Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AyoPreech_
Nu Wa
Level 111
God Stats
9W - 6L
1,555 SR
Queue Stats
319W - 324L
1,503 Elo+
Solo
Ares
Ares
LightningSurge15
Ares
Level 134
God Stats
24W - 16L
1,626 SR
Queue Stats
224W - 132L
1,529 Elo+
Party 1
Sun Wukong
Sun Wukong
Noggle4Ever
Sun Wukong
Level 5
God Stats
2W - 5L
1,285 SR
Queue Stats
4W - 6L
1,264 Elo+
Party 1
Cupid
Cupid
woodrowson
Cupid
Level 17
God Stats
18W - 13L
1,543 SR
Queue Stats
26W - 24L
1,492 Elo+
Party 1
Team Averages
Level 79
1,502 SR
1,458 Elo+

VS

Team Averages
Level 109
1,530 SR
1,391 Elo+
Cabrakan
Cabrakan
BurmeseTigerKing
Cabrakan
Level 44
God Stats
1W - 2L
1,317 SR
Queue Stats
1W - 7L
1,071 Elo+
Solo
Maui
Maui
KSI KanekiCrow
Maui
Level 137
God Stats
5W - 5L
1,522 SR
Queue Stats
58W - 68L
1,545 Elo+
Solo
Anhur
Anhur
Kinzza Badd
Anhur
Level 109
God Stats
36W - 39L
1,469 SR
Queue Stats
49W - 56L
1,428 Elo+
Solo
Nu Wa
Nu Wa
apm140
Nu Wa
Level 129
God Stats
95W - 77L
1,579 SR
Queue Stats
803W - 843L
1,462 Elo+
Solo
Rama
Rama
marth135
Rama
Level 125
God Stats
2W - 1L
1,764 SR
Queue Stats
7W - 9L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 0 / 7
8,159
1,020
9,596
5,455
2,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nu Wa
14
1 / 1 / 9
8,494
1,062
11,638
3,144
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 7
9,462
1,183
8,732
10,413
10,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
Noggle4Ever
Sun Wukong
14
3 / 2 / 6
8,642
1,080
6,123
10,130
6,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
14
3 / 0 / 5
8,707
1,088
6,458
6,270
2,321
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Team 1 Tickets

323

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
9,294
1,162
6,911
15,648
25,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 1 / 4
9,150
1,144
5,792
12,579
13,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
1 / 4 / 4
8,371
1,046
6,476
9,237
4,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nu Wa
apm140
Nu Wa
13
1 / 1 / 4
8,222
1,028
11,363
7,388
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
11
0 / 0 / 0
5,412
677
0
449
108

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
10
Kills
5
5
Deaths
10
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
7
4.5
W
Nu Wa
1
1
9
5.5
L
2
4
3
0.88
L
1
1
4
3
L
1
4
4
0.75
W
2
2
7
2.75
W
Sun Wukong
Noggle4Ever
Sun Wukong
3
2
6
3
L
Nu Wa
apm140
Nu Wa
1
1
4
3
L
Rama
0
0
0
0
W
Cupid
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,547
Damage
30,542
35,412
Taken
45,301
22,913
Mitigated
46,989
5,708
Healing
3,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,596
2,501
0
1,790
5,455
2,185
0
3,916
1,539
0
33,093
W
Nu Wa
11,638
2,915
0
0
3,144
1,365
0
2,477
667
32,959
0
L
6,911
1,133
0
931
15,648
25,534
0
7,601
8,047
19,482
1,476
L
5,792
1,147
0
1,263
12,579
13,966
0
5,223
7,356
17,554
0
L
6,476
3,147
0
491
9,237
4,311
0
3,493
5,744
0
25,924
W
8,732
442
0
1,933
10,413
10,541
0
5,937
4,476
17,910
1,629
W
Sun Wukong
Noggle4Ever
Sun Wukong
6,123
882
0
527
10,130
6,501
0
6,462
2,964
0
16,505
L
Nu Wa
apm140
Nu Wa
11,363
2,795
0
899
7,388
3,070
0
2,843
4,545
36,045
0
L
Rama
0
0
0
0
449
108
0
449
0
0
0
W
Cupid
6,458
3,595
365
1,093
6,270
2,321
0
4,807
1,463
0
27,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,464
Gold Earned
40,449
209
Minions Killed
164
5
Camps Cleared
3
760,372
Distance Traveled
548,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,159
1,020
44
6
1
142,189
0
W
Nu Wa
8,494
1,062
45
6
2
137,739
0
L
Cabrakan
9,294
1,162
38
5
2
122,322
0
L
Maui
9,150
1,144
18
2
0
146,161
0
L
Anhur
8,371
1,046
67
8
1
118,306
0
W
Ares
9,462
1,183
20
3
0
155,762
0
W
Sun Wukong
8,642
1,080
37
5
0
173,977
0
L
Nu Wa
8,222
1,028
41
5
0
161,579
0
L
Rama
5,412
677
0
0
0
0
0
W
Cupid
8,707
1,088
63
8
2
150,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role