Player Matchup

Ah Puch
Ah Puch
CARLOSCLON63
Ah Puch
Level 108
God Stats
1W - 1L
1,398 SR
Queue Stats
32W - 40L
1,445 Elo+
Party 1
Horus
Horus
ChiefTube476467
Horus
Level 124
God Stats
2W - 2L
1,492 SR
Queue Stats
34W - 42L
1,419 Elo+
Party 1
Medusa
Medusa
Gengis Kan 14
Medusa
Level 123
God Stats
0W - 1L
1,301 SR
Queue Stats
14W - 23L
1,368 Elo+
Party 1
King Arthur
King Arthur
McBuckets23
King Arthur
Level 96
God Stats
2W - 2L
1,772 SR
Queue Stats
52W - 59L
1,452 Elo+
Party 1
Ymir
Ymir
sebasxd555
Ymir
Level 129
God Stats
2W - 3L
1,832 SR
Queue Stats
82W - 96L
1,430 Elo+
Party 1
Team Averages
Level 116
1,559 SR
1,423 Elo+

VS

Team Averages
Level 120
1,475 SR
1,485 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MapleMasterXD
Danzaburou
Level 128
God Stats
2W - 1L
1,541 SR
Queue Stats
29W - 23L
1,517 Elo+
Solo
Erlang Shen
Erlang Shen
NOTironG3M1N1
Erlang Shen
Level 109
God Stats
3W - 1L
1,509 SR
Queue Stats
22W - 24L
1,446 Elo+
Party 2
Achilles
Achilles
bigDgeorge
Achilles
Level 107
God Stats
1W - 1L
1,325 SR
Queue Stats
35W - 42L
1,494 Elo+
Party 2
Cerberus
Cerberus
shïro1999
Cerberus
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CARLOSCLON63
Ah Puch
12
0 / 3 / 0
6,056
505
4,585
8,445
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
1 / 0 / 3
6,334
528
4,222
12,349
9,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 2 / 1
5,972
498
6,022
6,712
2,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
McBuckets23
King Arthur
10
0 / 6 / 3
5,731
478
4,141
13,037
5,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
3 / 0 / 0
6,573
548
3,033
8,479
3,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 0 / 4
7,036
586
11,424
5,915
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
MapleMasterXD
Danzaburou
13
2 / 0 / 2
7,418
618
6,684
6,740
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
NOTironG3M1N1
Erlang Shen
14
4 / 0 / 3
7,287
607
4,740
8,900
4,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
bigDgeorge
Achilles
10
0 / 3 / 0
6,060
505
3,561
9,744
7,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
shïro1999
Cerberus
11
4 / 3 / 2
6,730
561
8,302
10,102
8,542
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
11
11
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
4
3
L
Ah Puch
CARLOSCLON63
Ah Puch
0
3
0
0
L
1
0
3
2.5
L
1
2
1
0.75
W
Danzaburou
MapleMasterXD
Danzaburou
2
0
2
3
L
King Arthur
McBuckets23
King Arthur
0
6
3
0.25
W
Erlang Shen
NOTironG3M1N1
Erlang Shen
4
0
3
5.5
W
Achilles
bigDgeorge
Achilles
0
3
0
0
L
3
0
0
3
W
Cerberus
shïro1999
Cerberus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,003
Damage
34,711
49,022
Taken
41,401
22,534
Mitigated
25,519
11,609
Healing
17,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,424
3,053
0
2,079
5,915
1,760
40
4,035
1,880
44,820
3,539
L
Ah Puch
CARLOSCLON63
Ah Puch
4,585
140
0
2,411
8,445
2,053
0
4,686
3,361
44,232
0
L
4,222
2,098
184
3,494
12,349
9,654
0
2,644
9,579
1,286
20,128
L
6,022
2,650
0
1,408
6,712
2,071
0
475
6,136
0
42,520
W
Danzaburou
MapleMasterXD
Danzaburou
6,684
3,180
0
4,989
6,740
2,593
576
679
6,061
0
65,066
L
King Arthur
McBuckets23
King Arthur
4,141
937
0
2,072
13,037
5,294
34
7,586
5,328
0
31,566
W
Erlang Shen
NOTironG3M1N1
Erlang Shen
4,740
2,503
0
4,286
8,900
4,829
0
1,322
7,578
0
57,908
W
Achilles
bigDgeorge
Achilles
3,561
748
0
1,190
9,744
7,795
185
801
8,943
0
23,589
L
3,033
653
0
2,040
8,479
3,462
0
3,024
5,161
55,820
0
W
Cerberus
shïro1999
Cerberus
8,302
855
0
4,547
10,102
8,542
0
868
9,234
41,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,666
Gold Earned
34,531
343
Minions Killed
421
0
Camps Cleared
0
1,222,839
Distance Traveled
1,258,528
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,036
586
91
8
0
239,568
4
L
Ah Puch
6,056
505
76
6
0
224,059
0
L
Horus
6,334
528
43
4
0
260,512
6
L
Medusa
5,972
498
83
7
0
247,012
0
W
Danzaburou
7,418
618
108
9
0
223,141
1
L
King Arthur
5,731
478
46
4
0
227,769
2
W
Erlang Shen
7,287
607
97
8
0
304,296
0
W
Achilles
6,060
505
35
3
0
256,431
0
L
Ymir
6,573
548
95
8
0
263,487
0
W
Cerberus
6,730
561
90
8
0
235,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role