Player Matchup

Chronos
Chronos
Fanvol5
Chronos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,420 Elo+
Solo
Arachne
Arachne
FuryQuake23
Arachne
Level 193
God Stats
9W - 12L
1,563 SR
Queue Stats
445W - 468L
1,446 Elo+
Solo
Danzaburou
Danzaburou
LaunchPad3289
Danzaburou
Level 100
God Stats
4W - 6L
1,299 SR
Queue Stats
173W - 163L
1,467 Elo+
Solo
Cabrakan
Cabrakan
WakaanSpagit
Cabrakan
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 166L
1,442 Elo+
Solo
Sobek
Sobek
simonfangirl
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,538 Elo+
Solo
Team Averages
Level 121
1,472 SR
1,463 Elo+

VS

Team Averages
Level 115
1,402 SR
1,435 Elo+
Freya
Freya
BukkakeBliss
Freya
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 53L
1,539 Elo+
Solo
Hun Batz
Hun Batz
SideshowR0
Hun Batz
Level 100
God Stats
5W - 0L
1,590 SR
Queue Stats
75W - 79L
1,419 Elo+
Party 1
Amaterasu
Amaterasu
Smash3dd_U
Amaterasu
Level 203
God Stats
2W - 7L
1,193 SR
Queue Stats
641W - 718L
1,385 Elo+
Solo
Xbalanque
Xbalanque
Team Stev3
Xbalanque
Level 120
God Stats
18W - 15L
1,490 SR
Queue Stats
673W - 701L
1,458 Elo+
Solo
Kumbhakarna
Kumbhakarna
ThEleventhBlade
Kumbhakarna
Level 88
God Stats
5W - 3L
1,237 SR
Queue Stats
75W - 83L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Fanvol5
Chronos
19
4 / 4 / 12
11,449
763
16,043
15,413
8,033
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
FuryQuake23
Arachne
18
8 / 5 / 8
11,466
764
17,644
18,477
11,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
LaunchPad3289
Danzaburou
17
6 / 3 / 9
11,157
744
15,771
13,267
6,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
WakaanSpagit
Cabrakan
17
4 / 7 / 9
10,772
718
8,329
16,840
23,713
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 3 / 11
9,256
617
4,865
11,560
13,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 3
13,196
880
20,821
14,478
6,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
SideshowR0
Hun Batz
20
5 / 3 / 14
11,840
789
15,363
21,055
26,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Amaterasu
Smash3dd_U
Amaterasu
17
2 / 7 / 12
10,434
696
12,012
22,152
23,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Team Stev3
Xbalanque
17
1 / 3 / 11
10,388
693
10,022
8,447
4,126
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kumbhakarna
ThEleventhBlade
Kumbhakarna
17
1 / 3 / 13
11,149
743
5,690
15,092
18,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
75
22
Kills
22
22
Deaths
22
49
Assists
53
Player
Kills
Deaths
Assists
KDA
W
13
6
3
2.42
L
Chronos
Fanvol5
Chronos
4
4
12
2.5
L
Arachne
FuryQuake23
Arachne
8
5
8
2.4
L
Danzaburou
LaunchPad3289
Danzaburou
6
3
9
3.5
W
Hun Batz
SideshowR0
Hun Batz
5
3
14
4
W
Amaterasu
Smash3dd_U
Amaterasu
2
7
12
1.14
W
Xbalanque
Team Stev3
Xbalanque
1
3
11
2.17
W
Kumbhakarna
ThEleventhBlade
Kumbhakarna
1
3
13
2.5
L
Cabrakan
WakaanSpagit
Cabrakan
4
7
9
1.21
L
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,652
Damage
63,908
75,557
Taken
81,224
62,617
Mitigated
80,034
19,896
Healing
23,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,821
7,471
1,234
3,384
14,478
6,970
786
5,489
8,797
37,456
1,186
L
Chronos
Fanvol5
Chronos
16,043
4,420
812
2,793
15,413
8,033
1,431
6,465
8,853
31,441
897
L
Arachne
FuryQuake23
Arachne
17,644
13,072
1,614
5,195
18,477
11,141
54
4,834
13,420
0
25,608
L
Danzaburou
LaunchPad3289
Danzaburou
15,771
4,900
475
4,186
13,267
6,681
0
6,666
6,473
0
40,463
W
Hun Batz
SideshowR0
Hun Batz
15,363
2,006
2,383
6,280
21,055
26,906
531
7,697
13,008
500
37,635
W
Amaterasu
Smash3dd_U
Amaterasu
12,012
4,501
705
5,958
22,152
23,452
761
4,865
17,079
0
23,914
W
Xbalanque
Team Stev3
Xbalanque
10,022
4,835
1,066
1,201
8,447
4,126
4,842
3,101
5,238
0
43,368
W
Kumbhakarna
ThEleventhBlade
Kumbhakarna
5,690
440
473
1,289
15,092
18,580
344
6,123
8,599
24,726
3,449
L
Cabrakan
WakaanSpagit
Cabrakan
8,329
845
550
1,054
16,840
23,713
639
5,614
10,914
17,543
0
L
4,865
415
879
2,338
11,560
13,049
0
2,132
9,229
8,740
939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,100
Gold Earned
57,007
148
Minions Killed
245
0
Camps Cleared
0
1,087,997
Distance Traveled
1,292,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,196
880
32
2
0
252,049
0
L
Chronos
11,449
763
57
4
0
239,014
0
L
Arachne
11,466
764
22
1
0
285,685
0
L
Danzaburou
11,157
744
51
3
0
199,172
0
W
Hun Batz
11,840
789
59
4
0
288,565
0
W
Amaterasu
10,434
696
34
2
0
210,088
0
W
Xbalanque
10,388
693
79
5
0
257,794
0
W
Kumbhakarna
11,149
743
41
3
0
283,775
0
L
Cabrakan
10,772
718
12
1
0
200,732
0
L
Sobek
9,256
617
6
0
0
163,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role