Player Matchup

Jing Wei
Jing Wei
Cybermeetic
Jing Wei
Level 118
God Stats
8W - 4L
1,357 SR
Queue Stats
234W - 304L
1,298 Elo+
Solo
Janus
Janus
TRANKS25
Janus
Level 145
God Stats
7W - 5L
1,406 SR
Queue Stats
466W - 314L
1,595 Elo+
Solo
Ne Zha
Ne Zha
Trolicpawa
Ne Zha
Level 148
God Stats
6W - 0L
1,529 SR
Queue Stats
341W - 136L
1,632 Elo+
Party 1
Fafnir
Fafnir
ULULULLU
Fafnir
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 68L
1,353 Elo+
Solo
Atlas
Atlas
Økanilipawa
Atlas
Level 126
God Stats
2W - 3L
1,404 SR
Queue Stats
349W - 140L
1,628 Elo+
Party 1
Team Averages
Level 130
1,439 SR
1,501 Elo+

VS

Team Averages
Level 140
1,454 SR
1,512 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Diego_Galiza
Artemis
Level 167
God Stats
7W - 12L
1,412 SR
Queue Stats
466W - 472L
1,478 Elo+
Solo
Vulcan
Vulcan
SufokDaBeast
Vulcan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 135L
1,609 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UnDe4dLoki
Morgan Le Fay
Level 118
God Stats
3W - 3L
1,346 SR
Queue Stats
120W - 121L
1,486 Elo+
Solo
Charybdis
Charybdis
jjabra
Charybdis
Level 149
God Stats
7W - 8L
1,510 SR
Queue Stats
474W - 473L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cybermeetic
Jing Wei
12
2 / 2 / 7
6,829
976
2,129
3,607
1,412
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
TRANKS25
Janus
12
5 / 1 / 8
7,422
1,060
8,693
4,756
1,938
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ne Zha
Trolicpawa
Ne Zha
14
6 / 0 / 10
7,691
1,099
11,661
5,707
2,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
ULULULLU
Fafnir
12
0 / 1 / 14
7,347
1,050
3,780
7,180
7,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
7 / 3 / 9
8,242
1,177
5,105
9,558
8,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 4 / 1
7,005
1,001
5,658
8,340
3,379
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Diego_Galiza
Artemis
11
3 / 4 / 2
7,170
1,024
5,131
6,062
1,700
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
10
1 / 4 / 2
6,094
871
5,658
6,297
1,515
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
UnDe4dLoki
Morgan Le Fay
10
1 / 4 / 1
6,021
860
3,066
6,366
1,745
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charybdis
jjabra
Charybdis
10
0 / 4 / 3
5,828
833
2,744
5,471
1,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
20
Kills
7
7
Deaths
20
48
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
1
0.63
W
Jing Wei
Cybermeetic
Jing Wei
2
2
7
2.75
L
Artemis
Diego_Galiza
Artemis
3
4
2
1
L
Vulcan
1
4
2
0.5
W
Janus
TRANKS25
Janus
5
1
8
9
W
Ne Zha
Trolicpawa
Ne Zha
6
0
10
11
W
Fafnir
ULULULLU
Fafnir
0
1
14
7
L
Morgan Le Fay
UnDe4dLoki
Morgan Le Fay
1
4
1
0.38
L
Charybdis
jjabra
Charybdis
0
4
3
0.38
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,368
Damage
22,257
30,808
Taken
32,536
21,583
Mitigated
9,679
10,327
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,658
40
596
1,111
8,340
3,379
0
5,237
3,021
15,017
385
W
Jing Wei
Cybermeetic
Jing Wei
2,129
1,536
209
193
3,607
1,412
882
2,207
1,394
0
9,509
L
Artemis
Diego_Galiza
Artemis
5,131
984
179
200
6,062
1,700
0
2,898
3,164
0
8,940
L
Vulcan
5,658
90
501
308
6,297
1,515
0
3,210
3,087
13,644
0
W
Janus
TRANKS25
Janus
8,693
150
1,017
732
4,756
1,938
180
1,997
2,753
16,622
0
W
Ne Zha
Trolicpawa
Ne Zha
11,661
649
512
1,477
5,707
2,558
431
2,844
2,827
0
25,557
W
Fafnir
ULULULLU
Fafnir
3,780
478
920
2,023
7,180
7,134
153
3,011
4,103
6,831
0
L
Morgan Le Fay
UnDe4dLoki
Morgan Le Fay
3,066
74
494
1,097
6,366
1,745
0
3,602
2,764
7,543
0
L
Charybdis
jjabra
Charybdis
2,744
927
498
206
5,471
1,340
0
2,549
2,922
0
5,251
W
5,105
1,907
1,236
2,008
9,558
8,541
0
3,853
5,601
11,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,531
Gold Earned
32,118
90
Minions Killed
69
0
Camps Cleared
0
748,158
Distance Traveled
579,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,005
1,001
29
4
0
130,885
0
W
Jing Wei
6,829
976
25
4
0
116,713
0
L
Artemis
7,170
1,024
8
1
0
104,372
0
L
Vulcan
6,094
871
11
2
0
138,483
0
W
Janus
7,422
1,060
17
2
0
147,853
0
W
Ne Zha
7,691
1,099
24
3
0
190,231
0
W
Fafnir
7,347
1,050
6
1
0
147,190
0
L
Morgan Le Fay
6,021
860
17
2
0
106,726
0
L
Charybdis
5,828
833
4
1
0
99,347
0
W
Atlas
8,242
1,177
18
3
0
146,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role