Player Matchup

Janus
Janus
ELITEZSHOTZ
Janus
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 71L
1,504 Elo+
Party 1
Thor
Thor
KeloFr0sT
Thor
Level 127
God Stats
4W - 4L
1,529 SR
Queue Stats
260W - 253L
1,474 Elo+
Solo
Cupid
Cupid
Raider4Gfuel
Cupid
Level 7
God Stats
1W - 2L
1,719 SR
Queue Stats
8W - 14L
1,250 Elo+
Party 2
Mercury
Mercury
Zxfbudd
Mercury
Level 88
God Stats
7W - 3L
1,806 SR
Queue Stats
13W - 17L
1,250 Elo+
Party 2
Ares
Ares
sninja332
Ares
Level 87
God Stats
2W - 2L
1,430 SR
Queue Stats
68W - 59L
1,547 Elo+
Party 1
Team Averages
Level 75
1,597 SR
1,405 Elo+

VS

Team Averages
Level 84
1,455 SR
1,496 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
 
Chang'e
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
BennyBoyBatista
Shiva
Level 105
God Stats
10W - 1L
1,640 SR
Queue Stats
61W - 50L
1,474 Elo+
Solo
Izanami
Izanami
Mr_Monk47
Izanami
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 85L
1,538 Elo+
Solo
Vulcan
Vulcan
X-Wardo-Creash-X
Vulcan
Level 114
God Stats
5W - 2L
1,136 SR
Queue Stats
90W - 64L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,031
503
2,733
3,969
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
10
1 / 1 / 0
5,963
596
1,729
5,652
1,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 1 / 0
4,362
436
548
2,442
510
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Zxfbudd
Mercury
6
0 / 3 / 0
4,239
424
1,455
5,354
1,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ares
6
0 / 4 / 0
4,198
420
1,719
10,127
4,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
4 / 0 / 0
5,804
580
1,515
6,251
2,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
 
Chang'e
9
0 / 1 / 2
5,424
542
1,757
5,804
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 0 / 4
6,075
608
2,476
4,507
2,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Mr_Monk47
Izanami
9
1 / 0 / 4
5,722
572
2,612
3,759
982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 0 / 2
5,838
584
5,622
3,041
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
9
9
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
0
0
4
W
Chang'e
 
Chang'e
0
1
2
1
W
2
0
4
4
L
0
0
0
0
L
Thor
1
1
0
1
W
Izanami
Mr_Monk47
Izanami
1
0
4
3
L
0
1
0
0
W
2
0
2
3
L
Mercury
Zxfbudd
Mercury
0
3
0
0
L
Ares
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,184
Damage
13,982
27,544
Taken
23,362
9,241
Mitigated
7,360
5,148
Healing
7,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
1,515
293
0
838
6,251
2,025
216
621
5,512
32,275
0
W
Chang'e
 
Chang'e
1,757
399
201
2,563
5,804
1,412
600
0
5,804
24,076
1,424
W
2,476
462
440
1,359
4,507
2,113
215
1,746
2,719
0
15,398
L
2,733
47
0
1,947
3,969
1,087
0
2,235
1,734
29,727
0
L
Thor
1,729
0
0
1,525
5,652
1,935
0
1,408
4,244
0
37,664
W
Izanami
Mr_Monk47
Izanami
2,612
1,550
0
1,506
3,759
982
967
828
2,851
0
42,533
L
548
100
0
263
2,442
510
136
0
2,442
0
11,178
W
5,622
0
0
500
3,041
828
287
883
2,024
31,246
1,468
L
Mercury
Zxfbudd
Mercury
1,455
403
0
281
5,354
1,566
0
1,655
3,699
0
17,496
L
Ares
1,719
35
0
1,132
10,127
4,143
0
3,569
6,558
10,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,793
Gold Earned
28,863
218
Minions Killed
270
0
Camps Cleared
0
839,822
Distance Traveled
994,101
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,804
580
52
5
0
220,056
1
W
Chang'e
5,424
542
60
6
0
190,491
3
W
Shiva
6,075
608
15
2
0
213,951
4
L
Janus
5,031
503
77
8
0
164,501
0
L
Thor
5,963
596
65
7
0
186,670
0
W
Izanami
5,722
572
80
8
0
181,570
2
L
Cupid
4,362
436
24
2
0
110,754
0
W
Vulcan
5,838
584
63
6
0
188,033
0
L
Mercury
4,239
424
35
4
0
206,579
0
L
Ares
4,198
420
17
2
0
171,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role