Player Matchup

Fenrir
Fenrir
GamesÁrse
Fenrir
Level 63
God Stats
3W - 0L
1,613 SR
Queue Stats
95W - 51L
1,670 Elo+
Party 1
Hachiman
Hachiman
Nauska95
Hachiman
Level 84
God Stats
8W - 6L
1,523 SR
Queue Stats
115W - 114L
1,406 Elo+
Solo
Surtr
Surtr
Sccoootttt
Surtr
Level 247
God Stats
2W - 2L
1,356 SR
Queue Stats
367W - 281L
1,605 Elo+
Party 1
Thoth
Thoth
iPlomp
Thoth
Level 158
God Stats
17W - 5L
1,656 SR
Queue Stats
460W - 376L
1,574 Elo+
Party 1
Fafnir
Fafnir
samd927
Fafnir
Level 194
God Stats
7W - 1L
1,826 SR
Queue Stats
284W - 191L
1,630 Elo+
Party 1
Team Averages
Level 149
1,595 SR
1,577 Elo+

VS

Team Averages
Level 117
1,518 SR
1,533 Elo+
Odin
Odin
 
Odin
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ROZOVIIFLAMINGO
Tsukuyomi
Level 49
God Stats
1W - 1L
1,265 SR
Queue Stats
31W - 49L
1,451 Elo+
Solo
Janus
Janus
ZX7T
Janus
Level 149
God Stats
2W - 5L
1,597 SR
Queue Stats
164W - 134L
1,609 Elo+
Party 2
Geb
Geb
badvladTHEGOAT
Geb
Level 102
God Stats
37W - 24L
1,740 SR
Queue Stats
486W - 455L
1,555 Elo+
Solo
Apollo
Apollo
s6tn
Apollo
Level 117
God Stats
1W - 2L
1,490 SR
Queue Stats
148W - 128L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GamesÁrse
Fenrir
12
4 / 1 / 4
6,241
624
6,010
8,057
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Nauska95
Hachiman
9
0 / 1 / 0
5,208
521
1,290
4,015
1,091
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
13
6 / 0 / 2
7,701
770
6,076
6,523
4,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
iPlomp
Thoth
10
2 / 1 / 1
6,169
617
4,572
3,450
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
samd927
Fafnir
9
1 / 1 / 3
6,096
610
2,808
7,753
6,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
0 / 2 / 0
4,594
459
1,704
5,396
2,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
ROZOVIIFLAMINGO
Tsukuyomi
8
0 / 5 / 1
4,697
470
4,290
8,534
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Janus
ZX7T
Janus
11
2 / 3 / 0
5,811
581
2,680
5,279
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 3 / 1
5,218
522
4,382
8,563
5,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
s6tn
Apollo
12
1 / 0 / 2
6,548
655
4,469
3,452
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
4
4
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
0
0
W
Fenrir
GamesÁrse
Fenrir
4
1
4
6
W
Hachiman
Nauska95
Hachiman
0
1
0
0
L
Tsukuyomi
ROZOVIIFLAMINGO
Tsukuyomi
0
5
1
0.1
W
Surtr
6
0
2
7
L
Janus
ZX7T
Janus
2
3
0
0.67
L
1
3
1
0.5
W
Thoth
iPlomp
Thoth
2
1
1
2.5
L
Apollo
s6tn
Apollo
1
0
2
2
W
Fafnir
samd927
Fafnir
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,756
Damage
17,525
29,798
Taken
31,224
16,039
Mitigated
13,168
12,222
Healing
7,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,704
528
0
1,000
5,396
2,741
0
483
4,658
0
19,900
W
Fenrir
GamesÁrse
Fenrir
6,010
2,213
0
4,441
8,057
2,982
0
1,188
6,861
0
43,763
W
Hachiman
Nauska95
Hachiman
1,290
878
0
1,268
4,015
1,091
504
415
3,600
0
28,482
L
Tsukuyomi
ROZOVIIFLAMINGO
Tsukuyomi
4,290
1,329
0
2,474
8,534
2,422
0
1,874
6,487
0
27,250
W
Surtr
6,076
1,976
0
3,075
6,523
4,548
84
388
6,135
9,149
41,855
L
Janus
ZX7T
Janus
2,680
353
0
390
5,279
1,343
0
2,066
2,868
34,010
960
L
4,382
183
0
1,427
8,563
5,579
0
3,346
4,990
18,338
0
W
Thoth
iPlomp
Thoth
4,572
184
0
375
3,450
867
0
2,100
1,236
34,762
238
L
Apollo
s6tn
Apollo
4,469
2,384
0
2,050
3,452
1,083
0
126
3,326
0
47,432
W
Fafnir
samd927
Fafnir
2,808
887
0
3,063
7,753
6,551
0
2,691
4,904
18,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,415
Gold Earned
26,868
350
Minions Killed
287
0
Camps Cleared
0
1,050,560
Distance Traveled
1,026,470
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,594
459
39
4
0
129,116
0
W
Fenrir
6,241
624
73
7
0
257,910
0
W
Hachiman
5,208
521
71
7
0
185,151
0
L
Tsukuyomi
4,697
470
51
5
0
228,679
0
W
Surtr
7,701
770
87
9
0
197,238
0
L
Janus
5,811
581
85
9
0
219,226
0
L
Geb
5,218
522
14
1
0
232,152
0
W
Thoth
6,169
617
91
9
0
217,612
0
L
Apollo
6,548
655
98
10
0
217,297
4
W
Fafnir
6,096
610
28
3
0
192,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role