Player Matchup

Yemoja
Yemoja
CURTIS490
Yemoja
Level 88
God Stats
22W - 9L
1,632 SR
Queue Stats
67W - 37L
1,548 Elo+
Party 1
Tiamat
Tiamat
Happenstance2805
Tiamat
Level 49
God Stats
13W - 8L
1,553 SR
Queue Stats
87W - 94L
1,483 Elo+
Party 2
Chaac
Chaac
Ibpr0fin
Chaac
Level 17
God Stats
2W - 1L
1,275 SR
Queue Stats
7W - 8L
1,347 Elo+
Party 2
Cupid
Cupid
KKTheGodfatha
Cupid
Level 73
God Stats
4W - 1L
1,808 SR
Queue Stats
50W - 33L
1,520 Elo+
Party 1
He Bo
He Bo
Tomikaze8
He Bo
Level 62
God Stats
5W - 0L
1,726 SR
Queue Stats
143W - 144L
1,527 Elo+
Party 2
Team Averages
Level 58
1,599 SR
1,485 Elo+

VS

Team Averages
Level 103
1,562 SR
1,477 Elo+
Ra
Ra
BànditHealer
Ra
Level 93
God Stats
2W - 1L
1,821 SR
Queue Stats
16W - 6L
1,679 Elo+
Solo
Fenrir
Fenrir
KnightOfTheNite4
Fenrir
Level 128
God Stats
4W - 3L
1,692 SR
Queue Stats
146W - 135L
1,487 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Pare172739
Cu Chulainn
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 45L
1,251 Elo+
Solo
Bacchus
Bacchus
SpookyKat7914
Bacchus
Level 112
God Stats
1W - 5L
1,295 SR
Queue Stats
337W - 311L
1,494 Elo+
Solo
Neith
Neith
deathscythe-234
Neith
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 47L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CURTIS490
Yemoja
9
0 / 1 / 1
5,132
513
1,886
6,350
3,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 1 / 1
6,943
694
5,901
6,430
2,866
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Ibpr0fin
Chaac
9
0 / 3 / 2
5,427
543
3,211
6,346
3,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 1 / 0
5,010
501
3,891
7,665
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

He Bo
Tomikaze8
He Bo
10
3 / 4 / 1
5,641
564
3,811
7,332
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
6,537
654
2,743
4,302
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 1 / 2
6,376
638
7,488
8,702
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Pare172739
Cu Chulainn
9
0 / 4 / 4
5,201
520
2,247
7,573
1,778
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
9
0 / 1 / 1
5,529
553
3,753
9,891
6,809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
1 / 0 / 0
5,277
528
3,558
2,557
574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
8
Kills
9
10
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
Yemoja
CURTIS490
Yemoja
0
1
1
0.5
W
4
1
1
4.5
W
Chaac
Ibpr0fin
Chaac
0
3
2
0.33
W
1
1
0
1
L
5
1
2
6
L
Cu Chulainn
Pare172739
Cu Chulainn
0
4
4
0.5
L
Bacchus
0
1
1
0.5
W
He Bo
Tomikaze8
He Bo
3
4
1
0.88
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,700
Damage
19,789
34,123
Taken
33,025
13,692
Mitigated
13,487
14,313
Healing
12,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,743
361
437
1,254
4,302
1,395
0
2,415
1,850
39,466
1,119
W
Yemoja
CURTIS490
Yemoja
1,886
671
2,604
1,025
6,350
3,456
0
1,721
4,589
11,479
0
W
5,901
789
0
3,108
6,430
2,866
0
322
5,997
52,259
0
W
Chaac
Ibpr0fin
Chaac
3,211
221
0
2,195
6,346
3,541
201
1,066
5,228
0
29,137
W
3,891
1,727
652
2,413
7,665
2,126
87
2,272
5,379
0
32,320
L
7,488
2,412
0
3,461
8,702
2,931
0
1,719
6,946
0
42,145
L
Cu Chulainn
Pare172739
Cu Chulainn
2,247
375
65
1,531
7,573
1,778
395
4,764
2,633
0
18,069
L
Bacchus
3,753
440
0
3,907
9,891
6,809
0
2,135
7,756
22,193
0
W
He Bo
Tomikaze8
He Bo
3,811
454
0
2,316
7,332
1,703
0
698
6,534
30,701
0
L
3,558
1,267
0
1,476
2,557
574
420
565
1,869
0
27,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,153
Gold Earned
28,920
271
Minions Killed
250
0
Camps Cleared
0
1,015,872
Distance Traveled
937,991
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,537
654
77
8
0
205,623
1
W
Yemoja
5,132
513
18
2
0
177,285
0
W
Tiamat
6,943
694
102
10
0
222,693
0
W
Chaac
5,427
543
43
4
0
209,017
0
W
Cupid
5,010
501
51
5
0
184,079
0
L
Fenrir
6,376
638
68
7
0
229,625
0
L
Cu Chulainn
5,201
520
25
3
0
203,060
4
L
Bacchus
5,529
553
31
3
0
202,196
2
W
He Bo
5,641
564
57
6
0
222,798
0
L
Neith
5,277
528
49
5
0
97,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role