Player Matchup

Mercury
Mercury
BlackJack900724
Mercury
Level 87
God Stats
1W - 1L
1,268 SR
Queue Stats
78W - 71L
1,363 Elo+
Solo
Cerberus
Cerberus
BlockWorkWizard
Cerberus
Level 49
God Stats
2W - 4L
1,461 SR
Queue Stats
6W - 11L
1,390 Elo+
Party 2
Ne Zha
Ne Zha
EDUARD447
Ne Zha
Level 46
God Stats
1W - 3L
1,588 SR
Queue Stats
64W - 78L
1,379 Elo+
Solo
Cthulhu
Cthulhu
GoPackGo404
Cthulhu
Level 57
God Stats
5W - 4L
1,718 SR
Queue Stats
124W - 138L
1,410 Elo+
Solo
Hou Yi
Hou Yi
smoothxnova
Hou Yi
Level 68
God Stats
1W - 5L
1,509 SR
Queue Stats
67W - 63L
1,478 Elo+
Party 2
Team Averages
Level 61
1,509 SR
1,404 Elo+

VS

Team Averages
Level 95
1,490 SR
1,440 Elo+
Olorun
Olorun
 
Olorun
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dazzeed
Kukulkan
Level 136
God Stats
39W - 26L
1,588 SR
Queue Stats
309W - 313L
1,403 Elo+
Solo
Surtr
Surtr
NotThe6s
Surtr
Level 105
God Stats
8W - 18L
1,324 SR
Queue Stats
127W - 126L
1,435 Elo+
Party 1
Mulan
Mulan
SmokinColt420
Mulan
Level 100
God Stats
18W - 24L
1,479 SR
Queue Stats
180W - 183L
1,406 Elo+
Solo
Thanatos
Thanatos
ZootedRn
Thanatos
Level 49
God Stats
35W - 30L
1,558 SR
Queue Stats
65W - 67L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
3,662
523
1,298
5,992
1,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
6
2 / 3 / 2
3,895
556
1,651
4,341
1,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
EDUARD447
Ne Zha
7
0 / 4 / 1
3,783
540
2,511
5,922
1,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
GoPackGo404
Cthulhu
2
0 / 2 / 0
2,989
427
393
2,144
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
7
3 / 1 / 2
4,481
640
3,720
4,558
1,063
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
2 / 3 / 0
4,781
683
2,407
4,112
1,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Dazzeed
Kukulkan
9
1 / 0 / 2
5,125
732
980
1,938
484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
NotThe6s
Surtr
7
1 / 2 / 4
4,435
634
2,321
4,038
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 0 / 0
5,593
799
2,135
3,459
1,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
ZootedRn
Thanatos
9
7 / 0 / 1
5,341
763
4,897
4,852
1,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
14
15
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
3
0
0.67
L
0
5
0
0
L
Cerberus
2
3
2
1
W
Kukulkan
Dazzeed
Kukulkan
1
0
2
2
L
Ne Zha
EDUARD447
Ne Zha
0
4
1
0.13
L
Cthulhu
GoPackGo404
Cthulhu
0
2
0
0
W
Surtr
NotThe6s
Surtr
1
2
4
1.5
W
3
0
0
3
W
Thanatos
ZootedRn
Thanatos
7
0
1
7.5
L
Hou Yi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,573
Damage
12,740
22,957
Taken
18,399
6,924
Mitigated
6,326
5,294
Healing
7,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
2,407
1,547
72
924
4,112
1,035
0
778
3,210
19,922
0
L
1,298
505
0
250
5,992
1,869
0
680
5,312
0
17,575
L
Cerberus
1,651
186
0
1,113
4,341
1,718
0
1,449
2,892
8,595
0
W
Kukulkan
Dazzeed
Kukulkan
980
153
0
468
1,938
484
0
0
1,938
27,648
101
L
Ne Zha
EDUARD447
Ne Zha
2,511
1,426
0
1,476
5,922
1,446
0
571
5,351
0
13,089
L
Cthulhu
GoPackGo404
Cthulhu
393
36
0
260
2,144
828
0
0
2,144
3,142
0
W
Surtr
NotThe6s
Surtr
2,321
984
0
1,190
4,038
1,889
0
662
3,289
299
16,038
W
2,135
481
0
1,182
3,459
1,251
596
393
3,066
0
30,952
W
Thanatos
ZootedRn
Thanatos
4,897
1,821
0
3,888
4,852
1,667
0
0
4,852
0
23,517
L
Hou Yi
3,720
2,347
0
2,195
4,558
1,063
180
704
3,854
0
18,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,810
Gold Earned
25,275
113
Minions Killed
203
0
Camps Cleared
0
613,924
Distance Traveled
656,983
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
4,781
683
31
4
0
121,641
3
L
Mercury
3,662
523
35
5
0
141,840
0
L
Cerberus
3,895
556
18
3
0
123,878
0
W
Kukulkan
5,125
732
45
6
0
140,584
2
L
Ne Zha
3,783
540
29
4
0
143,960
0
L
Cthulhu
2,989
427
5
1
0
68,930
0
W
Surtr
4,435
634
30
4
0
139,458
1
W
Mulan
5,593
799
59
8
0
104,342
0
W
Thanatos
5,341
763
38
5
0
150,958
0
L
Hou Yi
4,481
640
26
4
0
135,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role