Player Matchup

Scylla
Scylla
Monkeyboy1258
Scylla
Level 116
God Stats
1W - 0L
1,274 SR
Queue Stats
4W - 1L
1,583 Elo+
Party 1
Hercules
Hercules
Sprayinator865
Hercules
Level 158
God Stats
3W - 0L
1,589 SR
Queue Stats
7W - 4L
1,564 Elo+
Party 1
Hou Yi
Hou Yi
purple bear865
Hou Yi
Level 156
God Stats
1W - 0L
1,672 SR
Queue Stats
7W - 3L
1,578 Elo+
Party 1
Team Averages
Level 143
1,511 SR
1,575 Elo+

VS

Team Averages
Level 105
1,552 SR
1,540 Elo+
Jing Wei
Jing Wei
Jojohaloo
Jing Wei
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 250L
1,525 Elo+
Solo
Anubis
Anubis
Oeschit26
Anubis
Level 149
God Stats
61W - 62L
1,584 SR
Queue Stats
276W - 283L
1,550 Elo+
Solo
Cerberus
Cerberus
RmX CiTlalY
Cerberus
Level 79
God Stats
9W - 5L
1,571 SR
Queue Stats
404W - 397L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
9,039
753
6,013
6,216
2,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
17
5 / 0 / 3
10,225
852
8,011
13,613
14,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 4
9,280
773
4,481
7,922
2,398
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jojohaloo
Jing Wei
15
3 / 4 / 2
9,210
768
9,348
8,748
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Anubis
Oeschit26
Anubis
16
2 / 2 / 2
9,595
800
6,629
8,765
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
RmX CiTlalY
Cerberus
9
0 / 2 / 1
7,122
594
2,033
3,916
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
8
Kills
5
5
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Jojohaloo
Jing Wei
3
4
2
1
W
1
3
5
1.17
L
Anubis
Oeschit26
Anubis
2
2
2
1.5
L
Cerberus
RmX CiTlalY
Cerberus
0
2
1
0.25
W
Hercules
5
0
3
6.5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,505
Damage
18,010
27,751
Taken
21,429
19,123
Mitigated
10,450
5,065
Healing
2,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Jojohaloo
Jing Wei
9,348
5,826
0
76
8,748
3,441
279
2,954
5,760
0
24,545
W
6,013
516
0
250
6,216
2,077
523
1,394
4,725
29,209
17
L
Anubis
Oeschit26
Anubis
6,629
40
139
1,873
8,765
4,806
37
2,228
6,501
36,265
1,069
L
Cerberus
RmX CiTlalY
Cerberus
2,033
0
0
479
3,916
2,203
0
817
3,099
5,856
459
W
Hercules
8,011
2,370
0
3,924
13,613
14,648
32
3,005
10,346
0
21,533
W
4,481
1,925
0
891
7,922
2,398
141
3,289
4,569
0
32,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,544
Gold Earned
25,927
148
Minions Killed
129
0
Camps Cleared
0
587,688
Distance Traveled
527,931
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,210
768
36
3
0
234,650
5
W
Scylla
9,039
753
75
6
0
188,045
0
L
Anubis
9,595
800
64
5
0
203,061
2
L
Cerberus
7,122
594
29
2
0
90,220
1
W
Hercules
10,225
852
31
3
0
203,794
0
W
Hou Yi
9,280
773
42
4
0
195,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role