196,178
0
L
Artemis
5,433
453
22
2
0
244,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role