Player Matchup

Ne Zha
Ne Zha
GodzillaSimp
Ne Zha
Level 143
God Stats
1W - 0L
1,641 SR
Queue Stats
3W - 0L
1,726 Elo+
Party 2
Baron Samedi
Baron Samedi
JDilly23
Baron Samedi
Level 157
God Stats
3W - 1L
1,753 SR
Queue Stats
374W - 361L
1,554 Elo+
Solo
Cthulhu
Cthulhu
Oakius Maximus
Cthulhu
Level 156
God Stats
19W - 17L
1,595 SR
Queue Stats
169W - 149L
1,575 Elo+
Solo
Chaac
Chaac
ZMPRose
Chaac
Level 157
God Stats
7W - 5L
1,665 SR
Queue Stats
194W - 151L
1,656 Elo+
Solo
Izanami
Izanami
abysskiss
Izanami
Level 159
God Stats
1W - 1L
1,605 SR
Queue Stats
67W - 56L
1,618 Elo+
Party 2
Team Averages
Level 154
1,652 SR
1,626 Elo+

VS

Team Averages
Level 145
1,574 SR
1,571 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Crimsonbulletz
Ah Muzen Cab
Level 142
God Stats
1W - 2L
1,664 SR
Queue Stats
45W - 35L
1,664 Elo+
Party 1
Hel
Hel
Garruck-
Hel
Level 148
God Stats
7W - 9L
1,486 SR
Queue Stats
352W - 351L
1,570 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rematooee
Kumbhakarna
Level 124
God Stats
5W - 8L
1,644 SR
Queue Stats
273W - 269L
1,538 Elo+
Party 1
Skadi
Skadi
pooshhh
Skadi
Level 141
God Stats
4W - 3L
1,576 SR
Queue Stats
16W - 19L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 3 / 6
7,000
1,000
5,752
8,394
3,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
JDilly23
Baron Samedi
13
4 / 1 / 7
7,583
1,083
5,929
5,475
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
5 / 2 / 10
8,511
1,216
7,837
9,302
5,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
ZMPRose
Chaac
13
1 / 0 / 11
7,297
1,042
7,347
7,534
6,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
abysskiss
Izanami
13
5 / 1 / 2
7,773
1,110
4,447
5,453
1,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
3 / 4 / 2
7,032
1,005
7,619
8,282
4,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ah Muzen Cab
Crimsonbulletz
Ah Muzen Cab
12
0 / 4 / 6
6,841
977
7,810
7,225
2,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 3 / 2
6,268
895
2,324
4,359
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Rematooee
Kumbhakarna
12
2 / 2 / 2
6,850
979
6,670
9,314
7,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
pooshhh
Skadi
12
2 / 3 / 1
6,878
983
7,778
7,127
2,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
16
Kills
7
7
Deaths
16
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
4
2
1
L
Ah Muzen Cab
Crimsonbulletz
Ah Muzen Cab
0
4
6
0.75
L
0
3
2
0.33
W
Ne Zha
1
3
6
1.33
W
Baron Samedi
JDilly23
Baron Samedi
4
1
7
7.5
W
5
2
10
5
L
Kumbhakarna
Rematooee
Kumbhakarna
2
2
2
1.5
W
Chaac
ZMPRose
Chaac
1
0
11
6.5
W
Izanami
abysskiss
Izanami
5
1
2
6
L
Skadi
pooshhh
Skadi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,312
Damage
32,201
36,158
Taken
36,307
18,279
Mitigated
18,948
11,445
Healing
4,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,619
122
0
375
8,282
4,559
0
2,490
5,633
0
15,683
L
Ah Muzen Cab
Crimsonbulletz
Ah Muzen Cab
7,810
2,042
0
364
7,225
2,854
0
2,819
4,018
0
24,839
L
2,324
116
1,195
1,615
4,359
1,537
0
1,936
2,271
6,683
0
W
Ne Zha
5,752
636
0
1,473
8,394
3,033
0
3,592
4,453
0
16,359
W
Baron Samedi
JDilly23
Baron Samedi
5,929
131
1,296
2,136
5,475
2,384
346
1,371
3,968
17,530
0
W
7,837
349
516
2,435
9,302
5,147
0
1,308
7,840
27,113
1,440
L
Kumbhakarna
Rematooee
Kumbhakarna
6,670
1,214
0
899
9,314
7,402
0
2,219
6,800
12,159
0
W
Chaac
ZMPRose
Chaac
7,347
460
0
2,607
7,534
6,085
0
1,304
5,998
0
12,245
W
Izanami
abysskiss
Izanami
4,447
3,251
0
982
5,453
1,630
1,431
436
4,905
0
17,795
L
Skadi
pooshhh
Skadi
7,778
1,462
0
430
7,127
2,596
0
3,178
3,636
0
21,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,164
Gold Earned
33,869
187
Minions Killed
128
0
Camps Cleared
0
839,122
Distance Traveled
685,973
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,032
1,005
20
3
0
153,134
0
L
Ah Muzen Cab
6,841
977
45
6
0
144,116
0
L
Hel
6,268
895
17
2
0
90,257
1
W
Ne Zha
7,000
1,000
20
3
0
158,370
0
W
Baron Samedi
7,583
1,083
41
6
0
171,588
0
W
Cthulhu
8,511
1,216
59
8
0
175,776
0
L
Kumbhakarna
6,850
979
19
3
0
149,220
0
W
Chaac
7,297
1,042
19
3
0
174,332
0
W
Izanami
7,773
1,110
48
7
0
159,056
0
L
Skadi
6,878
983
27
4
0
149,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role