Player Matchup

Fafnir
Fafnir
Its PX4
Fafnir
Level 122
God Stats
1W - 5L
1,276 SR
Queue Stats
340W - 342L
1,515 Elo+
Solo
Aphrodite
Aphrodite
Sim_griegosPHN
Aphrodite
Level 34
God Stats
3W - 9L
1,440 SR
Queue Stats
48W - 72L
1,410 Elo+
Solo
Loki
Loki
TerryU
Loki
Level 151
God Stats
31W - 25L
1,616 SR
Queue Stats
515W - 466L
1,558 Elo+
Solo
Neith
Neith
kira_1093
Neith
Level 69
God Stats
152W - 145L
1,465 SR
Queue Stats
311W - 289L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
mr_octavius
Cthulhu
Level 122
God Stats
116W - 104L
1,510 SR
Queue Stats
584W - 593L
1,418 Elo+
Party 1
Team Averages
Level 100
1,461 SR
1,466 Elo+

VS

Team Averages
Level 125
1,687 SR
1,522 Elo+
Artemis
Artemis
AdoredWhistle65
Artemis
Level 128
God Stats
13W - 8L
1,605 SR
Queue Stats
217W - 199L
1,465 Elo+
Solo
Cthulhu
Cthulhu
BuddyNotBud
Cthulhu
Level 152
God Stats
5W - 3L
1,879 SR
Queue Stats
50W - 45L
1,522 Elo+
Solo
Nemesis
Nemesis
BànditHealer
Nemesis
Level 93
God Stats
2W - 0L
1,766 SR
Queue Stats
16W - 6L
1,667 Elo+
Solo
Izanami
Izanami
JustStayNow
Izanami
Level 147
God Stats
7W - 3L
1,625 SR
Queue Stats
295W - 274L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
Magee1k
Baron Samedi
Level 103
God Stats
7W - 4L
1,559 SR
Queue Stats
65W - 76L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Its PX4
Fafnir
6
0 / 3 / 0
4,475
448
2,150
10,556
6,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Sim_griegosPHN
Aphrodite
9
0 / 2 / 2
5,051
505
2,263
6,801
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
TerryU
Loki
11
2 / 3 / 0
5,452
545
3,249
7,847
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
kira_1093
Neith
9
1 / 2 / 0
5,063
506
3,188
6,375
1,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
mr_octavius
Cthulhu
9
0 / 4 / 0
5,215
522
3,825
11,631
6,355
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,971
697
6,960
6,774
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
BuddyNotBud
Cthulhu
10
3 / 0 / 3
6,200
620
6,258
7,722
4,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nemesis
11
3 / 3 / 2
6,153
615
4,851
8,784
4,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Izanami
JustStayNow
Izanami
12
1 / 0 / 3
6,156
616
5,113
6,630
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
Magee1k
Baron Samedi
11
3 / 0 / 0
5,928
593
6,153
4,514
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
14
14
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Cthulhu
BuddyNotBud
Cthulhu
3
0
3
4.5
W
Nemesis
3
3
2
1.33
L
Fafnir
Its PX4
Fafnir
0
3
0
0
W
Izanami
JustStayNow
Izanami
1
0
3
2.5
W
Baron Samedi
Magee1k
Baron Samedi
3
0
0
3
L
Aphrodite
Sim_griegosPHN
Aphrodite
0
2
2
0.5
L
Loki
TerryU
Loki
2
3
0
0.67
L
Neith
kira_1093
Neith
1
2
0
0.5
L
Cthulhu
mr_octavius
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,675
Damage
29,335
43,210
Taken
34,424
19,028
Mitigated
15,148
14,834
Healing
12,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,960
2,054
0
2,225
6,774
2,100
118
3,263
3,511
0
44,404
W
Cthulhu
BuddyNotBud
Cthulhu
6,258
295
2,449
2,847
7,722
4,719
0
2,150
5,572
22,886
0
W
Nemesis
4,851
2,008
0
676
8,784
4,354
0
710
8,074
0
44,690
L
Fafnir
Its PX4
Fafnir
2,150
882
0
1,814
10,556
6,863
0
5,251
5,119
7,921
357
W
Izanami
JustStayNow
Izanami
5,113
3,798
0
2,493
6,630
2,152
290
726
5,904
0
54,501
W
Baron Samedi
Magee1k
Baron Samedi
6,153
111
110
1,295
4,514
1,823
403
1,338
3,176
35,422
1,340
L
Aphrodite
Sim_griegosPHN
Aphrodite
2,263
33
612
3,050
6,801
2,249
0
4,553
1,908
26,148
0
L
Loki
TerryU
Loki
3,249
1,205
0
3,163
7,847
1,908
0
905
6,861
0
44,256
L
Neith
kira_1093
Neith
3,188
1,296
0
2,654
6,375
1,653
0
1,017
5,358
0
32,170
L
Cthulhu
mr_octavius
Cthulhu
3,825
501
0
3,541
11,631
6,355
0
0
11,631
34,020
737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,256
Gold Earned
31,408
276
Minions Killed
344
0
Camps Cleared
0
1,018,420
Distance Traveled
964,818
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,971
697
76
8
0
165,754
0
W
Cthulhu
6,200
620
30
3
0
219,079
1
W
Nemesis
6,153
615
74
7
0
235,559
0
L
Fafnir
4,475
448
5
1
0
206,926
2
W
Izanami
6,156
616
96
10
0
165,305
2
W
Baron Samedi
5,928
593
68
7
0
179,121
6
L
Aphrodite
5,051
505
62
6
0
191,918
0
L
Loki
5,452
545
82
8
0
245,129
0
L
Neith
5,063
506
65
7
0
192,858
0
L
Cthulhu
5,215
522
62
6
0
181,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role