Player Matchup

Rama
Rama
 
Rama
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
MillenniumKid
Mulan
Level 88
God Stats
7W - 2L
1,723 SR
Queue Stats
108W - 92L
1,521 Elo+
Solo
Ra
Ra
miniwilson221
Ra
Level 145
God Stats
2W - 1L
1,672 SR
Queue Stats
66W - 56L
1,529 Elo+
Solo
Team Averages
Level 141
1,579 SR
1,510 Elo+

VS

Team Averages
Level 99
1,600 SR
1,522 Elo+
Janus
Janus
BetterScientry
Janus
Level 124
God Stats
2W - 4L
1,212 SR
Queue Stats
25W - 19L
1,526 Elo+
Solo
Charybdis
Charybdis
Bloodstxrm
Charybdis
Level 86
God Stats
3W - 2L
1,708 SR
Queue Stats
46W - 46L
1,495 Elo+
Party 1
Guan Yu
Guan Yu
EÎsenSkrt
Guan Yu
Level 116
God Stats
12W - 7L
1,616 SR
Queue Stats
608W - 478L
1,579 Elo+
Solo
Kuzenbo
Kuzenbo
Korviid
Kuzenbo
Level 89
God Stats
0W - 1L
1,798 SR
Queue Stats
76W - 69L
1,499 Elo+
Party 1
Arachne
Arachne
w1lbo
Arachne
Level 78
God Stats
10W - 8L
1,667 SR
Queue Stats
30W - 31L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
2 / 2 / 0
6,321
702
3,753
6,519
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Agni
 
Agni
11
3 / 1 / 5
6,221
691
3,920
5,751
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
 
Lancelot
9
2 / 1 / 3
5,630
626
3,011
5,146
2,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
2 / 2 / 3
6,464
718
4,679
8,412
3,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
2 / 1 / 4
6,182
687
3,499
3,291
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
4,783
531
1,623
4,362
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Bloodstxrm
Charybdis
10
1 / 3 / 2
5,041
560
3,975
6,483
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Guan Yu
EÎsenSkrt
Guan Yu
1
0 / 0 / 0
1,805
201
0
0
0
Kuzenbo
Korviid
Kuzenbo
8
0 / 3 / 2
4,764
529
4,019
8,536
7,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Arachne
w1lbo
Arachne
10
4 / 3 / 1
5,461
607
4,475
7,702
1,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
6
7
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
2
0
1
W
Agni
 
Agni
3
1
5
5.5
W
Lancelot
 
Lancelot
2
1
3
3.5
L
1
2
0
0.5
L
Charybdis
Bloodstxrm
Charybdis
1
3
2
0.67
L
Guan Yu
EÎsenSkrt
Guan Yu
0
0
0
0
L
Kuzenbo
Korviid
Kuzenbo
0
3
2
0.33
W
2
2
3
1.75
W
2
1
4
4
L
Arachne
w1lbo
Arachne
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,862
Damage
14,092
29,119
Taken
27,083
10,942
Mitigated
12,155
11,132
Healing
7,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,753
3,093
0
2,853
6,519
2,018
395
258
6,261
0
44,404
W
Agni
 
Agni
3,920
256
0
2,961
5,751
1,623
0
364
5,387
38,657
0
W
Lancelot
 
Lancelot
3,011
543
0
1,309
5,146
2,455
0
915
4,231
0
17,328
L
1,623
0
0
835
4,362
1,081
0
2,569
1,793
27,308
0
L
Charybdis
Bloodstxrm
Charybdis
3,975
2,257
0
2,688
6,483
1,722
0
222
6,261
0
28,263
L
Guan Yu
EÎsenSkrt
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
Korviid
Kuzenbo
4,019
1,582
0
2,033
8,536
7,377
0
1,447
7,089
18,850
0
W
4,679
1,018
0
2,889
8,412
3,920
0
3,480
4,932
0
44,687
W
3,499
223
359
761
3,291
926
245
625
2,666
38,340
1,125
L
Arachne
w1lbo
Arachne
4,475
3,264
0
1,956
7,702
1,975
0
3,111
4,522
0
27,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,818
Gold Earned
21,854
350
Minions Killed
186
0
Camps Cleared
0
947,885
Distance Traveled
758,979
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,321
702
80
9
0
151,514
0
W
Agni
6,221
691
81
9
0
215,631
0
W
Lancelot
5,630
626
21
2
0
224,455
2
L
Janus
4,783
531
51
6
0
197,178
3
L
Charybdis
5,041
560
51
6
0
161,179
0
L
Guan Yu
1,805
201
0
0
0
0
0
L
Kuzenbo
4,764
529
33
4
0
190,735
2
W
Mulan
6,464
718
85
9
0
154,792
4
W
Ra
6,182
687
83
9
0
201,493
0
L
Arachne
5,461
607
51
6
0
209,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role