Player Matchup

Artemis
Artemis
Chisai Unagi
Artemis
Level 87
God Stats
12W - 2L
1,811 SR
Queue Stats
241W - 220L
1,466 Elo+
Solo
Thanatos
Thanatos
Gotham595623
Thanatos
Level 67
God Stats
4W - 3L
1,449 SR
Queue Stats
24W - 32L
1,402 Elo+
Solo
Ix Chel
Ix Chel
Inane7
Ix Chel
Level 92
God Stats
30W - 37L
1,420 SR
Queue Stats
243W - 248L
1,432 Elo+
Party 1
King Arthur
King Arthur
TehRatKing
King Arthur
Level 68
God Stats
20W - 23L
1,399 SR
Queue Stats
177W - 191L
1,430 Elo+
Party 1
Athena
Athena
ninefingerez
Athena
Level 63
God Stats
16W - 20L
1,420 SR
Queue Stats
142W - 161L
1,461 Elo+
Party 1
Team Averages
Level 75
1,500 SR
1,438 Elo+

VS

Team Averages
Level 71
1,453 SR
1,420 Elo+
Amaterasu
Amaterasu
Call-_-Me-_-JP
Amaterasu
Level 55
God Stats
10W - 17L
1,475 SR
Queue Stats
87W - 101L
1,437 Elo+
Solo
Hachiman
Hachiman
JoyfulMarker262
Hachiman
Level 79
God Stats
0W - 3L
1,312 SR
Queue Stats
473W - 483L
1,360 Elo+
Solo
Nu Wa
Nu Wa
RandreaM9614
Nu Wa
Level 97
God Stats
39W - 23L
1,631 SR
Queue Stats
374W - 387L
1,421 Elo+
Solo
Bacchus
Bacchus
TicTak P
Bacchus
Level 58
God Stats
22W - 35L
1,403 SR
Queue Stats
69W - 95L
1,377 Elo+
Solo
Erlang Shen
Erlang Shen
ToSlowBud
Erlang Shen
Level 67
God Stats
1W - 2L
1,443 SR
Queue Stats
98W - 84L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chisai Unagi
Artemis
14
6 / 3 / 0
8,182
511
8,892
10,111
3,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Gotham595623
Thanatos
12
1 / 7 / 1
7,131
446
2,648
14,260
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ix Chel
Inane7
Ix Chel
13
2 / 0 / 2
8,194
512
7,312
5,966
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
TehRatKing
King Arthur
13
4 / 3 / 1
8,382
524
9,327
14,331
8,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Athena
13
2 / 2 / 10
7,724
483
7,188
15,734
15,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Call-_-Me-_-JP
Amaterasu
12
7 / 4 / 1
7,938
496
8,953
16,407
12,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hachiman
11
1 / 3 / 3
7,008
438
5,478
5,787
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 3
9,030
564
8,704
6,893
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TicTak P
Bacchus
7
1 / 3 / 2
6,345
397
4,128
7,448
4,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
ToSlowBud
Erlang Shen
14
4 / 3 / 4
8,300
519
12,205
13,509
6,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
15
Kills
15
15
Deaths
15
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Call-_-Me-_-JP
Amaterasu
7
4
1
1.88
W
Artemis
Chisai Unagi
Artemis
6
3
0
2
W
Thanatos
Gotham595623
Thanatos
1
7
1
0.21
W
Ix Chel
Inane7
Ix Chel
2
0
2
3
L
Hachiman
1
3
3
0.83
L
2
2
3
1.75
W
King Arthur
TehRatKing
King Arthur
4
3
1
1.5
L
Bacchus
TicTak P
Bacchus
1
3
2
0.67
L
Erlang Shen
ToSlowBud
Erlang Shen
4
3
4
2
W
Athena
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,367
Damage
39,468
60,402
Taken
50,044
34,652
Mitigated
26,369
19,701
Healing
14,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Call-_-Me-_-JP
Amaterasu
8,953
3,853
0
4,146
16,407
12,166
27
4,865
11,323
0
29,739
W
Artemis
Chisai Unagi
Artemis
8,892
3,189
0
3,170
10,111
3,619
605
3,236
6,833
0
49,257
W
Thanatos
Gotham595623
Thanatos
2,648
1,032
0
9,512
14,260
4,541
0
1,455
12,740
0
52,948
W
Ix Chel
Inane7
Ix Chel
7,312
845
654
2,472
5,966
1,782
324
2,377
3,547
50,404
1,339
L
Hachiman
5,478
3,949
0
0
5,787
1,675
0
483
5,304
0
36,766
L
8,704
1,120
0
2,020
6,893
2,048
0
3,261
3,330
62,243
1,420
W
King Arthur
TehRatKing
King Arthur
9,327
1,983
0
3,160
14,331
8,902
50
1,343
12,587
2,055
50,005
L
Bacchus
TicTak P
Bacchus
4,128
424
53
2,743
7,448
4,251
0
2,015
5,433
12,519
0
L
Erlang Shen
ToSlowBud
Erlang Shen
12,205
6,649
0
6,000
13,509
6,229
0
3,672
9,727
0
68,815
W
Athena
7,188
1,863
0
733
15,734
15,808
0
4,394
11,176
27,267
1,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,613
Gold Earned
38,621
377
Minions Killed
324
0
Camps Cleared
0
1,518,828
Distance Traveled
1,297,829
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,938
496
35
2
0
278,982
2
W
Artemis
8,182
511
87
5
0
280,315
1
W
Thanatos
7,131
446
84
5
0
301,587
0
W
Ix Chel
8,194
512
94
6
0
316,618
5
L
Hachiman
7,008
438
71
4
0
217,699
0
L
Nu Wa
9,030
564
116
7
0
302,683
0
W
King Arthur
8,382
524
78
5
0
277,183
0
L
Bacchus
6,345
397
13
1
0
178,812
4
L
Erlang Shen
8,300
519
89
6
0
319,653
0
W
Athena
7,724
483
34
2
0
343,125
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role