Player Matchup

Apollo
Apollo
Dreyvocalss
Apollo
Level 90
God Stats
0W - 5L
1,141 SR
Queue Stats
21W - 32L
1,404 Elo+
Party 2
Chang'e
Chang'e
PsiconicEquil
Chang'e
Level 73
God Stats
10W - 8L
1,550 SR
Queue Stats
221W - 198L
1,515 Elo+
Solo
Artio
Artio
SlappySeth
Artio
Level 62
God Stats
1W - 1L
1,627 SR
Queue Stats
4W - 6L
1,434 Elo+
Solo
Amaterasu
Amaterasu
WrathOfNessy666
Amaterasu
Level 39
God Stats
6W - 14L
1,327 SR
Queue Stats
55W - 71L
1,363 Elo+
Solo
Arachne
Arachne
footjobdemon
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,525 Elo+
Party 2
Team Averages
Level 58
1,429 SR
1,448 Elo+

VS

Team Averages
Level 53
1,489 SR
1,495 Elo+
Izanami
Izanami
 
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
CaptainShaft69
Janus
Level 69
God Stats
8W - 7L
1,509 SR
Queue Stats
83W - 89L
1,468 Elo+
Party 1
Awilix
Awilix
ImWXSHXD
Awilix
Level 63
God Stats
13W - 15L
1,525 SR
Queue Stats
141W - 136L
1,535 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JoSe2349
Kumbhakarna
Level 78
God Stats
2W - 1L
1,537 SR
Queue Stats
71W - 69L
1,515 Elo+
Party 1
Bacchus
Bacchus
Valkkan777
Bacchus
Level 40
God Stats
2W - 3L
1,376 SR
Queue Stats
6W - 7L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
2 / 3 / 1
7,197
450
8,259
9,823
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
14
2 / 3 / 3
8,059
504
8,190
10,519
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
13
0 / 1 / 2
7,450
466
5,331
10,043
8,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
WrathOfNessy666
Amaterasu
13
0 / 3 / 4
7,442
465
8,498
16,351
10,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
footjobdemon
Arachne
14
8 / 2 / 1
8,427
527
10,848
15,533
5,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 2 / 1
8,304
519
6,604
5,177
1,670
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
1 / 5 / 2
8,804
550
6,821
9,770
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Awilix
ImWXSHXD
Awilix
16
7 / 2 / 1
9,133
571
8,232
12,801
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
JoSe2349
Kumbhakarna
14
1 / 3 / 3
8,707
544
9,218
17,660
11,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bacchus
Valkkan777
Bacchus
13
0 / 0 / 2
7,970
498
5,457
15,618
11,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
12
Kills
12
12
Deaths
12
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
1
1.75
W
1
5
2
0.4
L
Apollo
2
3
1
0.83
W
Awilix
ImWXSHXD
Awilix
7
2
1
3.75
W
Kumbhakarna
JoSe2349
Kumbhakarna
1
3
3
0.83
L
Chang'e
2
3
3
1.17
L
Artio
0
1
2
1
W
Bacchus
Valkkan777
Bacchus
0
0
2
1
L
Amaterasu
WrathOfNessy666
Amaterasu
0
3
4
0.67
L
Arachne
footjobdemon
Arachne
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,126
Damage
36,332
62,269
Taken
61,026
31,069
Mitigated
33,022
28,298
Healing
20,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,604
4,584
0
1,326
5,177
1,670
128
470
4,707
0
67,441
W
6,821
763
0
1,953
9,770
3,337
0
2,887
6,883
66,628
1,163
L
Apollo
8,259
4,831
0
4,455
9,823
3,692
189
2,465
7,358
0
55,785
W
Awilix
ImWXSHXD
Awilix
8,232
3,922
0
5,144
12,801
5,011
0
2,102
10,699
0
64,755
W
Kumbhakarna
JoSe2349
Kumbhakarna
9,218
1,290
0
4,120
17,660
11,707
95
2,813
14,847
40,881
10,542
L
Chang'e
8,190
430
1,086
4,877
10,519
2,829
0
4,206
5,921
53,100
862
L
Artio
5,331
657
544
4,436
10,043
8,698
58
2,163
7,880
33,314
0
W
Bacchus
Valkkan777
Bacchus
5,457
449
120
7,719
15,618
11,297
0
5,394
10,224
27,906
1,050
L
Amaterasu
WrathOfNessy666
Amaterasu
8,498
3,737
0
5,796
16,351
10,037
0
7,216
9,102
0
43,134
L
Arachne
footjobdemon
Arachne
10,848
6,583
0
7,104
15,533
5,813
120
4,049
11,340
0
48,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,575
Gold Earned
42,918
380
Minions Killed
468
0
Camps Cleared
0
1,528,167
Distance Traveled
1,586,932
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,304
519
123
8
0
300,341
0
W
Janus
8,804
550
127
8
0
300,329
2
L
Apollo
7,197
450
82
5
0
280,475
2
W
Awilix
9,133
571
108
7
0
375,941
0
W
Kumbhakarna
8,707
544
79
5
0
282,412
0
L
Chang'e
8,059
504
114
7
0
316,321
3
L
Artio
7,450
466
51
3
0
337,704
0
W
Bacchus
7,970
498
31
2
0
327,909
4
L
Amaterasu
7,442
465
73
5
0
256,982
9
L
Arachne
8,427
527
60
4
0
336,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role