Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
FluffyDiver
Thanatos
Level 191
God Stats
6W - 2L
1,836 SR
Queue Stats
120W - 123L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
JefeSko
Cthulhu
Level 187
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 77L
1,478 Elo+
Party 3
Kukulkan
Kukulkan
KingChaz17
Kukulkan
Level 149
God Stats
8W - 4L
1,621 SR
Queue Stats
257W - 244L
1,519 Elo+
Solo
Ymir
Ymir
NerfBeads
Ymir
Level 222
God Stats
0W - 1L
1,734 SR
Queue Stats
116W - 138L
1,513 Elo+
Party 3
Team Averages
Level 181
1,638 SR
1,512 Elo+

VS

Team Averages
Level 145
1,670 SR
1,592 Elo+
Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Armidite
Apollo
Level 134
God Stats
4W - 3L
1,819 SR
Queue Stats
131W - 102L
1,641 Elo+
Party 2
Fafnir
Fafnir
PlasmaSushi
Fafnir
Level 155
God Stats
5W - 0L
1,882 SR
Queue Stats
93W - 68L
1,706 Elo+
Party 2
Achilles
Achilles
SirBreck007
Achilles
Level 155
God Stats
5W - 2L
1,648 SR
Queue Stats
118W - 95L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 3 / 0
5,047
459
3,185
8,996
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
FluffyDiver
Thanatos
11
1 / 1 / 0
5,979
544
4,314
8,682
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
JefeSko
Cthulhu
11
0 / 3 / 0
5,685
517
2,305
12,846
5,939
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
KingChaz17
Kukulkan
12
0 / 1 / 1
6,544
595
1,861
2,962
766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
0 / 2 / 0
5,699
518
2,132
11,679
6,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 0 / 0
7,813
710
7,908
4,373
1,987
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
 
Bakasura
11
1 / 0 / 3
5,993
545
2,591
8,971
4,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
Armidite
Apollo
12
2 / 0 / 4
6,491
590
9,409
6,042
2,027
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
12
2 / 0 / 4
6,505
591
6,162
5,136
4,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
SirBreck007
Achilles
13
2 / 1 / 3
7,012
637
3,719
6,701
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
10
10
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
W
Anubis
 
Anubis
3
0
0
3
W
Bakasura
 
Bakasura
1
0
3
2.5
W
Apollo
Armidite
Apollo
2
0
4
4
L
Thanatos
FluffyDiver
Thanatos
1
1
0
1
L
Cthulhu
JefeSko
Cthulhu
0
3
0
0
L
Kukulkan
KingChaz17
Kukulkan
0
1
1
0.5
L
Ymir
0
2
0
0
W
Fafnir
2
0
4
4
W
Achilles
SirBreck007
Achilles
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,797
Damage
29,789
45,165
Taken
31,223
19,376
Mitigated
15,122
18,478
Healing
17,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,185
2,440
0
2,207
8,996
2,820
0
2,720
5,943
0
32,411
W
Anubis
 
Anubis
7,908
1,164
0
3,539
4,373
1,987
656
2,305
2,068
60,984
871
W
Bakasura
 
Bakasura
2,591
2,077
0
4,932
8,971
4,003
55
177
8,794
0
31,827
W
Apollo
Armidite
Apollo
9,409
7,213
0
4,095
6,042
2,027
366
1,275
4,767
0
54,620
L
Thanatos
FluffyDiver
Thanatos
4,314
722
0
6,946
8,682
3,120
0
95
8,373
0
49,254
L
Cthulhu
JefeSko
Cthulhu
2,305
154
0
4,496
12,846
5,939
0
7,841
5,005
38,943
943
L
Kukulkan
KingChaz17
Kukulkan
1,861
486
0
375
2,962
766
0
0
2,962
43,740
849
L
Ymir
2,132
440
1,570
2,884
11,679
6,731
0
2,410
8,955
25,333
0
W
Fafnir
6,162
737
96
2,163
5,136
4,220
2
821
4,315
21,370
2,613
W
Achilles
SirBreck007
Achilles
3,719
534
0
3,018
6,701
2,885
0
1,695
5,006
0
53,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,954
Gold Earned
33,814
346
Minions Killed
419
0
Camps Cleared
0
1,083,693
Distance Traveled
1,201,618
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,047
459
74
7
0
189,073
0
W
Anubis
7,813
710
106
10
0
192,463
0
W
Bakasura
5,993
545
68
6
0
284,583
0
W
Apollo
6,491
590
107
10
0
217,719
6
L
Thanatos
5,979
544
88
8
0
278,581
1
L
Cthulhu
5,685
517
66
6
0
195,219
0
L
Kukulkan
6,544
595
89
8
0
199,609
0
L
Ymir
5,699
518
29
3
0
221,211
0
W
Fafnir
6,505
591
31
3
0
245,983
0
W
Achilles
7,012
637
107
10
0
260,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role