Player Matchup

Kumbhakarna
Kumbhakarna
Andrixuss
Kumbhakarna
Level 158
God Stats
3W - 5L
1,633 SR
Queue Stats
321W - 371L
1,516 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GorkaGarci
Ah Muzen Cab
Level 137
God Stats
1W - 1L
1,263 SR
Queue Stats
140W - 143L
1,511 Elo+
Party 2
Horus
Horus
Lavapies
Horus
Level 105
God Stats
2W - 3L
1,334 SR
Queue Stats
88W - 99L
1,530 Elo+
Solo
Cernunnos
Cernunnos
noseasegoista
Cernunnos
Level 118
God Stats
3W - 4L
1,481 SR
Queue Stats
107W - 131L
1,516 Elo+
Party 2
Anubis
Anubis
reykardjr96
Anubis
Level 68
God Stats
70W - 35L
1,786 SR
Queue Stats
244W - 231L
1,530 Elo+
Solo
Team Averages
Level 117
1,499 SR
1,521 Elo+

VS

Team Averages
Level 156
1,449 SR
1,539 Elo+
Maui
Maui
 
Maui
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Boltick
Vulcan
Level 157
God Stats
2W - 3L
1,448 SR
Queue Stats
75W - 41L
1,636 Elo+
Party 3
Ishtar
Ishtar
Pxkstep
Ishtar
Level 167
God Stats
4W - 4L
1,651 SR
Queue Stats
72W - 64L
1,545 Elo+
Party 3
Artio
Artio
T4-FyRe7z
Artio
Level 197
God Stats
0W - 2L
1,145 SR
Queue Stats
322W - 346L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Andrixuss
Kumbhakarna
16
2 / 0 / 1
9,506
559
7,249
17,130
6,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
GorkaGarci
Ah Muzen Cab
15
3 / 2 / 3
8,751
515
5,921
14,260
4,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Horus
Lavapies
Horus
11
0 / 5 / 3
7,393
435
3,661
17,514
12,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cernunnos
noseasegoista
Cernunnos
16
2 / 3 / 3
9,624
566
8,145
9,467
2,721
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
8 / 1 / 1
11,880
699
13,466
9,655
5,657
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
1 / 1 / 5
8,178
481
6,953
11,297
11,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tsukuyomi
 
Tsukuyomi
14
3 / 4 / 2
7,961
468
8,679
11,758
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Boltick
Vulcan
16
4 / 1 / 1
9,429
555
13,014
5,820
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
Pxkstep
Ishtar
15
3 / 4 / 3
8,971
528
12,093
13,412
5,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Artio
T4-FyRe7z
Artio
15
0 / 5 / 2
8,485
499
1,789
18,469
16,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
15
Kills
11
11
Deaths
15
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
1
5
3.5
L
Tsukuyomi
 
Tsukuyomi
3
4
2
1
W
Kumbhakarna
Andrixuss
Kumbhakarna
2
0
1
2.5
L
Vulcan
Boltick
Vulcan
4
1
1
4.5
W
Ah Muzen Cab
GorkaGarci
Ah Muzen Cab
3
2
3
2.25
W
Horus
Lavapies
Horus
0
5
3
0.3
L
Ishtar
Pxkstep
Ishtar
3
4
3
1.13
L
Artio
T4-FyRe7z
Artio
0
5
2
0.2
W
Cernunnos
noseasegoista
Cernunnos
2
3
3
1.17
W
Anubis
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,442
Damage
42,528
68,026
Taken
60,756
31,643
Mitigated
39,392
20,624
Healing
19,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
6,953
1,978
0
2,073
11,297
11,801
0
2,444
8,707
22,217
957
L
Tsukuyomi
 
Tsukuyomi
8,679
1,346
0
5,002
11,758
4,152
0
2,388
9,210
0
61,928
W
Kumbhakarna
Andrixuss
Kumbhakarna
7,249
722
0
1,877
17,130
6,059
621
8,767
7,739
71,643
0
L
Vulcan
Boltick
Vulcan
13,014
506
0
1,272
5,820
2,091
7
2,657
2,905
83,904
0
W
Ah Muzen Cab
GorkaGarci
Ah Muzen Cab
5,921
1,552
0
3,391
14,260
4,404
252
1,781
12,404
0
76,705
W
Horus
Lavapies
Horus
3,661
1,530
1,351
4,048
17,514
12,802
0
6,656
10,622
0
19,985
L
Ishtar
Pxkstep
Ishtar
12,093
7,248
0
5,838
13,412
5,238
0
2,667
10,645
0
82,945
L
Artio
T4-FyRe7z
Artio
1,789
133
0
5,672
18,469
16,110
0
9,688
8,781
56,930
0
W
Cernunnos
noseasegoista
Cernunnos
8,145
3,753
0
3,743
9,467
2,721
382
1,138
8,325
0
69,961
W
Anubis
13,466
1,206
0
6,214
9,655
5,657
99
2,296
7,325
92,072
2,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,154
Gold Earned
43,024
557
Minions Killed
538
0
Camps Cleared
0
1,806,259
Distance Traveled
1,732,807
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,178
481
34
2
0
385,388
0
L
Tsukuyomi
7,961
468
95
6
0
348,448
3
W
Kumbhakarna
9,506
559
139
8
0
407,322
3
L
Vulcan
9,429
555
162
10
0
377,821
5
W
Ah Muzen Cab
8,751
515
107
6
0
353,065
0
W
Horus
7,393
435
17
1
0
378,830
4
L
Ishtar
8,971
528
143
8
0
312,167
4
L
Artio
8,485
499
104
6
0
308,983
0
W
Cernunnos
9,624
566
135
8
0
364,713
2
W
Anubis
11,880
699
159
9
0
302,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role