Player Matchup

Hades
Hades
Boss_1110
Hades
Level 97
God Stats
8W - 2L
1,646 SR
Queue Stats
59W - 43L
1,509 Elo+
Party 1
Ymir
Ymir
Cashisclay0019
Ymir
Level 68
God Stats
8W - 3L
1,593 SR
Queue Stats
60W - 52L
1,481 Elo+
Party 1
Anhur
Anhur
Qui-Gon_JinTonic
Anhur
Level 46
God Stats
14W - 5L
1,654 SR
Queue Stats
21W - 19L
1,428 Elo+
Party 1
Gilgamesh
Gilgamesh
TheSolidSnek61
Gilgamesh
Level 22
God Stats
7W - 3L
1,582 SR
Queue Stats
10W - 12L
1,437 Elo+
Party 1
Ganesha
Ganesha
Woffster
Ganesha
Level 129
God Stats
1W - 0L
1,830 SR
Queue Stats
25W - 30L
1,492 Elo+
Solo
Team Averages
Level 72
1,661 SR
1,470 Elo+

VS

Team Averages
Level 65
1,504 SR
1,432 Elo+
Rama
Rama
KeeglerElf98
Rama
Level 47
God Stats
4W - 3L
1,648 SR
Queue Stats
82W - 118L
1,398 Elo+
Solo
Thanatos
Thanatos
TYK_HANS
Thanatos
Level 83
God Stats
1W - 4L
1,306 SR
Queue Stats
16W - 20L
1,406 Elo+
Party 2
Surtr
Surtr
The-Royal-Roses
Surtr
Level 69
God Stats
17W - 21L
1,492 SR
Queue Stats
100W - 82L
1,472 Elo+
Solo
Achilles
Achilles
chesleyno9
Achilles
Level 65
God Stats
9W - 13L
1,429 SR
Queue Stats
80W - 81L
1,452 Elo+
Party 2
Chang'e
Chang'e
lllCarpeDIIEMlll
Chang'e
Level 61
God Stats
5W - 2L
1,644 SR
Queue Stats
118W - 152L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Boss_1110
Hades
9
0 / 2 / 1
5,323
665
3,766
5,956
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 0 / 0
5,320
665
1,154
4,158
1,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
2 / 1 / 0
5,061
633
3,892
3,844
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TheSolidSnek61
Gilgamesh
9
1 / 0 / 1
4,966
621
2,379
6,062
2,522
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ganesha
Woffster
Ganesha
9
0 / 0 / 3
5,103
638
2,224
5,979
2,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,287
536
2,802
4,267
731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
TYK_HANS
Thanatos
1
0 / 0 / 0
3,081
385
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 1 / 1
4,032
504
3,819
5,488
3,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
chesleyno9
Achilles
9
0 / 2 / 0
4,764
596
3,336
5,561
3,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 0
5,072
634
2,945
7,181
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
3
3
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hades
Boss_1110
Hades
0
2
1
0.25
W
2
0
0
2
L
1
1
0
1
W
2
1
0
2
L
Thanatos
TYK_HANS
Thanatos
0
0
0
0
L
0
1
1
0.5
W
Gilgamesh
TheSolidSnek61
Gilgamesh
1
0
1
1.5
W
Ganesha
Woffster
Ganesha
0
0
3
1.5
L
Achilles
chesleyno9
Achilles
0
2
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,415
Damage
12,902
25,999
Taken
22,497
10,498
Mitigated
9,194
8,650
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Boss_1110
Hades
3,766
269
95
2,400
5,956
2,024
320
2,418
3,135
30,473
2,656
W
1,154
131
64
806
4,158
1,908
0
84
4,005
34,865
3,763
L
2,802
2,432
0
1,705
4,267
731
0
1,010
3,257
0
19,013
W
3,892
3,255
0
1,358
3,844
1,118
0
59
3,693
0
29,055
L
Thanatos
TYK_HANS
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
3,819
1,369
0
776
5,488
3,557
0
1,000
4,488
230
17,170
W
Gilgamesh
TheSolidSnek61
Gilgamesh
2,379
274
0
889
6,062
2,522
0
0
5,637
0
23,273
W
Ganesha
Woffster
Ganesha
2,224
170
1,414
1,624
5,979
2,926
0
54
5,694
14,876
2,277
L
Achilles
chesleyno9
Achilles
3,336
604
0
2,866
5,561
3,078
0
224
5,337
0
24,960
L
2,945
93
0
2,588
7,181
1,828
0
4,222
2,613
29,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,773
Gold Earned
21,236
267
Minions Killed
169
0
Camps Cleared
0
852,734
Distance Traveled
618,545
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,323
665
71
9
0
152,315
2
W
Ymir
5,320
665
77
10
0
201,885
0
L
Rama
4,287
536
40
5
0
110,542
0
W
Anhur
5,061
633
75
9
0
149,453
0
L
Thanatos
3,081
385
0
0
0
15,864
0
L
Surtr
4,032
504
24
3
0
181,459
3
W
Gilgamesh
4,966
621
42
5
0
180,051
0
W
Ganesha
5,103
638
2
0
0
169,030
0
L
Achilles
4,764
596
51
6
0
143,352
0
L
Chang'e
5,072
634
54
7
0
167,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role