Player Matchup

Mercury
Mercury
Kozmic1915
Mercury
Level 57
God Stats
0W - 5L
1,078 SR
Queue Stats
163W - 146L
1,463 Elo+
Party 2
Nox
Nox
MidKnghtRose
Nox
Level 72
God Stats
9W - 14L
1,603 SR
Queue Stats
33W - 48L
1,484 Elo+
Party 1
Discordia
Discordia
PIutark
Discordia
Level 129
God Stats
2W - 5L
1,638 SR
Queue Stats
100W - 117L
1,508 Elo+
Party 1
Bacchus
Bacchus
TheReeseNetwork
Bacchus
Level 149
God Stats
3W - 4L
1,743 SR
Queue Stats
133W - 125L
1,577 Elo+
Solo
Danzaburou
Danzaburou
Ѕh4rky
Danzaburou
Level 117
God Stats
14W - 12L
1,618 SR
Queue Stats
255W - 226L
1,456 Elo+
Party 2
Team Averages
Level 105
1,536 SR
1,498 Elo+

VS

Team Averages
Level 129
1,619 SR
1,525 Elo+
Hun Batz
Hun Batz
Chief Espi
Hun Batz
Level 145
God Stats
12W - 7L
1,582 SR
Queue Stats
248W - 226L
1,564 Elo+
Solo
Cupid
Cupid
UnknownDeathszz
Cupid
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 88L
1,528 Elo+
Party 3
Ra
Ra
a see turtle
Ra
Level 129
God Stats
3W - 0L
1,718 SR
Queue Stats
31W - 28L
1,474 Elo+
Solo
Raijin
Raijin
l3lighted
Raijin
Level 120
God Stats
2W - 2L
1,702 SR
Queue Stats
50W - 47L
1,512 Elo+
Party 3
Bake Kujira
Bake Kujira
samsons217
Bake Kujira
Level 143
God Stats
5W - 4L
1,594 SR
Queue Stats
16W - 12L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kozmic1915
Mercury
15
1 / 6 / 3
8,074
449
6,149
13,842
5,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
0 / 4 / 2
7,901
439
3,098
8,279
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
PIutark
Discordia
15
2 / 3 / 0
9,661
537
9,870
8,312
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
2 / 3 / 5
8,712
484
7,990
14,708
15,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
Ѕh4rky
Danzaburou
16
6 / 5 / 2
10,382
577
11,260
12,235
4,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chief Espi
Hun Batz
18
8 / 1 / 6
10,687
594
6,904
13,878
6,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 3 / 4
10,472
582
7,422
10,058
3,744
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 3 / 1
8,571
476
3,759
13,516
6,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Raijin
l3lighted
Raijin
16
3 / 2 / 5
9,658
537
8,603
8,872
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bake Kujira
samsons217
Bake Kujira
15
2 / 2 / 9
9,630
535
9,732
16,710
13,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
11
Kills
21
21
Deaths
11
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Chief Espi
Hun Batz
8
1
6
11
L
Mercury
Kozmic1915
Mercury
1
6
3
0.42
L
0
4
2
0.25
L
Discordia
PIutark
Discordia
2
3
0
0.67
L
2
3
5
1.5
W
7
3
4
3
W
1
3
1
0.5
W
Raijin
l3lighted
Raijin
3
2
5
2.75
W
Bake Kujira
samsons217
Bake Kujira
2
2
9
3.25
L
Danzaburou
Ѕh4rky
Danzaburou
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,367
Damage
36,420
57,376
Taken
63,034
31,361
Mitigated
33,284
10,645
Healing
23,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Chief Espi
Hun Batz
6,904
1,145
0
4,190
13,878
6,015
1,157
3,163
10,661
0
78,182
L
Mercury
Kozmic1915
Mercury
6,149
1,902
0
675
13,842
5,371
0
4,841
8,773
0
68,984
L
3,098
345
0
230
8,279
2,578
20
3,503
4,370
46,340
0
L
Discordia
PIutark
Discordia
9,870
383
0
2,301
8,312
2,743
0
3,289
5,023
66,203
3,543
L
7,990
1,139
0
2,650
14,708
15,734
165
5,760
8,668
28,550
962
W
7,422
5,105
123
5,091
10,058
3,744
2,517
2,997
7,061
0
71,147
W
3,759
150
107
6,014
13,516
6,578
397
6,348
6,273
50,492
0
W
Raijin
l3lighted
Raijin
8,603
879
0
3,155
8,872
3,266
829
2,057
6,815
56,097
3,136
W
Bake Kujira
samsons217
Bake Kujira
9,732
4,973
278
4,911
16,710
13,681
159
4,532
12,023
39,071
1,594
L
Danzaburou
Ѕh4rky
Danzaburou
11,260
5,365
0
4,789
12,235
4,935
0
3,527
8,674
0
89,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,730
Gold Earned
49,018
503
Minions Killed
484
0
Camps Cleared
0
1,731,452
Distance Traveled
1,796,124
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,687
594
114
6
0
410,970
8
L
Mercury
8,074
449
105
6
0
399,285
1
L
Nox
7,901
439
87
5
0
345,681
0
L
Discordia
9,661
537
131
7
0
287,919
0
L
Bacchus
8,712
484
37
2
0
360,718
4
W
Cupid
10,472
582
119
7
0
352,645
0
W
Ra
8,571
476
86
5
0
318,843
0
W
Raijin
9,658
537
118
7
0
328,661
2
W
Bake Kujira
9,630
535
47
3
0
385,005
2
L
Danzaburou
10,382
577
143
8
0
337,849
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role