Player Matchup

Ymir
Ymir
GhostyGhost
Ymir
Level 181
God Stats
5W - 1L
1,808 SR
Queue Stats
40W - 26L
1,649 Elo+
Party 4
Fenrir
Fenrir
MagnaCarta
Fenrir
Level 155
God Stats
3W - 3L
1,624 SR
Queue Stats
236W - 143L
1,659 Elo+
Party 4
Anubis
Anubis
OreTiz
Anubis
Level 179
God Stats
2W - 2L
1,229 SR
Queue Stats
104W - 84L
1,671 Elo+
Party 4
Izanami
Izanami
V87204
Izanami
Level 38
God Stats
7W - 3L
1,500 SR
Queue Stats
50W - 59L
1,453 Elo+
Party 3
Mulan
Mulan
xXSkiLLzZ R4Ge
Mulan
Level 58
God Stats
2W - 7L
1,374 SR
Queue Stats
61W - 74L
1,444 Elo+
Party 3
Team Averages
Level 122
1,507 SR
1,575 Elo+

VS

Team Averages
Level 149
1,612 SR
1,538 Elo+
Yemoja
Yemoja
Aerromac
Yemoja
Level 148
God Stats
1W - 4L
1,623 SR
Queue Stats
83W - 83L
1,556 Elo+
Party 2
Cernunnos
Cernunnos
Captain2113
Cernunnos
Level 152
God Stats
16W - 9L
1,796 SR
Queue Stats
380W - 358L
1,507 Elo+
Party 1
Nike
Nike
GollyWhoKnows
Nike
Level 165
God Stats
1W - 2L
1,539 SR
Queue Stats
201W - 186L
1,575 Elo+
Solo
Nox
Nox
NaughtyFishies
Nox
Level 127
God Stats
3W - 3L
1,597 SR
Queue Stats
252W - 229L
1,507 Elo+
Party 1
Nemesis
Nemesis
ProudDemocrat
Nemesis
Level 154
God Stats
1W - 2L
1,503 SR
Queue Stats
117W - 104L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,209
621
4,936
5,510
3,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
MagnaCarta
Fenrir
13
9 / 2 / 1
7,313
731
8,603
9,413
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
OreTiz
Anubis
13
4 / 0 / 5
7,567
757
5,572
3,988
1,969
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
V87204
Izanami
10
0 / 2 / 2
6,056
606
2,448
3,534
978
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 0
6,554
655
7,098
8,109
5,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aerromac
Yemoja
7
0 / 3 / 2
4,967
497
2,150
8,025
3,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
Captain2113
Cernunnos
10
2 / 3 / 0
5,679
568
3,760
6,494
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
0 / 0 / 0
6,349
635
3,545
10,140
6,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 6 / 0
5,589
559
1,279
6,770
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
10
1 / 2 / 1
5,422
542
4,054
7,336
1,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
4
4
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aerromac
Yemoja
0
3
2
0.33
L
Cernunnos
Captain2113
Cernunnos
2
3
0
0.67
W
1
0
5
3.5
L
0
0
0
0
W
Fenrir
MagnaCarta
Fenrir
9
2
1
4.75
L
1
6
0
0.17
W
Anubis
OreTiz
Anubis
4
0
5
6.5
L
Nemesis
1
2
1
0.75
W
Izanami
V87204
Izanami
0
2
2
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,657
Damage
14,788
30,554
Taken
38,765
15,378
Mitigated
15,448
11,508
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aerromac
Yemoja
2,150
676
1,459
1,482
8,025
3,812
0
3,776
4,249
14,305
0
L
Cernunnos
Captain2113
Cernunnos
3,760
2,055
0
1,583
6,494
1,831
0
2,177
4,317
0
33,638
W
4,936
1,696
0
1,524
5,510
3,332
0
804
4,706
23,463
0
L
3,545
773
0
4,591
10,140
6,417
0
54
10,086
0
44,559
W
Fenrir
MagnaCarta
Fenrir
8,603
2,776
0
4,238
9,413
3,294
24
1,777
7,636
0
47,641
L
1,279
202
0
460
6,770
1,489
0
3,291
3,479
32,516
0
W
Anubis
OreTiz
Anubis
5,572
309
0
3,018
3,988
1,969
232
737
3,251
56,063
1,051
L
Nemesis
4,054
1,784
0
2,179
7,336
1,899
0
1,032
6,304
0
38,193
W
Izanami
V87204
Izanami
2,448
1,578
77
573
3,534
978
851
111
3,423
0
34,844
W
7,098
1,332
0
2,078
8,109
5,805
0
0
8,109
0
44,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,699
Gold Earned
28,006
379
Minions Killed
324
0
Camps Cleared
0
1,078,296
Distance Traveled
1,075,184
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,967
497
20
2
0
220,134
1
L
Cernunnos
5,679
568
68
7
0
193,094
2
W
Ymir
6,209
621
24
2
0
221,214
2
L
Nike
6,349
635
103
10
0
200,766
0
W
Fenrir
7,313
731
69
7
0
250,959
0
L
Nox
5,589
559
68
7
0
211,849
4
W
Anubis
7,567
757
109
11
0
205,823
0
L
Nemesis
5,422
542
65
7
0
249,341
0
W
Izanami
6,056
606
85
9
0
197,399
0
W
Mulan
6,554
655
92
9
0
202,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role