Player Matchup

Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Immortal_Soul474
Nut
Level 89
God Stats
0W - 2L
1,188 SR
Queue Stats
10W - 14L
1,405 Elo+
Solo
Mulan
Mulan
SSBBPanther4
Mulan
Level 147
God Stats
13W - 5L
1,621 SR
Queue Stats
326W - 330L
1,384 Elo+
Solo
Nu Wa
Nu Wa
Yapis42069
Nu Wa
Level 63
God Stats
43W - 23L
1,631 SR
Queue Stats
183W - 184L
1,523 Elo+
Party 1
Kali
Kali
juandavidg19
Kali
Level 108
God Stats
4W - 6L
1,405 SR
Queue Stats
232W - 209L
1,505 Elo+
Party 1
Team Averages
Level 113
1,469 SR
1,463 Elo+

VS

Team Averages
Level 112
1,580 SR
1,441 Elo+
Skadi
Skadi
CryoGamer
Skadi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 43L
1,395 Elo+
Solo
Nu Wa
Nu Wa
JDURBO19D
Nu Wa
Level 146
God Stats
22W - 9L
1,575 SR
Queue Stats
149W - 146L
1,420 Elo+
Solo
Surtr
Surtr
Just_Bored_Wbu
Surtr
Level 102
God Stats
14W - 9L
1,567 SR
Queue Stats
548W - 524L
1,455 Elo+
Solo
Baba Yaga
Baba Yaga
dejavumuch
Baba Yaga
Level 99
God Stats
16W - 10L
1,573 SR
Queue Stats
291W - 264L
1,413 Elo+
Solo
Ymir
Ymir
voidofemotion
Ymir
Level 109
God Stats
7W - 5L
1,686 SR
Queue Stats
51W - 50L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
4
0 / 11 / 1
3,869
387
396
13,326
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 0
4,969
497
3,368
6,171
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 5 / 2
4,695
470
3,058
10,384
6,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
11
1 / 1 / 1
6,057
606
4,619
3,154
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 4 / 1
5,254
525
3,390
10,620
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CryoGamer
Skadi
11
6 / 2 / 3
6,383
638
9,388
5,982
1,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nu Wa
JDURBO19D
Nu Wa
11
0 / 0 / 5
5,913
591
2,985
3,384
715
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 2
6,400
640
7,561
8,381
5,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baba Yaga
dejavumuch
Baba Yaga
9
8 / 0 / 4
5,849
585
3,278
2,298
696
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
5 / 1 / 1
5,935
594
5,357
6,380
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
23
23
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
11
1
0.05
W
Skadi
CryoGamer
Skadi
6
2
3
3.75
L
1
2
0
0.5
W
Nu Wa
JDURBO19D
Nu Wa
0
0
5
2.5
W
4
1
2
5
L
0
5
2
0.2
L
Nu Wa
1
1
1
1.5
W
Baba Yaga
dejavumuch
Baba Yaga
8
0
4
10
L
2
4
1
0.63
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,831
Damage
28,569
43,655
Taken
26,425
17,252
Mitigated
11,063
7,099
Healing
8,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
396
33
0
578
13,326
5,028
0
3,218
10,108
4,055
81
W
Skadi
CryoGamer
Skadi
9,388
4,708
0
625
5,982
1,383
0
1,210
4,666
0
41,918
L
3,368
1,047
0
2,578
6,171
1,681
11
997
5,174
0
29,885
W
Nu Wa
JDURBO19D
Nu Wa
2,985
331
0
1,556
3,384
715
0
1,386
1,841
44,397
1,864
W
7,561
2,921
0
2,648
8,381
5,784
29
367
7,939
1,235
39,104
L
3,058
333
0
424
10,384
6,575
0
2,893
7,491
0
19,217
L
Nu Wa
4,619
372
0
447
3,154
761
42
1,950
1,204
41,425
293
W
Baba Yaga
dejavumuch
Baba Yaga
3,278
1,394
0
652
2,298
696
261
517
1,706
26,186
0
L
3,390
1,688
0
3,072
10,620
3,207
0
2,973
7,647
0
22,558
W
5,357
966
0
3,370
6,380
2,485
0
957
5,266
35,879
1,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,844
Gold Earned
30,480
210
Minions Killed
310
0
Camps Cleared
0
930,918
Distance Traveled
987,534
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,869
387
2
0
0
193,966
0
W
Skadi
6,383
638
59
6
0
199,978
0
L
Nut
4,969
497
52
5
0
169,997
0
W
Nu Wa
5,913
591
79
8
0
180,521
0
W
Surtr
6,400
640
60
6
0
195,554
4
L
Mulan
4,695
470
41
4
0
165,866
2
L
Nu Wa
6,057
606
67
7
0
190,577
0
W
Baba Yaga
5,849
585
43
4
0
199,660
0
L
Kali
5,254
525
48
5
0
210,512
2
W
Ymir
5,935
594
69
7
0
211,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role