Player Matchup

Nike
Nike
D4NeEx
Nike
Level 75
God Stats
2W - 0L
1,713 SR
Queue Stats
83W - 88L
1,500 Elo+
Party 2
Mercury
Mercury
Foudroyant83
Mercury
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 55L
1,476 Elo+
Party 2
Xbalanque
Xbalanque
Stimu 4x4
Xbalanque
Level 109
God Stats
1W - 2L
1,340 SR
Queue Stats
31W - 29L
1,475 Elo+
Party 2
Nu Wa
Nu Wa
lysy27
Nu Wa
Level 72
God Stats
2W - 5L
1,107 SR
Queue Stats
236W - 215L
1,432 Elo+
Solo
Charon
Charon
xxSerpent14xx
Charon
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 92L
1,474 Elo+
Party 2
Team Averages
Level 65
1,432 SR
1,471 Elo+

VS

Team Averages
Level 65
1,326 SR
1,460 Elo+
Geb
Geb
Fogofish
Geb
Level 66
God Stats
6W - 4L
1,692 SR
Queue Stats
131W - 128L
1,478 Elo+
Party 1
Jing Wei
Jing Wei
Ganner
Jing Wei
Level 57
God Stats
0W - 3L
1,194 SR
Queue Stats
89W - 84L
1,473 Elo+
Party 1
Zhong Kui
Zhong Kui
Lovehippo
Zhong Kui
Level 46
God Stats
0W - 3L
1,196 SR
Queue Stats
92W - 95L
1,440 Elo+
Party 1
Baba Yaga
Baba Yaga
PoOkii
Baba Yaga
Level 119
God Stats
5W - 4L
1,145 SR
Queue Stats
226W - 231L
1,421 Elo+
Solo
Ganesha
Ganesha
Vispn
Ganesha
Level 38
God Stats
2W - 4L
1,406 SR
Queue Stats
98W - 94L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
D4NeEx
Nike
18
7 / 5 / 14
12,279
767
17,475
20,617
25,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
Foudroyant83
Mercury
16
5 / 3 / 11
11,253
703
5,275
10,365
3,934
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Stimu 4x4
Xbalanque
20
8 / 3 / 17
12,663
791
24,529
14,187
6,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
lysy27
Nu Wa
19
4 / 1 / 21
12,281
768
21,982
11,951
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

20
6 / 1 / 21
13,666
854
13,456
16,759
14,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 6
10,338
646
9,210
24,092
21,791
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
Ganner
Jing Wei
17
2 / 6 / 5
9,514
595
8,405
12,957
6,107
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Lovehippo
Zhong Kui
16
2 / 6 / 7
9,674
605
13,224
15,486
18,239
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
PoOkii
Baba Yaga
17
1 / 4 / 6
9,480
593
13,765
11,507
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Vispn
Ganesha
16
1 / 8 / 7
9,132
571
9,157
22,907
19,778
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
41
30
Kills
10
13
Deaths
30
84
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nike
D4NeEx
Nike
7
5
14
2.8
L
4
6
6
1.17
W
Mercury
Foudroyant83
Mercury
5
3
11
3.5
L
Jing Wei
Ganner
Jing Wei
2
6
5
0.75
L
Zhong Kui
Lovehippo
Zhong Kui
2
6
7
0.92
L
Baba Yaga
PoOkii
Baba Yaga
1
4
6
1
W
Xbalanque
Stimu 4x4
Xbalanque
8
3
17
5.5
L
Ganesha
Vispn
Ganesha
1
8
7
0.56
W
Nu Wa
lysy27
Nu Wa
4
1
21
14.5
W
6
1
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,717
Damage
53,761
73,879
Taken
86,949
55,476
Mitigated
70,871
23,260
Healing
19,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
D4NeEx
Nike
17,475
765
1,749
2,937
20,617
25,588
0
10,308
10,309
1,637
30,048
L
9,210
486
685
2,274
24,092
21,791
0
11,992
12,100
21,568
623
W
Mercury
Foudroyant83
Mercury
5,275
1,905
2,103
1,370
10,365
3,934
476
7,538
2,827
0
14,911
L
Jing Wei
Ganner
Jing Wei
8,405
4,166
1,687
850
12,957
6,107
0
4,347
8,610
0
35,413
L
Zhong Kui
Lovehippo
Zhong Kui
13,224
709
2,178
1,334
15,486
18,239
0
3,983
11,503
32,682
0
L
Baba Yaga
PoOkii
Baba Yaga
13,765
422
1,063
3,013
11,507
4,956
0
5,600
5,907
39,813
0
W
Xbalanque
Stimu 4x4
Xbalanque
24,529
5,960
1,803
1,810
14,187
6,050
1,799
10,378
3,809
0
55,612
L
Ganesha
Vispn
Ganesha
9,157
246
2,535
3,975
22,907
19,778
0
10,760
12,147
19,203
0
W
Nu Wa
lysy27
Nu Wa
21,982
6,030
1,403
2,243
11,951
5,133
3,050
7,906
4,045
40,569
734
W
13,456
2,183
2,379
5,463
16,759
14,771
1,388
8,603
8,156
30,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,142
Gold Earned
48,138
169
Minions Killed
170
0
Camps Cleared
0
1,681,122
Distance Traveled
1,353,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,279
767
32
2
0
314,721
0
L
Geb
10,338
646
15
1
0
244,874
0
W
Mercury
11,253
703
16
1
0
378,029
0
L
Jing Wei
9,514
595
57
4
0
263,009
0
L
Zhong Kui
9,674
605
49
3
0
278,288
0
L
Baba Yaga
9,480
593
49
3
0
303,095
0
W
Xbalanque
12,663
791
65
4
0
319,426
0
L
Ganesha
9,132
571
0
0
0
264,403
0
W
Nu Wa
12,281
768
35
2
0
333,895
0
W
Charon
13,666
854
21
1
0
335,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role