Player Matchup

Medusa
Medusa
Platinum III
YEYELMALÓ
Medusa
Platinum III
Level 136
God Stats
19W - 7L
1,757 SR
Queue Stats
191W - 196L
1,906 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
instinct3211
Kumbhakarna
Diamond V
Level 82
God Stats
4W - 6L
1,466 SR
Queue Stats
110W - 106L
1,968 MMR
Solo
Ra
Ra
Platinum II
mobsbest18
Ra
Platinum II
Level 129
God Stats
104W - 114L
1,544 SR
Queue Stats
576W - 669L
1,894 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,589 SR
1,923 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,614 SR
1,861 MMR
Skadi
Skadi
Diamond III
ALOKK
Skadi
Diamond III
Level 218
God Stats
6W - 3L
1,795 SR
Queue Stats
387W - 345L
2,017 MMR
Solo
Ix Chel
Ix Chel
Gold II
ManCream1
Ix Chel
Gold II
Level 59
God Stats
0W - 1L
1,547 SR
Queue Stats
11W - 7L
1,874 MMR
Party 1
Nox
Nox
Gold IV
stopshouting
Nox
Gold IV
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,690 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
YEYELMALÓ
Medusa
17
6 / 4 / 6
11,074
923
14,902
12,559
4,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kumbhakarna
instinct3211
Kumbhakarna
16
2 / 2 / 8
9,919
827
7,346
16,325
13,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

17
4 / 3 / 7
10,710
893
8,255
11,156
3,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
AchillesAtlasCerberusCthulhuSerqet

VS

Bans
Ne ZhaAresKuzenboBacchusFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ALOKK
Skadi
14
2 / 5 / 4
9,079
757
12,647
13,354
3,769
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
ManCream1
Ix Chel
15
4 / 6 / 4
9,897
825
10,458
12,510
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 4
9,458
788
5,056
9,918
7,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
12
Kills
8
9
Deaths
12
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
ALOKK
Skadi
2
5
4
0.8
L
Ix Chel
ManCream1
Ix Chel
4
6
4
1
W
Medusa
YEYELMALÓ
Medusa
6
4
6
2.25
W
Kumbhakarna
instinct3211
Kumbhakarna
2
2
8
3
W
4
3
7
2.5
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,503
Damage
28,161
40,040
Taken
35,782
21,453
Mitigated
14,867
12,800
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
ALOKK
Skadi
12,647
3,040
0
1,909
13,354
3,769
630
6,072
6,752
20
34,271
L
Ix Chel
ManCream1
Ix Chel
10,458
1,390
1,722
3,903
12,510
3,891
510
4,060
8,235
29,768
0
W
Medusa
YEYELMALÓ
Medusa
14,902
5,197
0
1,418
12,559
4,435
2,390
3,908
8,088
0
54,648
W
Kumbhakarna
instinct3211
Kumbhakarna
7,346
1,078
0
3,130
16,325
13,158
0
5,249
10,294
15,143
996
W
8,255
614
2,721
5,531
11,156
3,860
1,729
3,855
6,642
34,217
1,635
L
5,056
916
0
1,600
9,918
7,207
189
3,566
5,784
17,995
2,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,703
Gold Earned
28,434
152
Minions Killed
125
0
Camps Cleared
0
688,309
Distance Traveled
565,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,079
757
34
3
0
192,739
0
L
Ix Chel
9,897
825
51
4
0
196,552
0
W
Medusa
11,074
923
67
6
0
219,773
0
W
Kumbhakarna
9,919
827
25
2
0
245,033
0
W
Ra
10,710
893
60
5
0
223,503
0
L
Nox
9,458
788
40
3
0
176,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role