Player Matchup

Lancelot
Lancelot
BlindSniper131
Lancelot
Level 101
God Stats
6W - 3L
1,621 SR
Queue Stats
52W - 33L
1,627 Elo+
Solo
Sun Wukong
Sun Wukong
RikerMulder
Sun Wukong
Level 124
God Stats
14W - 12L
1,623 SR
Queue Stats
621W - 651L
1,550 Elo+
Solo
Khepri
Khepri
SkydenStorm
Khepri
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,314 Elo+
Party 1
Ishtar
Ishtar
Snuggss
Ishtar
Level 64
God Stats
13W - 16L
1,489 SR
Queue Stats
226W - 239L
1,526 Elo+
Solo
Nu Wa
Nu Wa
itsbranda
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 84
1,547 SR
1,503 Elo+

VS

Team Averages
Level 129
1,588 SR
1,480 Elo+
Anubis
Anubis
AlphaPredator306
Anubis
Level 89
God Stats
131W - 102L
1,600 SR
Queue Stats
174W - 167L
1,518 Elo+
Solo
Tyr
Tyr
JibberJabber94
Tyr
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,336 Elo+
Solo
Charybdis
Charybdis
Judicator15
Charybdis
Level 98
God Stats
33W - 20L
1,519 SR
Queue Stats
728W - 749L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
Suicide_Squid7
Baron Samedi
Level 124
God Stats
22W - 10L
1,710 SR
Queue Stats
221W - 227L
1,518 Elo+
Solo
Ne Zha
Ne Zha
begines
Ne Zha
Level 196
God Stats
30W - 21L
1,608 SR
Queue Stats
487W - 500L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
2 / 6 / 0
6,939
1,157
5,103
9,248
2,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
RikerMulder
Sun Wukong
11
0 / 4 / 1
6,206
1,034
1,299
7,343
3,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
12
0 / 4 / 2
7,329
1,222
3,448
8,777
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
Snuggss
Ishtar
12
0 / 2 / 2
6,885
1,148
4,505
7,966
2,138
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
itsbranda
Nu Wa
11
0 / 5 / 1
6,270
1,045
1,511
5,857
2,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

262

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 14
7,799
1,300
6,166
3,178
1,493
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 0 / 13
8,034
1,339
4,784
3,860
2,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
Judicator15
Charybdis
14
4 / 1 / 13
8,398
1,400
9,523
3,791
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
Suicide_Squid7
Baron Samedi
14
3 / 0 / 12
7,936
1,323
7,483
4,097
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
begines
Ne Zha
13
7 / 0 / 11
8,745
1,458
9,226
4,349
1,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
84
2
Kills
21
21
Deaths
2
6
Assists
63
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
L
Lancelot
2
6
0
0.33
W
4
0
13
10.5
W
Charybdis
Judicator15
Charybdis
4
1
13
10.5
L
Sun Wukong
RikerMulder
Sun Wukong
0
4
1
0.13
L
Khepri
0
4
2
0.25
L
Ishtar
Snuggss
Ishtar
0
2
2
0.5
W
Baron Samedi
Suicide_Squid7
Baron Samedi
3
0
12
9
W
Ne Zha
begines
Ne Zha
7
0
11
12.5
L
Nu Wa
itsbranda
Nu Wa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,866
Damage
37,182
39,191
Taken
19,275
16,244
Mitigated
9,749
2,120
Healing
5,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,166
129
0
262
3,178
1,493
0
1,254
1,924
12,437
0
L
Lancelot
5,103
426
0
191
9,248
2,273
0
3,916
5,332
0
10,900
W
4,784
294
0
383
3,860
2,891
0
913
2,947
0
7,472
W
Charybdis
Judicator15
Charybdis
9,523
3,167
0
829
3,791
1,327
0
787
3,004
0
33,106
L
Sun Wukong
RikerMulder
Sun Wukong
1,299
41
0
277
7,343
3,083
0
2,606
4,737
0
6,770
L
Khepri
3,448
35
0
865
8,777
6,750
0
3,113
5,664
14,036
0
L
Ishtar
Snuggss
Ishtar
4,505
2,004
0
787
7,966
2,138
0
2,758
5,208
0
32,988
W
Baron Samedi
Suicide_Squid7
Baron Samedi
7,483
799
1,568
1,618
4,097
2,050
0
942
3,155
19,057
113
W
Ne Zha
begines
Ne Zha
9,226
1,798
0
1,130
4,349
1,988
0
1,063
3,286
0
21,695
L
Nu Wa
itsbranda
Nu Wa
1,511
436
0
0
5,857
2,000
0
1,201
4,656
5,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,629
Gold Earned
40,912
117
Minions Killed
136
3
Camps Cleared
9
483,730
Distance Traveled
628,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,799
1,300
19
3
1
120,099
0
L
Lancelot
6,939
1,157
7
1
0
130,461
0
W
Tyr
8,034
1,339
3
1
2
139,668
0
W
Charybdis
8,398
1,400
56
9
4
117,979
0
L
Sun Wukong
6,206
1,034
16
3
2
69,432
0
L
Khepri
7,329
1,222
27
5
0
113,718
0
L
Ishtar
6,885
1,148
58
10
1
109,144
0
W
Baron Samedi
7,936
1,323
28
5
0
120,968
0
W
Ne Zha
8,745
1,458
30
5
2
129,436
0
L
Nu Wa
6,270
1,045
9
2
0
60,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role